Home
last modified time | relevance | path

Searched refs:getIntegerv (Results 1 – 25 of 212) sorted by relevance

123456789

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderConstantVariables.cpp221 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_INPUT_COMPONENTS, &constant_values[index]); in iterate()
225 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &constant_values[index]); in iterate()
229 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &constant_values[index]); in iterate()
233 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_VERTICES, &constant_values[index]); in iterate()
237 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &constant_values[index]); in iterate()
241 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_COMPONENTS, &constant_values[index]); in iterate()
245 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTERS, &constant_values[index]); in iterate()
249 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &constant_values[index]); in iterate()
253 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_IMAGE_UNIFORMS, &constant_values[index]); in iterate()
286 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &int_value); in iterate()
[all …]
DesextcGeometryShaderProgramResource.cpp211 gl.getIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &maxVSAtomicCounters); in initTest()
214 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &maxGSAtomicCounters); in initTest()
219 gl.getIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &maxVSStorageBlocks); in initTest()
222 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, &maxGSStorageBlocks); in initTest()
DesextcGeometryShaderLimits.cpp1320 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_COMPONENTS, &m_max_uniform_components); in getShaderParts()
1497 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_BLOCKS, &m_max_uniform_blocks); in getShaderParts()
1665 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_INPUT_COMPONENTS, &m_max_geometry_input_components); in getShaderParts()
1835 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &m_max_total_output_components); in getShaderParts()
1836 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &m_max_output_components); in getShaderParts()
2020 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_VERTICES, &max_output_vertices); in iterate()
2163 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &m_max_output_components); in getShaderParts()
2400 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &m_max_texture_units); in getShaderParts()
2591 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_SHADER_INVOCATIONS, &m_max_geometry_shader_invocations); in initTest()
3116 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &m_max_combined_texture_units); in getShaderParts()
[all …]
/external/deqp/external/openglcts/modules/glesext/fragment_shading_rate/
DesextcFragmentShadingRateErrors.cpp162 gl.getIntegerv(GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT, &minTexelWidth); in iterate()
165 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT, &maxTexelWidth); in iterate()
168 gl.getIntegerv(GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &minTexelHeight); in iterate()
171 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &maxTexelHeight); in iterate()
174 …gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT, &maxAttachAspectRat… in iterate()
177 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT, &maxAttachLayerCount); in iterate()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleSampleMaskiTests.cpp65 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate()
105 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate()
145 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate()
205 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate()
Des31cTextureStorageMultisampleGLCoverageTests.cpp106 gl.getIntegerv(pname, &int_value); in iterate()
158 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &int_value); in iterate()
176 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &int_value); in iterate()
217 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &int_value); in iterate()
238 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &int_value); in iterate()
542 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate()
581 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate()
618 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate()
Des31cTextureStorageMultisampleGetMultisamplefvTests.cpp66 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate()
108 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate()
253 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate()
331 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate()
Des31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp167 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); in initInternals()
168 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max_array_texture_layers); in initInternals()
577 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_texture_samples); in iterate()
583 gl.getIntegerv(GL_MAX_SAMPLES, &max_samples); in iterate()
717 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate()
842 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate()
967 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate()
1189 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_texture_samples); in iterate()
1191 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate()
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp141 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate()
255 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &gl_max_texture_size_value); in iterate()
812 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate()
817 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &gl_max_color_texture_samples_value); in iterate()
962 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate()
967 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate()
1101 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate()
1106 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate()
1200 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &gl_max_color_texture_samples_value); in iterate()
1206 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate()
Des31cLayoutBindingTests.cpp888 gl().getIntegerv(GL_MAX_IMAGE_UNITS, &units); in maxBindings()
892 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units); in maxBindings()
908 gl().getIntegerv(GL_MAX_VERTEX_IMAGE_UNIFORMS, &units); in maxArraySize()
911 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units); in maxArraySize()
923 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
926 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
