/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate() 178 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate() 198 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_B… in iterate() 213 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() 215 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate() 298 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() 300 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate() 321 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() 336 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_… in iterate() 338 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE… in iterate() [all …]
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D | es31fSSBOArrayLengthTests.cpp | 119 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ou… in init() 132 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ou… in init() 145 …const deUint32 index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Ta… in init()
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D | es31fShaderAtomicOpTests.cpp | 195 …const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"… in iterate() 197 …const deUint32 inVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.input… in iterate() 199 …const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outp… in iterate() 201 …const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.gr… in iterate() 997 …const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"… in iterate() 999 …const deUint32 cmpVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.comp… in iterate() 1001 …const deUint32 exhVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.exch… in iterate() 1003 …const deUint32 outVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.outp… in iterate() 1005 …const deUint32 groupVarNdx = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "InOut.gr… in iterate()
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D | es31fShaderSharedVarTests.cpp | 180 …const deUint32 outBlockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "Res… in iterate()
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D | es31fComputeShaderBuiltinVarTests.cpp | 216 …const deUint32 outVarIndex = gl.getProgramResourceIndex(program, GL_BUFFER_VARIABLE, "Output.… in iterate()
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D | es31fLayoutBindingTests.cpp | 1755 …gl.getProgramResourceiv(m_program->getProgram(), GL_UNIFORM_BLOCK, gl.getProgramResourceIndex(m_pr… in iterate() 2024 …mResourceiv(m_program->getProgram(), GL_SHADER_STORAGE_BLOCK, gl.getProgramResourceIndex(m_program… in iterate()
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D | es31fProgramInterfaceQueryTests.cpp | 1091 …const glw::GLuint index = gl.getProgramResourceIndex(program, programInterface, referenceResources… in verifyResourceIndexQuery() 1120 …const glw::GLuint index = gl.getProgramResourceIndex(program, programInterface, queryString.c_str… in verifyResourceIndexQuery() 1472 …uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniformWithALongNam… in iterate() 1598 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniform"); in iterate() 1827 …const glw::GLuint resourceNdx = gl.getProgramResourceIndex(program.getProgram(), programGLInte… in iterate() 2092 …const glw::GLuint resourceNdx = gl.getProgramResourceIndex(program.getProgram(), programGLInte… in iterate() 3039 …resourceIndex = gl.getProgramResourceIndex(program.getProgram(), programGLInterface, targetResourc… in iterate()
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D | es31fSSBOLayoutCase.cpp | 2597 …const int queriedNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, block.name… in checkIndexQueries() 2614 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed"); in execute()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1918 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, targetResourceName); in queryAndValidateProps() 2032 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, simplifiedResourceName.c_str()); in queryAndValidateProps()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderProgramResource.cpp | 398 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_horizontal"); in iterate() 400 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_vertical"); in iterate() 667 index = gl.getProgramResourceIndex(program_object_id, interface, name); in checkIfResourceIsReferenced()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProgramInterfaces.cpp | 530 glw::GLuint resource_index = gl.getProgramResourceIndex(m_po_id, interface, resource_name); in iterate()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 135 dst->getProgramResourceIndex = src.getProgramResourceIndex;
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/external/angle/src/libANGLE/ |
D | Context_gles_3_1_autogen.h | 38 GLuint getProgramResourceIndex(ShaderProgramID programPacked, GLenum programInterface, \
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 2219 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getBindingPoints() 2251 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getOffsets() 2962 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM_BLOCK, (*it).c_str()); in getBindingPoints() 3154 …glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_SHADER_STORAGE_BLOCK, (*it).c_str(… in getBindingPoints() 3177 gl().getProgramResourceIndex(getProgram(), GL_SHADER_STORAGE_BLOCK, (*it).c_str()); in setBindingPoints()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.cpp | 882 mFunctions->getProgramResourceIndex(mProgramID, GL_BUFFER_VARIABLE, memberNameGLStr); in getShaderStorageBlockMemberInfo() 913 mFunctions->getProgramResourceIndex(mProgramID, GL_SHADER_STORAGE_BLOCK, nameGLStr); in getShaderStorageBlockSize()
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D | DispatchTableGL_autogen.cpp | 420 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsDesktopGL() 1786 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsDesktopGL() 2565 ASSIGN("glGetProgramResourceIndex", getProgramResourceIndex); in initProcsGLES() 3248 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsDesktopGLNULL() 4613 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsDesktopGLNULL() 5391 getProgramResourceIndex = &glGetProgramResourceIndexNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 578 PFNGLGETPROGRAMRESOURCEINDEXPROC getProgramResourceIndex = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 135 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
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D | glwInitES32Direct.inl | 156 gl->getProgramResourceIndex = &glGetProgramResourceIndex;
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D | glwInitES31.inl | 135 gl->getProgramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResour…
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D | glwFunctions.inl | 329 glGetProgramResourceIndexFunc getProgramResourceIndex; variable
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D | glwInitES32.inl | 156 gl->getProgramResourceIndex = (glGetProgramResourceIndexFunc) loader->get("glGetProgramResour…
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.hpp | 439 glw::GLuint getProgramResourceIndex(glw::GLuint program_id, glw::GLenum program_interface,
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D | gl4cShaderSubroutineTests.cpp | 3079 GLuint index = gl.getProgramResourceIndex(program_id, program_interface, resource_name); in checkProgramResourceiv() 3186 GLuint FunctionalTest3_4::getProgramResourceIndex(GLuint program_id, GLenum program_interface, in getProgramResourceIndex() function in gl4cts::ShaderSubroutine::FunctionalTest3_4 3190 GLuint index = gl.getProgramResourceIndex(program_id, program_interface, resource_name); in getProgramResourceIndex() 3226 index = gl.getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE, subroutine_name); in getSubroutineIndex() 3384 GLuint index = getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, uniform_name); in inspectProgramResourceiv()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 329 gl->getProgramResourceIndex = glGetProgramResourceIndex;
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