/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.hpp | 172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type); 304 std::string getVertexShader(const testCase& test_case) const;
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D | gl3cGPUShader5Tests.cpp | 548 const std::string& vs = getVertexShader(test_case.m_destination_type, test_case.m_source_type); in executeTestCase() 584 std::string GPUShader5ImplicitConversionsTest::getVertexShader(const glw::GLchar* destination_type, in getVertexShader() function in gl3cts::GPUShader5ImplicitConversionsTest 1078 const std::string& vs = getVertexShader(test_case); in execute() 1113 std::string GPUShader5FloatEncodingTest::getVertexShader(const testCase& test_case) const in getVertexShader() function in gl3cts::GPUShader5FloatEncodingTest
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D | gl3cTextureSwizzleTests.hpp | 234 std::string getVertexShader(const testCase& test_case, bool is_tested_stage);
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D | gl4cShaderSubroutineTests.hpp | 1323 std::string getVertexShader(const _test_case& test_case); 1368 std::string getVertexShader(bool include_duplicate_function); 1412 std::string getVertexShader(const _test_case& test_case); 1452 std::string getVertexShader(const _test_case& test_case);
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D | gl4cShaderSubroutineTests.cpp | 12784 std::string NegativeTest9::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest9 12877 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13190 std::string NegativeTest10::getVertexShader(bool include_duplicate_function) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest10 13247 test_case.vs_body = getVertexShader(offending_shader_stage == Utils::SHADER_STAGE_VERTEX); in initTestCases() 13381 std::string NegativeTest11::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest11 13477 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate() 13592 std::string NegativeTest12::getVertexShader(const _test_case& test_case) in getVertexShader() function in gl4cts::ShaderSubroutine::NegativeTest12 13715 std::string vs_body = getVertexShader(static_cast<_test_case>(test_case)); in iterate()
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D | gl3cTextureSwizzleTests.cpp | 2836 std::string SmokeTest::getVertexShader(const testCase& test_case, bool is_tested_stage) in getVertexShader() function in gl3cts::TextureSwizzle::SmokeTest 3095 const std::string& vs = getVertexShader(test_case, test_vertex_stage); in prepareAndTestProgram() 4104 const std::string& vs = getVertexShader(testCase(), false); /* Get blank VS */ in iterate()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | ShaderExecutable9.h | 26 IDirect3DVertexShader9 *getVertexShader() const;
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D | ShaderExecutable9.cpp | 41 IDirect3DVertexShader9 *ShaderExecutable9::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable9
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D | Renderer9.cpp | 1809 (vertexExe ? GetAs<ShaderExecutable9>(vertexExe)->getVertexShader() : nullptr); in applyShaders()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 40 const d3d11::VertexShader &getVertexShader() const;
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D | ShaderExecutable11.cpp | 66 const d3d11::VertexShader &ShaderExecutable11::getVertexShader() const in getVertexShader() function in rx::ShaderExecutable11
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D | StateManager11.cpp | 3013 (vertexExe ? &GetAs<ShaderExecutable11>(vertexExe)->getVertexShader() : nullptr); in syncProgram()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 356 std::string getVertexShader(); 435 std::string getVertexShader();
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D | glcRobustBufferAccessBehaviorTests.cpp | 1128 …Init("" /* cs */, getFragmentShader(), "" /* gs */, "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1215 std::string VertexBufferObjectsTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::VertexBufferObjectsTest 1438 getVertexShader()); in iterate() 1497 getGeometryShader(), "" /* tcs */, "" /* tes */, getVertexShader()); in iterate() 1630 std::string TexelFetchTest::getVertexShader() in getVertexShader() function in glcts::RobustBufferAccessBehavior::TexelFetchTest
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D | glcViewportArrayTests.hpp | 636 std::string getVertexShader();
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D | glcViewportArrayTests.cpp | 2556 const std::string& vert = getVertexShader(); in iterate() 2868 std::string DrawTestBase::getVertexShader() in getVertexShader() function in glcts::ViewportArray::DrawTestBase
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.hpp | 234 …inline const rr::VertexShader* getVertexShader (void) const { return static_cast<const rr::Vert… in getVertexShader() function in sglr::ShaderProgram
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D | sglrReferenceContext.cpp | 4329 const rr::Program program (m_currentProgram->m_program->getVertexShader(), in drawWithReference()
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 445 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 710 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 722 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 442 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 708 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset() 720 rr::Program(program.getVertexShader(), program.getFragmentShader()), in testPolygonOffset()
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