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Searched refs:getInternalformativ (Results 1 – 25 of 49) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fInternalFormatQueryTests.cpp130 gl.getInternalformativ(m_target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in iterate()
152 gl.getInternalformativ(m_target, m_internalFormat, GL_SAMPLES, numSampleCounts, &samples[0]); in iterate()
236 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 2, buffer); in iterate()
251 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 0, buffer); in iterate()
294 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCou… in iterate()
312 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, (glw::GLsizei)buffer.size(… in iterate()
328 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 2, buffer); in iterate()
343 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 0, buffer); in iterate()
Des31fFboTestCase.cpp362 gl.getInternalformativ(GL_RENDERBUFFER, format, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in querySampleCounts()
367 …gl.getInternalformativ(GL_RENDERBUFFER, format, GL_SAMPLES, (glw::GLsizei)sampleCounts.size(), &sa… in querySampleCounts()
Des31fMultisampleShaderRenderCase.cpp794 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount()
801 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount()
820 gl.getInternalformativ(target, internalFormat, GL_SAMPLES, 1, &maxTextureSamples); in getMaxConformantSampleCount()
Des31fTextureMultisampleTests.cpp1054 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount()
1060 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount()
1077 gl.getInternalformativ(target, internalFormat, GL_SAMPLES, 1, &maxTextureSamples); in getMaxConformantSampleCount()
1180 gl.getInternalformativ(textureTarget, internalFormat, GL_SAMPLES, 1, &maxSamples); in init()
1845 gl.getInternalformativ(target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCount); in getFormatSamples()
1850 gl.getInternalformativ(target, m_internalFormat, GL_SAMPLES, sampleCount, &samples[0]); in getFormatSamples()
Des31fShaderTextureSizeTests.cpp182 …gl.getInternalformativ(getTextureGLTarget(), getTextureGLInternalFormat(), GL_SAMPLES, 1, &maxSamp… in init()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleDependenciesTests.cpp130 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &num_sample_c… in iterate()
134 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, in iterate()
141 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, num_sample_counts_2dms, in iterate()
146 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, GL_RGBA8, GL_SAMPLES, num_sample_count… in iterate()
549 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH_COMPONENT16, GL_SAMPLES, 1, /* bufSize … in iterate()
551 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH24_STENCIL8, GL_SAMPLES, 1, /* bufSize */ in iterate()
553 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_SAMPLES, 1, /* bufSize */ in iterate()
998 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat_2d_multisample, GL_NUM_SAMPLE_COU… in iterate()
1003 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, internalformat_2d_multisample, GL_SAMPLES, in iterate()
1028 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, internalformat_2d_multisample_array, in iterate()
[all …]
Des31cTextureStorageMultisampleTexStorage3DMultisampleTests.cpp594 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate()
728 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate()
853 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, in iterate()
983 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, supported_internalformats[internalform… in iterate()
1246 … gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, internalformats[internalformat_index], in iterate()
Des31cTextureStorageMultisampleTexStorage2DMultisampleTests.cpp156 gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &internalformat_max_samples); in iterate()
822 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate()
972 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate()
1111 …gl.getInternalformativ(target, internalformat, GL_SAMPLES, 1, &gl_max_internalformat_samples_value… in iterate()
1275 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
Des31cTextureStorageMultisampleGetMultisamplefvTests.cpp205 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
Des31cTextureStorageMultisampleFunctionalTests.cpp509 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_DEPTH_COMPONENT32F, GL_SAMPLES, 1, /* bufSize… in iterate()
794 …gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R16UI, GL_SAMPLES, 1 /* bufSize */, &r16ui_ma… in iterate()
2214 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, /* target */ in iterate()
Des31cSampleShadingTests.cpp250 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, m_internalFormat, GL_SAMPLES, 1, &maxSamples); in iterate()
/external/deqp/modules/gles3/functional/
Des3fFboTestCase.cpp342 gl.getInternalformativ(GL_RENDERBUFFER, format, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); in querySampleCounts()
347 …gl.getInternalformativ(GL_RENDERBUFFER, format, GL_SAMPLES, (glw::GLsizei)sampleCounts.size(), &sa… in querySampleCounts()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp456 …gl.getInternalformativ(texture_target, texture_internalformat, GL_NUM_SAMPLE_COUNTS, 1, /* bufSize… in executeFunctionalTest()
467 …gl.getInternalformativ(texture_target, texture_internalformat, GL_SAMPLES, m_internalformat_n_samp… in executeFunctionalTest()
Dgl4cSparseTextureTests.cpp133 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_X_ARB, 1, &pageSizeX); in getTexturePageSizes()
136 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_Y_ARB, 1, &pageSizeY); in getTexturePageSizes()
139 gl.getInternalformativ(target, format, GL_VIRTUAL_PAGE_SIZE_Z_ARB, 1, &pageSizeZ); in getTexturePageSizes()
884 gl.getInternalformativ(target, format, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, 1, &value); in iterate()
1324 gl.getInternalformativ(target, format, GL_NUM_VIRTUAL_PAGE_SIZES_ARB, 1, &numPageSizes); in verifyTexStorageVirtualPageSizeIndexError()
/external/angle/src/libANGLE/renderer/gl/
DFunctionsGL.cpp258 ASSIGN("glGetInternalformativ", getInternalformativ); in initializeStubFunctionsForNULLDriver()
Drenderergl_utils.cpp562 if (textureCaps.renderbuffer && functions->getInternalformativ) in GenerateTextureFormatCaps()
577 functions->getInternalformativ(GL_RENDERBUFFER, queryInternalFormat, GL_NUM_SAMPLE_COUNTS, in GenerateTextureFormatCaps()
590 functions->getInternalformativ(GL_RENDERBUFFER, queryInternalFormat, GL_SAMPLES, in GenerateTextureFormatCaps()
2697 functions->getInternalformativ(ToGLenum(type), internalFormat, GL_FRAMEBUFFER_RENDERABLE, 1, in SupportsNativeRendering()
DDispatchTableGL_autogen.cpp344 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsDesktopGL()
1760 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsDesktopGL()
2483 ASSIGN("glGetInternalformativ", getInternalformativ); in initProcsGLES()
3172 getInternalformativ = &glGetInternalformativNULL; in initProcsDesktopGLNULL()
4587 getInternalformativ = &glGetInternalformativNULL; in initProcsDesktopGLNULL()
5309 getInternalformativ = &glGetInternalformativNULL; in initProcsGLESNULL()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl128 dst->getInternalformativ = src.getInternalformativ;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl114 gl->getInternalformativ = &glGetInternalformativ;
DglwInitES31Direct.inl128 gl->getInternalformativ = &glGetInternalformativ;
DglwInitES32Direct.inl146 gl->getInternalformativ = &glGetInternalformativ;
DglwInitES30.inl114 gl->getInternalformativ = (glGetInternalformativFunc) loader->get("glGetInternalformativ");
/external/angle/src/libANGLE/
DContext_gles_3_0_autogen.h77 void getInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, \
/external/deqp/external/openglcts/modules/common/
DglcShaderMultisampleInterpolationTests.cpp305 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, m_internalFormat, GL_SAMPLES, 1, &maxSamples); in iterate()
/external/skia/tools/gpu/gl/interface/
Dinterface.json5569 { // getInternalformativ was added in GL 4.2, ES 3.0, and with

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