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Searched refs:getDimensionsIgnoresBaseLevel (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/compiler/translator/hlsl/
DTextureFunctionHLSL.cpp533 bool getDimensionsIgnoresBaseLevel) in OutputTextureSizeFunctionBody() argument
552 if (getDimensionsIgnoresBaseLevel) in OutputTextureSizeFunctionBody()
642 bool getDimensionsIgnoresBaseLevel) in OutputIntegerTextureSampleFunctionComputations() argument
649 if (getDimensionsIgnoresBaseLevel) in OutputIntegerTextureSampleFunctionComputations()
1569 bool getDimensionsIgnoresBaseLevel) in textureFunctionHeader() argument
1593 getDimensionsIgnoresBaseLevel); in textureFunctionHeader()
1610 &texCoordZ, getDimensionsIgnoresBaseLevel); in textureFunctionHeader()
DTextureFunctionHLSL.h68 bool getDimensionsIgnoresBaseLevel);
DOutputHLSL.cpp1203 bool getDimensionsIgnoresBaseLevel = mCompileOptions.HLSLGetDimensionsIgnoresBaseLevel; in header() local
1204 mTextureFunctionHLSL->textureFunctionHeader(out, mOutputType, getDimensionsIgnoresBaseLevel); in header()
/external/angle/include/platform/autogen/
DFeaturesD3D_autogen.h81 FeatureInfo getDimensionsIgnoresBaseLevel = { member
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp262 if (features.getDimensionsIgnoresBaseLevel.enabled) in compile()
DProgramD3D.cpp743 return mRenderer->getFeatures().getDimensionsIgnoresBaseLevel.enabled; in usesGetDimensionsIgnoresBaseLevel()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp2545 ANGLE_FEATURE_CONDITION(features, getDimensionsIgnoresBaseLevel, isNvidia); in InitializeFeatures()