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/external/python/cpython2/Demo/turtle/
Dtdemo_nim.py54 def __init__(self, game): argument
55 self.game = game
58 if self.game.state not in [Nim.CREATED, Nim.OVER]:
63 self.game.view.setup()
64 self.game.state = Nim.RUNNING
69 self.game.view.notify_move(row, col, maxspalte, self.player)
71 self.game.state = Nim.OVER
73 self.game.view.notify_over()
90 def __init__(self, row, col, game): argument
94 self.game = game
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/external/python/cpython3/Lib/turtledemo/
Dnim.py54 def __init__(self, game): argument
55 self.game = game
58 if self.game.state not in [Nim.CREATED, Nim.OVER]:
63 self.game.view.setup()
64 self.game.state = Nim.RUNNING
69 self.game.view.notify_move(row, col, maxspalte, self.player)
71 self.game.state = Nim.OVER
73 self.game.view.notify_over()
90 def __init__(self, row, col, game): argument
94 self.game = game
[all …]
/external/perfetto/docs/data-sources/
Dandroid-game-intervention-list.md5 …ventions" data source gathers the list of available game modes and game interventions of each gam…
7 … compare between or document traces of the same game but under different game mode or with differe…
11 At the UI level, game interventions are shown as a table in trace info page.
13 ![](/docs/images/android_game_interventions.png "Android game intervention list in the UI")
17 At the SQL level, game interventions data is written in the following table:
21 …e of querying what modes are supported (with interventions) and the current game mode of each game.
36 Android game intervention list is configured through [AndroidGameInterventionListConfig](/docs/refe…
/external/replicaisland/
DREADME.TXT2 A side scrolling video game for Android.
10 … dangerous mission to find a mysterious power source. This is a complete game: all art, dialog, l…
14 …indow, and main game. Most of the code in this project is related to src/com/replicaisland/AndouK…
16 The game loop itself is structured as follows:
18 …ouKun.java spins up the game, handles input events, deals with pausing and resuming, and also mana…
20 …etween AndouKun.java and the game loop itself. This class bootstraps the game, passes events thro…
22 …d.java is the actual game loop. It's main utility is to manage the main loop (MainLoop.java), whi…
24game graph that describes the Replica Island runtime. Anything managed by MainLoop will be polled…
26 …ring step. Rendering does not occur in the game thread. Instead, render commands are queued up b…
36 res/xml/leveltree.xml: This file describes the non-linear level progression through the game. It i…
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/external/oboe/samples/RhythmGame/src/main/cpp/
Dnative-lib.cpp27 std::unique_ptr<Game> game; variable
39 game = std::make_unique<Game>(*assetManager); in Java_com_google_oboe_samples_rhythmgame_MainActivity_native_1onStart()
40 game->start(); in Java_com_google_oboe_samples_rhythmgame_MainActivity_native_1onStart()
46 game->onSurfaceCreated(); in Java_com_google_oboe_samples_rhythmgame_RendererWrapper_native_1onSurfaceCreated()
54 game->onSurfaceChanged(width, height); in Java_com_google_oboe_samples_rhythmgame_RendererWrapper_native_1onSurfaceChanged()
60 game->tick(); in Java_com_google_oboe_samples_rhythmgame_RendererWrapper_native_1onDrawFrame()
70 game->tap(time_since_boot_ms); in Java_com_google_oboe_samples_rhythmgame_GameSurfaceView_native_1onTouchInput()
76 game->onSurfaceDestroyed(); in Java_com_google_oboe_samples_rhythmgame_GameSurfaceView_native_1surfaceDestroyed__()
82 game->stop(); in Java_com_google_oboe_samples_rhythmgame_MainActivity_native_1onStop()
/external/python/cpython2/Demo/tkinter/guido/
Dsolitaire.py264 def __init__(self, x, y, game=None): argument
275 self.game = game
277 self.group = Group(self.game.canvas)
354 tags = self.game.canvas.gettags('current')
403 bottom = Rectangle(self.game.canvas,
412 self.add(Card(suit, value, self.game.canvas))
422 opendeck = self.game.opendeck
432 self.game.opendeck.add(card)
454 stack = self.game.closeststack(card)
461 self.game.wincheck()
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/external/pigweed/pw_console/py/pw_console/plugins/
Dtwenty48_pane.py286 self.game = self.twenty48_pane.game
294 self.game.reset_game()
305 self.game.press_down()
311 self.game.press_up()
317 self.game.press_left()
