| /external/angle/src/libANGLE/renderer/ | 
| D | FramebufferImpl.h | 68     virtual const gl::InternalFormat &getImplementationColorReadFormat( 115 inline const gl::InternalFormat &FramebufferImpl::getImplementationColorReadFormat(  in getImplementationColorReadFormat()  function
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| /external/angle/src/libANGLE/renderer/d3d/d3d9/ | 
| D | Framebuffer9.h | 56     const gl::InternalFormat &getImplementationColorReadFormat(
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| D | Framebuffer9.cpp | 389 const gl::InternalFormat &Framebuffer9::getImplementationColorReadFormat(  in getImplementationColorReadFormat()  function in rx::Framebuffer9
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| /external/angle/src/libANGLE/renderer/d3d/d3d11/ | 
| D | Framebuffer11.h | 61     const gl::InternalFormat &getImplementationColorReadFormat(
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| D | Framebuffer11.cpp | 409 const gl::InternalFormat &Framebuffer11::getImplementationColorReadFormat(  in getImplementationColorReadFormat()  function in rx::Framebuffer11
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| /external/angle/src/libANGLE/ | 
| D | Renderbuffer.h | 155     GLenum getImplementationColorReadFormat(const Context *context) const;
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| D | Renderbuffer.cpp | 397 GLenum Renderbuffer::getImplementationColorReadFormat(const Context *context) const  in getImplementationColorReadFormat()  function in gl::Renderbuffer
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| D | Framebuffer.h | 364     GLenum getImplementationColorReadFormat(const Context *context);
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| D | Framebuffer.cpp | 1778 GLenum Framebuffer::getImplementationColorReadFormat(const Context *context)  in getImplementationColorReadFormat()  function in gl::Framebuffer 1780     const gl::InternalFormat &format = mImpl->getImplementationColorReadFormat(context);  in getImplementationColorReadFormat() 1786     const gl::InternalFormat &format = mImpl->getImplementationColorReadFormat(context);  in getImplementationColorReadType()
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| D | Texture.h | 553     GLenum getImplementationColorReadFormat(const Context *context) const;
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| D | Texture.cpp | 2476 GLenum Texture::getImplementationColorReadFormat(const Context *context) const  in getImplementationColorReadFormat()  function in gl::Texture 2496     GLenum implFormat = getImplementationColorReadFormat(context);  in isCompressedFormatEmulated()
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| D | queryutils.cpp | 354                 pname, texture->getImplementationColorReadFormat(context));  in QueryTexParameterBase() 1470             *params = static_cast<GLint>(renderbuffer->getImplementationColorReadFormat(context));  in QueryRenderbufferiv()
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| D | validationESEXT.cpp | 34     GLenum implFormat = obj->getImplementationColorReadFormat(context);  in ValidateGetImageFormatAndType()
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| D | State.cpp | 3179             *params = mReadFramebuffer->getImplementationColorReadFormat(context);  in getIntegerv()
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| D | validationES.cpp | 7491             currentFormat = readFramebuffer->getImplementationColorReadFormat(context);  in ValidateReadPixelsBase()
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| /external/angle/src/libANGLE/renderer/metal/ | 
| D | FrameBufferMtl.h | 66     const gl::InternalFormat &getImplementationColorReadFormat(
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| D | FrameBufferMtl.mm | 208 const gl::InternalFormat &FramebufferMtl::getImplementationColorReadFormat(
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| /external/angle/src/libANGLE/renderer/vulkan/ | 
| D | FramebufferVk.h | 66     const gl::InternalFormat &getImplementationColorReadFormat(
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| D | FramebufferVk.cpp | 798 const gl::InternalFormat &FramebufferVk::getImplementationColorReadFormat(  in getImplementationColorReadFormat()  function in rx::FramebufferVk
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| /external/angle/src/libANGLE/capture/ | 
| D | serialize.cpp | 251         format = framebuffer->getImplementation()->getImplementationColorReadFormat(context);  in ReadPixelsFromAttachment() 828             GLenum readFormat = renderbuffer->getImplementationColorReadFormat(context);  in SerializeRenderbuffer()
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| /external/angle/src/libANGLE/renderer/gl/ | 
| D | BlitGL.cpp | 341     GLenum readFormat = source->getImplementationColorReadFormat(context);  in copySubImageToLUMAWorkaroundTexture()
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