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Searched refs:getActiveInterfaceBlockMaxNameLength (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DProgram.h854 GLint getActiveInterfaceBlockMaxNameLength(const std::vector<T> &resources) const;
DProgram.cpp2593 GLint Program::getActiveInterfaceBlockMaxNameLength(const std::vector<T> &resources) const in getActiveInterfaceBlockMaxNameLength() function in gl::Program
2615 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getUniformBlocks()); in getActiveUniformBlockMaxNameLength()
2621 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getShaderStorageBlocks()); in getActiveShaderStorageBlockMaxNameLength()