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Searched refs:getImplementationColorReadFormat (Results 1 – 21 of 21) sorted by relevance

/external/angle/src/libANGLE/renderer/
DFramebufferImpl.h68 virtual const gl::InternalFormat &getImplementationColorReadFormat(
115 inline const gl::InternalFormat &FramebufferImpl::getImplementationColorReadFormat( in getImplementationColorReadFormat() function
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DFramebuffer9.h56 const gl::InternalFormat &getImplementationColorReadFormat(
DFramebuffer9.cpp389 const gl::InternalFormat &Framebuffer9::getImplementationColorReadFormat( in getImplementationColorReadFormat() function in rx::Framebuffer9
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DFramebuffer11.h61 const gl::InternalFormat &getImplementationColorReadFormat(
DFramebuffer11.cpp409 const gl::InternalFormat &Framebuffer11::getImplementationColorReadFormat( in getImplementationColorReadFormat() function in rx::Framebuffer11
/external/angle/src/libANGLE/
DRenderbuffer.h155 GLenum getImplementationColorReadFormat(const Context *context) const;
DRenderbuffer.cpp397 GLenum Renderbuffer::getImplementationColorReadFormat(const Context *context) const in getImplementationColorReadFormat() function in gl::Renderbuffer
DFramebuffer.h364 GLenum getImplementationColorReadFormat(const Context *context);
DFramebuffer.cpp1778 GLenum Framebuffer::getImplementationColorReadFormat(const Context *context) in getImplementationColorReadFormat() function in gl::Framebuffer
1780 const gl::InternalFormat &format = mImpl->getImplementationColorReadFormat(context); in getImplementationColorReadFormat()
1786 const gl::InternalFormat &format = mImpl->getImplementationColorReadFormat(context); in getImplementationColorReadType()
DTexture.h553 GLenum getImplementationColorReadFormat(const Context *context) const;
DTexture.cpp2476 GLenum Texture::getImplementationColorReadFormat(const Context *context) const in getImplementationColorReadFormat() function in gl::Texture
2496 GLenum implFormat = getImplementationColorReadFormat(context); in isCompressedFormatEmulated()
Dqueryutils.cpp354 pname, texture->getImplementationColorReadFormat(context)); in QueryTexParameterBase()
1470 *params = static_cast<GLint>(renderbuffer->getImplementationColorReadFormat(context)); in QueryRenderbufferiv()
DvalidationESEXT.cpp34 GLenum implFormat = obj->getImplementationColorReadFormat(context); in ValidateGetImageFormatAndType()
DState.cpp3179 *params = mReadFramebuffer->getImplementationColorReadFormat(context); in getIntegerv()
DvalidationES.cpp7491 currentFormat = readFramebuffer->getImplementationColorReadFormat(context); in ValidateReadPixelsBase()
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.h66 const gl::InternalFormat &getImplementationColorReadFormat(
DFrameBufferMtl.mm208 const gl::InternalFormat &FramebufferMtl::getImplementationColorReadFormat(
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.h66 const gl::InternalFormat &getImplementationColorReadFormat(
DFramebufferVk.cpp798 const gl::InternalFormat &FramebufferVk::getImplementationColorReadFormat( in getImplementationColorReadFormat() function in rx::FramebufferVk
/external/angle/src/libANGLE/capture/
Dserialize.cpp251 format = framebuffer->getImplementation()->getImplementationColorReadFormat(context); in ReadPixelsFromAttachment()
828 GLenum readFormat = renderbuffer->getImplementationColorReadFormat(context); in SerializeRenderbuffer()
/external/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp341 GLenum readFormat = source->getImplementationColorReadFormat(context); in copySubImageToLUMAWorkaroundTexture()