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Searched refs:getUtils (Results 1 – 14 of 14) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DOverlayVk.cpp165 return contextVk->getUtils().drawOverlay(contextVk, &textDataBuffer.get(), in onPresent()
DVertexArrayVk.cpp236 return contextVk->getUtils().convertIndexBuffer(contextVk, dst, src, params); in convertIndexBufferGPU()
273 return contextVk->getUtils().convertIndexIndirectBuffer(contextVk, srcIndirectBuf, srcIndexBuf, in convertIndexBufferIndirectGPU()
470 contextVk->getUtils().convertVertexBuffer(contextVk, dstBuffer, srcBufferHelper, params)); in convertVertexBufferGPU()
DFramebufferVk.cpp997 UtilsVk &utilsVk = contextVk->getUtils(); in blit()
2550 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params)); in clearWithDraw()
2561 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params)); in clearWithDraw()
3091 ANGLE_TRY(contextVk->getUtils().unresolve(contextVk, this, params)); in startNewRenderPass()
DTextureVk.cpp1236 UtilsVk &utilsVk = contextVk->getUtils(); in copySubImageImplWithDraw()
2011 ANGLE_TRY(contextVk->getUtils().generateMipmap( in generateMipmapsWithCompute()
2906 UtilsVk &utilsVk = contextVk->getUtils(); in convertBufferToRGBA()
Dvk_helpers.cpp4608 return contextVk->getUtils().convertLineLoopIndexIndirectBuffer( in streamIndicesIndirect()
4639 return contextVk->getUtils().convertLineLoopArrayIndirectBuffer( in streamArrayIndirect()
6893 ANGLE_TRY(contextVk->getUtils().clearImage(contextVk, this, params)); in clearEmulatedChannels()
7005 UtilsVk &utilsVk = contextVk->getUtils(); in CopyImageSubData()
8646 ANGLE_TRY(contextVk->getUtils().transCodeEtcToBc(contextVk, currentBuffer, this, in flushStagedUpdates()
9375 return contextVk->getUtils().copyImageToBuffer(contextVk, &packBuffer, src, params); in readPixelsWithCompute()
DContextVk.h483 UtilsVk &getUtils() { return mUtils; } in getUtils() function
/external/angle/src/libANGLE/renderer/metal/
DFrameBufferMtl.mm503 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitStencilViaCopyBuffer(
513 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitDepthStencilWithDraw(
538 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitColorWithDraw(
1282 return display->getUtils().clearWithDraw(context, encoder, clearOpts);
1296 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps));
1326 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps));
1742 ANGLE_TRY(contextMtl->getDisplay()->getUtils().packPixelsFromTextureToBuffer(
DDisplayMtl.h153 mtl::RenderUtils &getUtils() { return *mUtils; } in getUtils() function
Dmtl_occlusion_query_pool.mm121 RenderUtils &utils = contextMtl->getDisplay()->getUtils();
DContextMtl.mm177 ANGLE_TRY(mContextMtl->getDisplay()->getUtils().generateLineLoopLastSegment(
185 mContextMtl->getDisplay()->getUtils().generateLineLoopLastSegmentFromElementsArray(
314 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays(
345 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays(
412 ANGLE_TRY(getDisplay()->getUtils().generateLineLoopBufferFromArrays(
553 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromElementsArray(
632 ANGLE_TRY(getDisplay()->getUtils().generateLineLoopBufferFromElementsArray(
DVertexArrayMtl.mm938 ANGLE_TRY(display->getUtils().convertIndexBufferGPU(
1134 mtl::RenderUtils &utils = contextMtl->getDisplay()->getUtils();
DTextureMtl.mm1297 ANGLE_TRY(contextMtl->getDisplay()->getUtils().generateMipmapCS(contextMtl, mNativeTexture,
1982 ANGLE_TRY(contextMtl->getDisplay()->getUtils().unpackPixelsFromBufferToTexture(
2236 return displayMtl->getUtils().blitColorWithDraw(
2386 return displayMtl->getUtils().copyTextureWithDraw(context, cmdEncoder, sourceAngleFormat,
DSurfaceMtl.mm410 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitColorWithDraw(
Dmtl_utils.mm561 contextMtl->getDisplay()->getUtils().clearWithDraw(context, encoder, clearParams));