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Searched refs:getGeometryShaderOutputPrimitiveType (Results 1 – 15 of 15) sorted by relevance

/external/angle/src/libANGLE/
DShader.h133 Optional<PrimitiveMode> getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
253 Optional<PrimitiveMode> getGeometryShaderOutputPrimitiveType(const Context *context);
DProgramExecutable.h327 PrimitiveMode getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
DShader.cpp822 Optional<PrimitiveMode> Shader::getGeometryShaderOutputPrimitiveType(const Context *context) in getGeometryShaderOutputPrimitiveType() function in gl::Shader
DProgram.h696 PrimitiveMode getGeometryShaderOutputPrimitiveType() const;
DProgram.cpp1754 PrimitiveMode Program::getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function in gl::Program
1757 return mState.mExecutable->getGeometryShaderOutputPrimitiveType(); in getGeometryShaderOutputPrimitiveType()
2885 geometryShader->getGeometryShaderOutputPrimitiveType(context); in linkValidateShaders()
Dqueryutils.cpp1389 *params = ToGLenum(program->getGeometryShaderOutputPrimitiveType()); in QueryProgramiv()
DvalidationES.cpp826 renderPrimitiveMode = executable->getGeometryShaderOutputPrimitiveType(); in ValidateTransformFeedbackPrimitiveMode()
/external/angle/src/compiler/translator/glsl/
DTranslatorESSL.cpp154 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
DTranslatorGLSL.cpp208 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
/external/angle/src/compiler/translator/
DCompiler.h163 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
DShaderLang.cpp809 return compiler->getGeometryShaderOutputPrimitiveType() != EptUndefined; in HasValidGeometryShaderOutputPrimitiveType()
886 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderOutputPrimitiveType()); in GetGeometryShaderOutputPrimitiveType()
DParseContext.h489 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
DCompiler.cpp604 mGeometryShaderOutputPrimitiveType = parseContext.getGeometryShaderOutputPrimitiveType(); in setASTMetadata()
/external/angle/src/libANGLE/capture/
Dserialize.cpp943 if (shaderState.getGeometryShaderOutputPrimitiveType().valid()) in SerializeShaderState()
946 ToString(shaderState.getGeometryShaderOutputPrimitiveType().value())); in SerializeShaderState()
/external/angle/src/compiler/translator/spirv/
DBuildSPIRV.cpp2448 GetGeometryOutputExecutionMode(mCompiler->getGeometryShaderOutputPrimitiveType()); in writeExecutionModes()