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Searched refs:getMajorShaderModel (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp327 const int shaderModel = mRenderer->getMajorShaderModel(); in generatePixelShaderForOutputSignature()
504 GetVaryingSemantic(mRenderer->getMajorShaderModel(), programUsesPointSize); in generateVaryingLinkHLSL()
580 const int shaderModel = mRenderer->getMajorShaderModel(); in generateShaderLinkHLSL()
1204 ASSERT(mRenderer->getMajorShaderModel() >= 4); in generateGeometryShaderPreamble()
1286 ASSERT(mRenderer->getMajorShaderModel() >= 4); in generateGeometryShaderHLSL()
DRendererD3D.h217 virtual int getMajorShaderModel() const = 0;
DProgramD3D.cpp406 : mRendererMajorShaderModel(renderer->getMajorShaderModel()), in ProgramD3DMetadata()
733 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; in usesPointSpriteEmulation()
2190 if (mRenderer->getMajorShaderModel() >= 4) in link()
3240 GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); in gatherTransformFeedbackVaryings()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.h170 int getMajorShaderModel() const override;
DRenderer9.cpp2448 int Renderer9::getMajorShaderModel() const in getMajorShaderModel() function in rx::Renderer9
2731 profileStream << "_" << ((getMajorShaderModel() >= 3) ? 3 : 2); in compileToExecutable()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.h134 int getMajorShaderModel() const override;
DRenderer11.cpp2386 rendererString << " vs_" << getMajorShaderModel() << "_" << getMinorShaderModel() in getRendererDescription()
2388 rendererString << " ps_" << getMajorShaderModel() << "_" << getMinorShaderModel() in getRendererDescription()
2520 int Renderer11::getMajorShaderModel() const in getMajorShaderModel() function in rx::Renderer11
3198 profileStream << "_" << getMajorShaderModel() << "_" << getMinorShaderModel() in compileToExecutable()
3222 if (getMajorShaderModel() == 4 && getShaderModelSuffix() != "") in compileToExecutable()