/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderConstantVariables.cpp | 221 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_INPUT_COMPONENTS, &constant_values[index]); in iterate() 225 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &constant_values[index]); in iterate() 229 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &constant_values[index]); in iterate() 233 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_VERTICES, &constant_values[index]); in iterate() 237 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &constant_values[index]); in iterate() 241 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_COMPONENTS, &constant_values[index]); in iterate() 245 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTERS, &constant_values[index]); in iterate() 249 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &constant_values[index]); in iterate() 253 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_IMAGE_UNIFORMS, &constant_values[index]); in iterate() 286 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &int_value); in iterate() [all …]
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D | esextcGeometryShaderProgramResource.cpp | 211 gl.getIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &maxVSAtomicCounters); in initTest() 214 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, &maxGSAtomicCounters); in initTest() 219 gl.getIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &maxVSStorageBlocks); in initTest() 222 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, &maxGSStorageBlocks); in initTest()
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D | esextcGeometryShaderLimits.cpp | 1320 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_COMPONENTS, &m_max_uniform_components); in getShaderParts() 1497 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_UNIFORM_BLOCKS, &m_max_uniform_blocks); in getShaderParts() 1665 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_INPUT_COMPONENTS, &m_max_geometry_input_components); in getShaderParts() 1835 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &m_max_total_output_components); in getShaderParts() 1836 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &m_max_output_components); in getShaderParts() 2020 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_VERTICES, &max_output_vertices); in iterate() 2163 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_OUTPUT_COMPONENTS, &m_max_output_components); in getShaderParts() 2400 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, &m_max_texture_units); in getShaderParts() 2591 gl.getIntegerv(m_glExtTokens.MAX_GEOMETRY_SHADER_INVOCATIONS, &m_max_geometry_shader_invocations); in initTest() 3116 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &m_max_combined_texture_units); in getShaderParts() [all …]
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/external/deqp/external/openglcts/modules/glesext/fragment_shading_rate/ |
D | esextcFragmentShadingRateErrors.cpp | 162 gl.getIntegerv(GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT, &minTexelWidth); in iterate() 165 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT, &maxTexelWidth); in iterate() 168 gl.getIntegerv(GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &minTexelHeight); in iterate() 171 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT, &maxTexelHeight); in iterate() 174 …gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT, &maxAttachAspectRat… in iterate() 177 gl.getIntegerv(GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT, &maxAttachLayerCount); in iterate()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleSampleMaskiTests.cpp | 65 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate() 105 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate() 145 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate() 205 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &gl_max_sample_mask_words_value); in iterate()
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D | es31cTextureStorageMultisampleGLCoverageTests.cpp | 106 gl.getIntegerv(pname, &int_value); in iterate() 158 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &int_value); in iterate() 176 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &int_value); in iterate() 217 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE, &int_value); in iterate() 238 gl.getIntegerv(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES, &int_value); in iterate() 542 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate() 581 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate() 618 gl.getIntegerv(GL_SAMPLE_MASK, &int_value); in iterate()
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D | es31cTextureStorageMultisampleGetMultisamplefvTests.cpp | 66 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate() 108 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate() 253 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate() 331 gl.getIntegerv(GL_SAMPLES, &gl_samples_value); in iterate()
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D | es31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp | 167 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); in initInternals() 168 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max_array_texture_layers); in initInternals() 577 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_texture_samples); in iterate() 583 gl.getIntegerv(GL_MAX_SAMPLES, &max_samples); in iterate() 717 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate() 842 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate() 967 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate() 1189 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &max_color_texture_samples); in iterate() 1191 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &max_depth_texture_samples); in iterate()
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D | es31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp | 141 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate() 255 gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &gl_max_texture_size_value); in iterate() 812 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate() 817 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &gl_max_color_texture_samples_value); in iterate() 962 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate() 967 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate() 1101 gl.getIntegerv(GL_MAX_SAMPLES, &gl_max_samples_value); in iterate() 1106 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate() 1200 gl.getIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &gl_max_color_texture_samples_value); in iterate() 1206 gl.getIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &gl_max_depth_texture_samples_value); in iterate()
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D | es31cLayoutBindingTests.cpp | 888 gl().getIntegerv(GL_MAX_IMAGE_UNITS, &units); in maxBindings() 892 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units); in maxBindings() 908 gl().getIntegerv(GL_MAX_VERTEX_IMAGE_UNIFORMS, &units); in maxArraySize() 911 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units); in maxArraySize() 923 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() 926 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() 1995 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units); in maxBindings() 2007 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() 2010 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() 2013 gl().getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() [all …]