323 self.game.press_right()
383 self.game = Twenty48Game()
400 mouse_handler=self.game.reset_game,
422 self.game, # Content from Twenty48Game.__pt_formatted_text__()
439 self.game.stats, # Content from Twenty48Game.stats()
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/external/oboe/samples/RhythmGame/
DREADME.md4 This sample demonstrates how to build a simple musical game. The objective of the game is to clap i…
6 For a step-by-step guide on how this game works and how to build it check out this codelab: [Build …
11 …ey area after hearing the claps. The UI will change color to indicate the game state. The colors a…
18 - Red: There was a problem loading the game (check logcat output)
26 The game plays the clap sounds on the first 3 beats of the bar. These are played in time with the b…
28 …When the user taps on the screen, a clap sound is played and the game checks whether the tap occur…
82 In order to reduce APK size this game uses MP3 files for its audio assets. These are extracted on g…
84 By default the game uses `NDKExtractor` for asset extraction and decoding. Under the hood this uses…
DCMakeLists.txt10 # main game files
/external/tensorflow/tensorflow/lite/g3doc/examples/reinforcement_learning/
Doverview.md3 Play a board game against an agent, which is trained using reinforcement
25 The model is built for a game agent to play a small board game called 'Plane
26 Strike'. For a quick introduction of this game and its rules, please refer to
38 During the actual game play in the Android app, when it's the agent's turn to
42 next, so that it can finish the game before the human player does.
/external/pigweed/pw_console/
Dplugins.rst128 game of 2048.
137 - Adds custom game keybindings which are set within the ``Twenty48Control``
139 receives keyboard input when the game is in focus.
142 managing the game state as well as printing the game board. The
144 game board using prompt_toolkit style and text tuples.
147 :alt: Twenty48Pane plugin screenshot showing the game board.
149 ``Twenty48Pane`` plugin screenshot showing the game board.
/external/mesa3d/docs/
Dapplication-issues.rst32 variable to the approximate release year of the game. This will cause
36 For example, if the game was released in 2001, do
42 before running the game.
/external/python/cpython2/Demo/tkinter/matt/
Dpong-demo-1.py52 game = Pong() variable
54 game.mainloop()
/external/perfetto/protos/perfetto/config/android/
Dandroid_game_intervention_list_config.proto21 // Data source that lists game modes and game interventions of games
/external/flatbuffers/swift/Sources/FlatBuffers/Documentation.docc/Tutorials/
DTutorial_Table_of_Contents.tutorial5 …It was originally created at Google for game development and other performance-critical applicatio…
/external/flatbuffers/rust/flatbuffers/
DREADME.md6 compatibility. It was originally created at Google for game development and
/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java64 public GameRenderer(Context context, Game game, int gameWidth, int gameHeight) { in GameRenderer() argument
66 mGame = game; in GameRenderer()
/external/autotest/server/site_tests/graphics_TraceReplayExtended/
Dcontrol.glxgears_1minute18 This test runs a game trace replay on repeat for X minutes and measures system/proc status
/external/perfetto/docs/
Dtoc.md32 * [Android game intervention list](data-sources/android-game-intervention-list.md)
/external/python/cpython2/Demo/curses/
DREADME24 life.py -- Simple game of Life
/external/python/cpython3/Tools/demo/
DREADME7 life.py Curses programming: Simple game-of-life.
/external/flatbuffers/CMake/
DPackageDebian.cmake10 …th support for Java, C# and Go. It was created at Google specifically for game development and oth…
/external/selinux/python/sepolicy/sepolicy/help/
Dlockdown_ptrace.txt6 …xamine the memory of any other process run by them. Meaning the computer game you are running on …
/external/cldr/common/properties/
Dlabels.txt111 [♟♠♣♥♦������-������] ; Activities ; game
112 [��������] ; Activities ; game
/external/flatbuffers/docs/source/
DFlatBuffers.md8 It was originally created at Google for game development and other
88 - [Cocos2d-x](http://www.cocos2d-x.org/), the #1 open source mobile game
90 … [game data](http://www.cocos2d-x.org/reference/native-cpp/V3.5/d7/d2d/namespaceflatbuffers.html).

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