Searched refs:getUniformRegister (Results 1 – 3 of 3) sorted by relevance
71 unsigned int getUniformRegister(const std::string &uniformName) const;
170 unsigned int ShaderD3D::getUniformRegister(const std::string &uniformName) const in getUniformRegister() function in rx::ShaderD3D
2723 unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); in defineUniformBase()2884 shaderD3D->getUniformRegister(baseName) + registerOffset; in assignSamplerRegisters()2945 computeShaderD3D->getUniformRegister(atomicBinding.first); in assignAllAtomicCounterRegisters()2981 computeShaderD3D->getUniformRegister(baseName) + registerOffset; in assignImageRegisters()