Searched refs:fragment_shader_is_single_threaded (Results 1 – 2 of 2) sorted by relevance
1534 bool fragment_shader_is_single_threaded; member1557 cl[ 0] = __gen_uint(values->fragment_shader_is_single_threaded, 0, 0) | in V3D21_SHADER_RECORD_pack()1630 values->fragment_shader_is_single_threaded = __gen_unpack_uint(cl, 0, 0); in V3D21_SHADER_RECORD_unpack()
155 rec.fragment_shader_is_single_threaded = in vc4_emit_gl_shader_state()