Searched refs:getMemoryAllocationTracker (Results 1 – 5 of 5) sorted by relevance
66 if (renderer->getMemoryAllocationTracker()->getActiveMemoryAllocationsSize(i) == 0) in CheckForCurrentMemoryAllocations()75 << renderer->getMemoryAllocationTracker()->getActiveMemoryAllocationsSize(i) in CheckForCurrentMemoryAllocations()77 << renderer->getMemoryAllocationTracker()->getActiveMemoryAllocationsCount(i) in CheckForCurrentMemoryAllocations()85 << renderer->getMemoryAllocationTracker()->getActiveHeapMemoryAllocationsSize( in CheckForCurrentMemoryAllocations()88 << renderer->getMemoryAllocationTracker()->getActiveHeapMemoryAllocationsCount( in CheckForCurrentMemoryAllocations()108 renderer->getMemoryAllocationTracker()->getPendingMemoryAllocationType(); in LogPendingMemoryAllocation()110 renderer->getMemoryAllocationTracker()->getPendingMemoryAllocationSize(); in LogPendingMemoryAllocation()112 renderer->getMemoryAllocationTracker()->getPendingMemoryTypeIndex()); in LogPendingMemoryAllocation()
758 MemoryAllocationTracker *getMemoryAllocationTracker() { return &mMemoryAllocationTracker; } in getMemoryAllocationTracker() function
109 renderer->getMemoryAllocationTracker()->setPendingMemoryAlloc( in FindAndAllocateCompatibleMemory()
5930 renderer->getMemoryAllocationTracker()->setPendingMemoryAlloc( in allocateAndBindMemory()5945 renderer->getMemoryAllocationTracker()->compareExpectedFlagsWithAllocatedFlags( in allocateAndBindMemory()
6914 getRenderer()->getMemoryAllocationTracker()->logMemoryStatsOnError(); in handleError()