Searched refs:getCurrentStateSerial (Results 1 – 5 of 5) sorted by relevance
33 UniqueSerial getCurrentStateSerial() const { return mCurrentStateSerial; } in getCurrentStateSerial() function
1797 programD3D->updateCachedInputLayout(vao->getCurrentStateSerial(), state); in applyShaders()
51 UniqueSerial getCurrentStateSerial() const { return mCurrentStateSerial; } in getCurrentStateSerial() function
963 programD3D->updateCachedInputLayout(va11->getCurrentStateSerial(), glState); in triggerDrawCallProgramRecompilation()
2995 mProgramD3D->updateCachedInputLayout(mVertexArray11->getCurrentStateSerial(), glState); in syncProgram()