Searched refs:getDefaultUniformAlignedSize (Results 1 – 3 of 3) sorted by relevance
226 size_t getDefaultUniformAlignedSize(vk::Context *context, gl::ShaderType shaderType) const in getDefaultUniformAlignedSize() function
1834 requiredSpace += getDefaultUniformAlignedSize(context, shaderType); in calcUniformUpdateRequiredSpace()
5829 VkDeviceSize bufferRange = executableVk.getDefaultUniformAlignedSize(context, shaderType); in updateUniformsAndXfb()