Searched refs:getDimensionsIgnoresBaseLevel (Results 1 – 7 of 7) sorted by relevance
533 bool getDimensionsIgnoresBaseLevel) in OutputTextureSizeFunctionBody() argument552 if (getDimensionsIgnoresBaseLevel) in OutputTextureSizeFunctionBody()642 bool getDimensionsIgnoresBaseLevel) in OutputIntegerTextureSampleFunctionComputations() argument649 if (getDimensionsIgnoresBaseLevel) in OutputIntegerTextureSampleFunctionComputations()1569 bool getDimensionsIgnoresBaseLevel) in textureFunctionHeader() argument1593 getDimensionsIgnoresBaseLevel); in textureFunctionHeader()1610 &texCoordZ, getDimensionsIgnoresBaseLevel); in textureFunctionHeader()
68 bool getDimensionsIgnoresBaseLevel);
1203 bool getDimensionsIgnoresBaseLevel = mCompileOptions.HLSLGetDimensionsIgnoresBaseLevel; in header() local1204 mTextureFunctionHLSL->textureFunctionHeader(out, mOutputType, getDimensionsIgnoresBaseLevel); in header()
81 FeatureInfo getDimensionsIgnoresBaseLevel = { member
262 if (features.getDimensionsIgnoresBaseLevel.enabled) in compile()
743 return mRenderer->getFeatures().getDimensionsIgnoresBaseLevel.enabled; in usesGetDimensionsIgnoresBaseLevel()
2545 ANGLE_FEATURE_CONDITION(features, getDimensionsIgnoresBaseLevel, isNvidia); in InitializeFeatures()