Searched refs:getPersistentCache (Results 1 – 7 of 7) sorted by relevance
64 auto persistentCache = dContext->priv().getPersistentCache(); in CreateProgram()161 if (!this->gpu()->getContext()->priv().getPersistentCache()) { in storeShaderInCache()186 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description); in storeShaderInCache()202 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description); in storeShaderInCache()222 this->gpu()->getContext()->priv().getPersistentCache() && in finalize()
158 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data, description); in storeShadersInCache()200 auto persistentCache = fGpu->getContext()->priv().getPersistentCache(); in finalize()
44 auto persistentCache = fGpu->getContext()->priv().getPersistentCache(); in pipelineCache()565 fGpu->getContext()->priv().getPersistentCache()->store( in storePipelineCacheData()
2812 if (this->getContext()->priv().getPersistentCache()) { in storeVkPipelineCacheData()
109 GrContextOptions::PersistentCache* getPersistentCache() { in getPersistentCache() function
85 fGpu->getContext()->priv().getPersistentCache()->store(*key, *data, description);485 auto persistentCache = fGpu->getContext()->priv().getPersistentCache();
567 auto persistentCache = fGpu->getContext()->priv().getPersistentCache(); in finalize()