Searched refs:getUtils (Results 1 – 14 of 14) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | OverlayVk.cpp | 165 return contextVk->getUtils().drawOverlay(contextVk, &textDataBuffer.get(), in onPresent()
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D | VertexArrayVk.cpp | 236 return contextVk->getUtils().convertIndexBuffer(contextVk, dst, src, params); in convertIndexBufferGPU() 273 return contextVk->getUtils().convertIndexIndirectBuffer(contextVk, srcIndirectBuf, srcIndexBuf, in convertIndexBufferIndirectGPU() 470 contextVk->getUtils().convertVertexBuffer(contextVk, dstBuffer, srcBufferHelper, params)); in convertVertexBufferGPU()
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D | FramebufferVk.cpp | 997 UtilsVk &utilsVk = contextVk->getUtils(); in blit() 2550 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params)); in clearWithDraw() 2561 ANGLE_TRY(contextVk->getUtils().clearFramebuffer(contextVk, this, params)); in clearWithDraw() 3091 ANGLE_TRY(contextVk->getUtils().unresolve(contextVk, this, params)); in startNewRenderPass()
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D | TextureVk.cpp | 1236 UtilsVk &utilsVk = contextVk->getUtils(); in copySubImageImplWithDraw() 2011 ANGLE_TRY(contextVk->getUtils().generateMipmap( in generateMipmapsWithCompute() 2906 UtilsVk &utilsVk = contextVk->getUtils(); in convertBufferToRGBA()
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D | vk_helpers.cpp | 4608 return contextVk->getUtils().convertLineLoopIndexIndirectBuffer( in streamIndicesIndirect() 4639 return contextVk->getUtils().convertLineLoopArrayIndirectBuffer( in streamArrayIndirect() 6893 ANGLE_TRY(contextVk->getUtils().clearImage(contextVk, this, params)); in clearEmulatedChannels() 7005 UtilsVk &utilsVk = contextVk->getUtils(); in CopyImageSubData() 8646 ANGLE_TRY(contextVk->getUtils().transCodeEtcToBc(contextVk, currentBuffer, this, in flushStagedUpdates() 9375 return contextVk->getUtils().copyImageToBuffer(contextVk, &packBuffer, src, params); in readPixelsWithCompute()
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D | ContextVk.h | 483 UtilsVk &getUtils() { return mUtils; } in getUtils() function
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.mm | 503 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitStencilViaCopyBuffer( 513 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitDepthStencilWithDraw( 538 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitColorWithDraw( 1282 return display->getUtils().clearWithDraw(context, encoder, clearOpts); 1296 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1326 ANGLE_TRY(display->getUtils().clearWithDraw(context, encoder, overrideClearOps)); 1742 ANGLE_TRY(contextMtl->getDisplay()->getUtils().packPixelsFromTextureToBuffer(
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D | DisplayMtl.h | 153 mtl::RenderUtils &getUtils() { return *mUtils; } in getUtils() function
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D | mtl_occlusion_query_pool.mm | 121 RenderUtils &utils = contextMtl->getDisplay()->getUtils();
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D | ContextMtl.mm | 177 ANGLE_TRY(mContextMtl->getDisplay()->getUtils().generateLineLoopLastSegment( 185 mContextMtl->getDisplay()->getUtils().generateLineLoopLastSegmentFromElementsArray( 314 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays( 345 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays( 412 ANGLE_TRY(getDisplay()->getUtils().generateLineLoopBufferFromArrays( 553 ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromElementsArray( 632 ANGLE_TRY(getDisplay()->getUtils().generateLineLoopBufferFromElementsArray(
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D | VertexArrayMtl.mm | 938 ANGLE_TRY(display->getUtils().convertIndexBufferGPU( 1134 mtl::RenderUtils &utils = contextMtl->getDisplay()->getUtils();
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D | TextureMtl.mm | 1297 ANGLE_TRY(contextMtl->getDisplay()->getUtils().generateMipmapCS(contextMtl, mNativeTexture, 1982 ANGLE_TRY(contextMtl->getDisplay()->getUtils().unpackPixelsFromBufferToTexture( 2236 return displayMtl->getUtils().blitColorWithDraw( 2386 return displayMtl->getUtils().copyTextureWithDraw(context, cmdEncoder, sourceAngleFormat,
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D | SurfaceMtl.mm | 410 ANGLE_TRY(contextMtl->getDisplay()->getUtils().blitColorWithDraw(
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D | mtl_utils.mm | 561 contextMtl->getDisplay()->getUtils().clearWithDraw(context, encoder, clearParams));
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