/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 513 …d::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in flatshadeVertices() 538 …:vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in clipPrimitives() 725 …d::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader-… in clipPrimitives() 1416 VertexPacketAllocator vpalloc(program.geometryShader->getOutputs().size()); in drawWithGeometryShader() 1419 GeometryEmitter emitter (vpalloc, program.geometryShader->getNumVerticesOut()); in drawWithGeometryShader() 1421 const int numInvocations = (int)program.geometryShader->getNumInvocations(); in drawWithGeometryShader() 1437 …program.geometryShader->shadePrimitives(emitter, verticesIn, &primitives[0], (int)primitives.size(… in drawWithGeometryShader() 1462 switch (program.geometryShader->getOutputType()) in drawWithGeometryShader() 1494 if (program.geometryShader) in drawAsPrimitives() 1524 if (command.program.geometryShader) in isValidCommand() [all …]
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D | rrRenderer.hpp | 67 , geometryShader (geometryShader_) in Program() 73 const GeometryShader* geometryShader; member
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/external/angle/src/tests/gl_tests/ |
D | GeometryShaderTest.cpp | 104 GLuint geometryShader = glCreateShader(GL_GEOMETRY_SHADER_EXT); in TEST_P() local 105 EXPECT_EQ(0u, geometryShader); in TEST_P() 133 GLuint geometryShader = CompileShader(GL_GEOMETRY_SHADER_EXT, kGS); in TEST_P() local 135 EXPECT_NE(0u, geometryShader); in TEST_P() 138 glAttachShader(programID, geometryShader); in TEST_P() 140 glDetachShader(programID, geometryShader); in TEST_P() 141 glDeleteShader(geometryShader); in TEST_P() 173 GLuint geometryShader = CompileShader(GL_GEOMETRY_SHADER_EXT, kGS); in TEST_P() local 174 EXPECT_NE(0u, geometryShader); in TEST_P() 176 glAttachShader(programID, geometryShader); in TEST_P() [all …]
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/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 188 const char *geometryShader, in makeRaster() argument 191 mHandle = CompileProgramWithGS(vertexShader, geometryShader, fragmentShader); in makeRaster()
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/external/deqp/external/vulkancts/data/vulkan/amber/pipeline/ |
D | primitive_id_from_tess.amber | 18 DEVICE_FEATURE geometryShader
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 201 const auto *geometryShader = ((destSize.depth > 1) ? &mBufferToTextureGS : nullptr); in copyBufferToTexture() local 204 stateManager->setDrawShaders(&mBufferToTextureVS, geometryShader, pixelShader); in copyBufferToTexture()
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/external/deqp/external/vulkancts/data/vulkan/amber/pipeline/input_assembly/primitive_restart/ |
D | restart_disabled_line_strip_with_adjacency_uint16.amber | 16 DEVICE_FEATURE geometryShader
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D | restart_disabled_triangle_strip_with_adjacency_uint16.amber | 16 DEVICE_FEATURE geometryShader
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D | restart_disabled_triangle_list_with_adjacency_uint8.amber | 19 DEVICE_FEATURE geometryShader
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D | restart_disabled_line_strip_with_adjacency_uint8.amber | 18 DEVICE_FEATURE geometryShader
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D | restart_disabled_triangle_list_with_adjacency_uint16.amber | 18 DEVICE_FEATURE geometryShader
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D | restart_disabled_line_list_with_adjacency_uint16.amber | 18 DEVICE_FEATURE geometryShader
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D | restart_disabled_line_list_with_adjacency_uint8.amber | 19 DEVICE_FEATURE geometryShader
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D | restart_disabled_triangle_strip_with_adjacency_uint8.amber | 18 DEVICE_FEATURE geometryShader
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderViewportLayerArrayTests.hpp | 75 …ShaderPipeline(bool tesselletionShader, bool geometryShader, int maxViewports, const std::string& …
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D | gl4cShaderViewportLayerArrayTests.cpp | 49 …ewportLayerArrayUtils::ShaderPipeline::ShaderPipeline(bool tessellationShader, bool geometryShader, in ShaderPipeline() argument 53 , m_hasGeometryShader(geometryShader) in ShaderPipeline()
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/external/deqp/external/vulkancts/data/vulkan/amber/crash_test/ |
D | divbyzero_geom.amber | 17 DEVICE_FEATURE geometryShader
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/external/deqp-deps/amber/tests/cases/ |
D | draw_triangle_list_using_geom_shader.vkscript | 16 geometryShader
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktFragmentShadingRateBasic.cpp | 94 bool geometryShader; member 342 if (m_data.geometryShader) in checkSupport() 379 !m_data.geometryShader) in checkSupport() 382 if (m_data.multiView && m_data.geometryShader && in checkSupport() 469 if (!m_data.geometryShader) in initPrograms() 483 if (m_data.geometryShader) in initPrograms() 1030 if (m_data.geometryShader) in iterate() 2053 if (m_data.geometryShader) in iterate() 2632 if (m_data.geometryShader) in preRenderCommands() 2834 if (m_data.geometryShader) in drawCommands()
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D | vktFragmentShadingRateTests.cpp | 67 …bool requiredFeatures = features.geometryShader || vulkan12Features.shaderOutputViewportIndex || c… in testLimits() 82 …requiredFeatures = features.geometryShader || context.getMultiviewFeatures().multiview || vulkan12… in testLimits()
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/external/deqp/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/entrypoint/ |
D | geom_pc_entry_point.amber | 3 geometryShader
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D | geom_ubo_entry_point.amber | 3 geometryShader
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D | geom_ssbo_entry_point.amber | 3 geometryShader
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/external/mesa3d/docs/drivers/ |
D | zink.rst | 73 * ``geometryShader``
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/external/deqp-deps/amber/samples/ |
D | config_helper_vulkan.cc | 112 features->geometryShader = VK_TRUE; in NamesToVulkanFeatures() 297 if (available_features.geometryShader == VK_FALSE && in AreAllRequiredFeaturesSupported() 298 required_features.geometryShader == VK_TRUE) { in AreAllRequiredFeaturesSupported()
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