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/external/deqp/framework/opengl/ |
D | gluContextInfo.cpp | 71 gl.getIntegerv(GL_MAJOR_VERSION, &majorVersion); in IsES3Compatible() 180 gl.getIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); in operator ()() 184 gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]); in operator ()() 212 gl.getIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in ContextInfo() 229 m_context.getFunctions().getIntegerv(param, &val); in getInt()
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D | gluStateReset.cpp | 70 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 133 gl.getIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &numSampleMaskWords); in resetStateES() 151 gl.getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numTexUnits); in resetStateES() 338 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &numDrawBuffers); in resetStateES() 457 gl.getIntegerv (GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings); in resetStateES() 470 gl.getIntegerv (GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &maxAtomicCounterBufferBindings); in resetStateES() 479 gl.getIntegerv (GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings); in resetStateES() 493 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays); in resetStateES() 506 gl.getIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &numTransformFeedbackSeparateAttribs); in resetStateES() 567 gl.getIntegerv(GL_MAX_IMAGE_UNITS, &numImageUnits); in resetStateES() [all …]
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProgramInterfaces.cpp | 131 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, &gl_max_tess_control_atomic_… in initTest() 134 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_ATOMIC_COUNTERS, &gl_max_tess_control_atomic_counter… in initTest() 136 …gl.getIntegerv(m_glExtTokens.MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, &gl_max_tess_control_shader_s… in initTest() 139 gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, in initTest() 143 …gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_ATOMIC_COUNTERS, &gl_max_tess_evaluation_atomic_c… in initTest() 145 gl.getIntegerv(m_glExtTokens.MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, in initTest()
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D | esextcTessellationShaderIsolines.cpp | 79 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkFirstOuterTessellationLevelEffect() 143 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in checkIrrelevantTessellationLevelsHaveNoEffect() 249 gl.getIntegerv(glMaxTessGenLevelToken, &gl_max_tess_gen_level_value); in checkSecondOuterTessellationLevelEffect() 562 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in initTest() 671 gl.getIntegerv(m_glExtTokens.MAX_TESS_GEN_LEVEL, &gl_max_tess_gen_level_value); in iterate()
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/external/angle/src/libANGLE/renderer/gl/ |
D | FunctionsGL.cpp | 106 ASSIGN("glGetIntegerv", getIntegerv); in initialize() 113 extensions = GetIndexedExtensions(getIntegerv, getStringi); in initialize() 147 getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in initialize() 248 ASSIGN("glGetIntegerv", getIntegerv); in initializeStubFunctionsForNULLDriver()
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLExtensions.cpp | 69 GrGLFunction<GrGLGetIntegervFn> getIntegerv, in init() argument 96 if (!getStringi || !getIntegerv) { in init() 100 getIntegerv(GR_GL_NUM_EXTENSIONS, &extensionCnt); in init()
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/external/deqp/modules/gles31/stress/ |
D | es31sTessellationGeometryInteractionTests.cpp | 148 gl.getIntegerv(GL_MAX_TESS_GEN_LEVEL, &tessGenLevel); in init() 183 gl.getIntegerv(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, &geometryOutputComponents); in init() 184 gl.getIntegerv(GL_MAX_GEOMETRY_OUTPUT_VERTICES, &geometryOutputVertices); in init() 185 gl.getIntegerv(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, &geometryTotalOutputComponents); in init() 208 gl.getIntegerv(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, &geometryShaderInvocations); in init()
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/external/deqp/modules/egl/ |
D | teglCreateContextExtTests.cpp | 569 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in checkVersionString() 591 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile); in checkVersionString() 635 gl.getIntegerv(GL_MAJOR_VERSION, &majorVersion); in checkVersionQueries() 638 gl.getIntegerv(GL_MINOR_VERSION, &minorVersion); in checkVersionQueries() 768 gl.getIntegerv(GL_CONTEXT_FLAGS, &contextFlagsGL); in validateCurrentContext() 793 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profileMaskGL); in validateCurrentContext() 811 gl.getIntegerv(GL_RESET_NOTIFICATION_STRATEGY, &strategy); in validateCurrentContext() 851 gl.getIntegerv(GL_CONTEXT_FLAGS, &contextFlagsGL); in validateCurrentContext()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBlending.cpp | 57 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in prepareFramebuffer() 79 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in releaseFramebuffer() 109 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in iterate() 380 gl.getIntegerv(GL_RED_BITS + i, &bits[i]); in GetEpsilon()
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D | esextcDrawBuffersIndexedColorMasks.cpp | 57 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in prepareFramebuffer() 81 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in releaseFramebuffer() 113 gl.getIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in iterate() 414 gl.getIntegerv(GL_RED_BITS + i, &bits[i]); in GetEpsilon()
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/external/deqp/framework/platform/osx/ |
D | tcuOSXPlatform.cpp | 153 gl.getIntegerv(GL_MAJOR_VERSION, &major); in getVersion() 154 gl.getIntegerv(GL_MINOR_VERSION, &minor); in getVersion()
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 106 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate() 189 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate() 201 gl.getIntegerv(GL_MAX_SHADER_COMPILER_THREADS_KHR, &intValue); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMapBufferAlignmentTests.cpp | 127 gl.getIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &min_map_buffer_alignment); in iterate() 223 gl.getIntegerv(GL_MIN_MAP_BUFFER_ALIGNMENT, &min_map_buffer_alignment); in iterate() 248 gl.getIntegerv(buffer.m_max_size, &buffer_size); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayFBOIncompleteness.cpp | 220 gl.getIntegerv(m_glExtTokens.MAX_FRAMEBUFFER_LAYERS, &gl_max_framebuffer_layers_ext_value); in iterate() 223 gl.getIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &gl_max_array_texture_layers); in iterate()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferParameters.cpp | 190 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_OFFSET_ALIGNMENT, &offset_alignment); in iterate() 248 gl.getIntegerv(m_glExtTokens.TEXTURE_BUFFER_BINDING, &result); in queryTextureBindingBuffer() 280 gl.getIntegerv(m_glExtTokens.TEXTURE_BINDING_BUFFER, &result); in queryTextureBufferBinding()
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