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Searched refs:getSharedDefaultUniformBlock (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp81 programExecutableVk.getSharedDefaultUniformBlock(shaderType); in link()
DProgramExecutableVk.h234 std::shared_ptr<DefaultUniformBlock> &getSharedDefaultUniformBlock(gl::ShaderType shaderType) in getSharedDefaultUniformBlock() function