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Searched refs:getProgramResourceIndex (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate()
178 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate()
198 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate()
213 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
215 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
298 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
300 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
321 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
336 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate()
338 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate()
[all …]
Des31fSSBOArrayLengthTests.cpp119 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ou… in init()
132 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ou… in init()
145 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ta… in init()
Des31fShaderAtomicOpTests.cpp195 …const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"… in iterate()
197 …const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.input… in iterate()
199 …const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outp… in iterate()
201 …const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.gr… in iterate()
997 …const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"… in iterate()
999 …const deUint32 cmpVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.comp… in iterate()
1001 …const deUint32 exhVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.exch… in iterate()
1003 …const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outp… in iterate()
1005 …const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.gr… in iterate()
Des31fShaderSharedVarTests.cpp180 …const deUint32 outBlockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "Res… in iterate()
Des31fComputeShaderBuiltinVarTests.cpp216 …const deUint32 outVarIndex = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "Output.… in iterate()
Des31fLayoutBindingTests.cpp1755 …gl.getProgramResourceiv(m_program->getProgram(), GL_UNIFORM_BLOCK, gl.getProgramResourceIndex(m_pr… in iterate()
2024 …mResourceiv(m_program->getProgram(), GL_SHADER_STORAGE_BLOCK, gl.getProgramResourceIndex(m_program… in iterate()
Des31fProgramInterfaceQueryTests.cpp1091 …const glw::GLuint index = gl.getProgramResourceIndex(program, programInterface, referenceResources… in verifyResourceIndexQuery()
1120 …const glw::GLuint index = gl.getProgramResourceIndex(program, programInterface, queryString.c_str… in verifyResourceIndexQuery()
1472 …uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniformWithALongNam… in iterate()
1598 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniform"); in iterate()
1827 …const glw::GLuint resourceNdx = gl.getProgramResourceIndex(program.getProgram(), programGLInte… in iterate()
2092 …const glw::GLuint resourceNdx = gl.getProgramResourceIndex(program.getProgram(), programGLInte… in iterate()
3039 …resourceIndex = gl.getProgramResourceIndex(program.getProgram(), programGLInterface, targetResourc… in iterate()
Des31fSSBOLayoutCase.cpp2597 …const int queriedNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, block.name… in checkIndexQueries()
2614 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed"); in execute()
Des31fProgramInterfaceQueryTestCase.cpp1918 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, targetResourceName); in queryAndValidateProps()
2032 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, simplifiedResourceName.c_str()); in queryAndValidateProps()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderProgramResource.cpp398 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_horizontal"); in iterate()
400 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_vertical"); in iterate()
667 index = gl.getProgramResourceIndex(program_object_id, interface, name); in checkIfResourceIsReferenced()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderProgramInterfaces.cpp530 glw::GLuint resource_index = gl.getProgramResourceIndex(m_po_id, interface, resource_name); in iterate()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl135 dst->getProgramResourceIndex = src.getProgramResourceIndex;
/external/angle/src/libANGLE/
DContext_gles_3_1_autogen.h38 GLuint getProgramResourceIndex(ShaderProgramID programPacked, GLenum programInterface, \
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp2219 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getBindingPoints()
2251 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getOffsets()
2962 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM_BLOCK, (*it).c_str()); in getBindingPoints()
3154 …glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_SHADER_STORAGE_BLOCK, (*it).c_str(… in getBindingPoints()
3177 gl().getProgramResourceIndex(getProgram(), GL_SHADER_STORAGE_BLOCK, (*it).c_str()); in setBindingPoints()
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp882 mFunctions->getProgramResourceIndex(mProgramID, GL_BUFFER_VARIABLE, memberNameGLStr); in getShaderStorageBlockMemberInfo()
913 mFunctions->getProgramResourceIndex(mProgramID, GL_SHADER_STORAGE_BLOCK, nameGLStr); in getShaderStorageBlockSize()
DDispatchTableGL_autogen.cpp420 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsDesktopGL()
1786 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsDesktopGL()
2565 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsGLES()
3248 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsDesktopGLNULL()
4613 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsDesktopGLNULL()
5391 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h578 PFNGLGETPROGRAMRESOURCEINDEXPROC getProgramResourceIndex = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl135 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
DglwInitES32Direct.inl156 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
DglwInitES31.inl135 gl->getProgramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResour…
DglwFunctions.inl329 glGetProgramResourceIndexFunc getProgramResourceIndex; variable
DglwInitES32.inl156 gl->getProgramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResour…
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp439 glw::GLuint getProgramResourceIndex(glw::GLuint program_id, glw::GLenum program_interface,
Dgl4cShaderSubroutineTests.cpp3079 GLuint index = gl.getProgramResourceIndex(program_id, program_interface, resource_name); in checkProgramResourceiv()
3186 GLuint FunctionalTest3_4::getProgramResourceIndex(GLuint program_id, GLenum program_interface, in getProgramResourceIndex() function in gl4cts::ShaderSubroutine::FunctionalTest3_4
3190 GLuint index = gl.getProgramResourceIndex(program_id, program_interface, resource_name); in getProgramResourceIndex()
3226 index = gl.getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE, subroutine_name); in getSubroutineIndex()
3384 GLuint index = getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, uniform_name); in inspectProgramResourceiv()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl329 gl->getProgramResourceIndex = glGetProgramResourceIndex;

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