1995 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units); in maxBindings()
2007 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
2010 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
2013 gl().getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
[all …]
/external/deqp/framework/opengl/
DgluContextInfo.cpp71 gl.getIntegerv(GL_MAJOR_VERSION, &majorVersion); in IsES3Compatible()
180 gl.getIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); in operator ()()
184 gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]); in operator ()()
212 gl.getIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in ContextInfo()
229 m_context.getFunctions().getIntegerv(param, &val); in getInt()
DgluStateReset.cpp70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
133 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &numSampleMaskWords); in resetStateES()
151 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateES()
338 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &numDrawBuffers); in resetStateES()
457 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES()
470 gl.getIntegerv (GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &maxAtomicCounterBufferBindings); in resetStateES()
479 gl.getIntegerv (GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in resetStateES()
493 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES()
506 gl.getIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &numTransformFeedbackSeparateAttribs); in resetStateES()
567 gl.getIntegerv(GL_MAX_IMAGE_UNITS, &numImageUnits); in resetStateES()
[all …]
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProgramInterfaces.cpp131 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, &gl_max_tess_control_atomic_… in initTest()
134 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_ATOMIC_COUNTERS, &gl_max_tess_control_atomic_counter… in initTest()
136 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, &gl_max_tess_control_shader_s… in initTest()
139 gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, in initTest()
143 …gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_ATOMIC_COUNTERS, &gl_max_tess_evaluation_atomic_c… in initTest()
145 gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, in initTest()
DesextcTessellationShaderIsolines.cpp79 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkFirstOuterTessellationLevelEffect()
143 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in checkIrrelevantTessellationLevelsHaveNoEffect()
249 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkSecondOuterTessellationLevelEffect()
562 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest()
671 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in iterate()
/external/angle/src/libANGLE/renderer/gl/
DFunctionsGL.cpp106 ASSIGN("glGetIntegerv", getIntegerv); in initialize()
113 extensions = GetIndexedExtensions(getIntegerv, getStringi); in initialize()
147 getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in initialize()
248 ASSIGN("glGetIntegerv", getIntegerv); in initializeStubFunctionsForNULLDriver()
/external/skia/src/gpu/ganesh/gl/
DGrGLExtensions.cpp69 GrGLFunction<GrGLGetIntegervFn> getIntegerv, in init() argument
96 if (!getStringi || !getIntegerv) { in init()
100 getIntegerv(GR_GL_NUM_EXTENSIONS, &extensionCnt); in init()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp148 gl.getIntegerv(GL_MAX_TESS_GEN_LEVEL, &tessGenLevel); in init()
183 gl.getIntegerv(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, &geometryOutputComponents); in init()
184 gl.getIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &geometryOutputVertices); in init()
185 gl.getIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &geometryTotalOutputComponents); in init()
208 gl.getIntegerv(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, &geometryShaderInvocations); in init()
/external/deqp/modules/egl/
DteglCreateContextExtTests.cpp569 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in checkVersionString()
591 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in checkVersionString()
635 gl.getIntegerv(GL_MAJOR_VERSION, &majorVersion); in checkVersionQueries()
638 gl.getIntegerv(GL_MINOR_VERSION, &minorVersion); in checkVersionQueries()
768 gl.getIntegerv(GL_CONTEXT_FLAGS, &contextFlagsGL); in validateCurrentContext()
793 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profileMaskGL); in validateCurrentContext()
811 gl.getIntegerv(GL_RESET_NOTIFICATION_STRATEGY, &strategy); in validateCurrentContext()
851 gl.getIntegerv(GL_CONTEXT_FLAGS, &contextFlagsGL); in validateCurrentContext()
/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
DesextcDrawBuffersIndexedBlending.cpp57 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in prepareFramebuffer()
79 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in releaseFramebuffer()
109 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in iterate()
380 gl.getIntegerv(GL_RED_BITS + i, &bits[i]); in GetEpsilon()
DesextcDrawBuffersIndexedColorMasks.cpp57 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in prepareFramebuffer()
81 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in releaseFramebuffer()
113 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in iterate()
414 gl.getIntegerv(GL_RED_BITS + i, &bits[i]); in GetEpsilon()
/external/deqp/framework/platform/osx/
DtcuOSXPlatform.cpp153 gl.getIntegerv(GL_MAJOR_VERSION, &major); in getVersion()
154 gl.getIntegerv(GL_MINOR_VERSION, &minor); in getVersion()
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp106 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate()
189 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate()
201 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate()
/external/deqp/external/openglcts/modules/gl/
Dgl4cMapBufferAlignmentTests.cpp127 gl.getIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &min_map_buffer_alignment); in iterate()
223 gl.getIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &min_map_buffer_alignment); in iterate()
248 gl.getIntegerv(buffer.m_max_size, &buffer_size); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayFBOIncompleteness.cpp220 gl.getIntegerv(m_glExtTokens.MAX_FRAMEBUFFER_LAYERS, &gl_max_framebuffer_layers_ext_value); in iterate()
223 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &gl_max_array_texture_layers); in iterate()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferParameters.cpp190 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &offset_alignment); in iterate()
248 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_BINDING, &result); in queryTextureBindingBuffer()
280 gl.getIntegerv(m_glExtTokens.TEXTURE_BINDING_BUFFER, &result); in queryTextureBufferBinding()

123456789