Searched refs:getMajorShaderModel (Results 1 – 7 of 7) sorted by relevance
327 const int shaderModel = mRenderer->getMajorShaderModel(); in generatePixelShaderForOutputSignature()504 GetVaryingSemantic(mRenderer->getMajorShaderModel(), programUsesPointSize); in generateVaryingLinkHLSL()580 const int shaderModel = mRenderer->getMajorShaderModel(); in generateShaderLinkHLSL()1204 ASSERT(mRenderer->getMajorShaderModel() >= 4); in generateGeometryShaderPreamble()1286 ASSERT(mRenderer->getMajorShaderModel() >= 4); in generateGeometryShaderHLSL()
217 virtual int getMajorShaderModel() const = 0;
406 : mRendererMajorShaderModel(renderer->getMajorShaderModel()), in ProgramD3DMetadata()733 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; in usesPointSpriteEmulation()2190 if (mRenderer->getMajorShaderModel() >= 4) in link()3240 GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); in gatherTransformFeedbackVaryings()
170 int getMajorShaderModel() const override;
2448 int Renderer9::getMajorShaderModel() const in getMajorShaderModel() function in rx::Renderer92731 profileStream << "_" << ((getMajorShaderModel() >= 3) ? 3 : 2); in compileToExecutable()
134 int getMajorShaderModel() const override;
2386 rendererString << " vs_" << getMajorShaderModel() << "_" << getMinorShaderModel() in getRendererDescription()2388 rendererString << " ps_" << getMajorShaderModel() << "_" << getMinorShaderModel() in getRendererDescription()2520 int Renderer11::getMajorShaderModel() const in getMajorShaderModel() function in rx::Renderer113198 profileStream << "_" << getMajorShaderModel() << "_" << getMinorShaderModel() in compileToExecutable()3222 if (getMajorShaderModel() == 4 && getShaderModelSuffix() != "") in compileToExecutable()