/external/angle/src/tests/gl_tests/ |
D | LinkAndRelinkTest.cpp | 77 glAttachShader(program, vs); in TEST_P() 80 glAttachShader(program, fs); in TEST_P() 237 glAttachShader(program, cs); in TEST_P() 331 glAttachShader(program, cs); in TEST_P() 358 glAttachShader(program, vs); in TEST_P() 361 glAttachShader(program, fs); in TEST_P() 399 glAttachShader(program, vs); in TEST_P() 402 glAttachShader(program, fs); in TEST_P() 431 glAttachShader(program, cs); in TEST_P()
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D | ShaderBinaryTest.cpp | 140 glAttachShader(newProgram, vertShader); in TEST_P() 141 glAttachShader(newProgram, fragShader); in TEST_P() 239 glAttachShader(newProgram, vertShader); in TEST_P() 240 glAttachShader(newProgram, fragShader); in TEST_P() 272 glAttachShader(programRed, vertShader); in TEST_P() 273 glAttachShader(programRed, fragShaderRed); in TEST_P() 305 glAttachShader(programBlue, vertShader); in TEST_P() 306 glAttachShader(programBlue, fragShaderBlue); in TEST_P() 502 glAttachShader(newProgram, vertShader); in TEST_P() 503 glAttachShader(newProgram, geoShader); in TEST_P() [all …]
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D | BlendFuncExtendedTest.cpp | 335 glAttachShader(program, shader); in createShaderProgram() 696 glAttachShader(program, vs); in TEST_P() 698 glAttachShader(program, fs); in TEST_P() 734 glAttachShader(program, vs); in TEST_P() 736 glAttachShader(program, fs); in TEST_P() 819 glAttachShader(program, vs); in TEST_P() 821 glAttachShader(program, fs); in TEST_P()
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D | GeometryShaderTest.cpp | 138 glAttachShader(programID, geometryShader); in TEST_P() 176 glAttachShader(programID, geometryShader); in TEST_P() 257 glAttachShader(program, vertexShader); in TEST_P() 258 glAttachShader(program, fragmentShader); in TEST_P() 259 glAttachShader(program, geometryShader); in TEST_P() 934 glAttachShader(programID, geometryShader); in TEST_P() 1693 glAttachShader(vertProg, vertShader); in TEST_P() 1707 glAttachShader(geomFragProg, geomShader); in TEST_P() 1708 glAttachShader(geomFragProg, fragShader); in TEST_P() 1734 glAttachShader(vertProg, vertShader); in TEST_P() [all …]
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D | ContextLostTest.cpp | 92 glAttachShader(program, vs); in TEST_P() 93 glAttachShader(program, fs); in TEST_P()
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D | ParallelShaderCompileTest.cpp | 238 glAttachShader(mProgram, mVertexShader); in link() 239 glAttachShader(mProgram, mFragmentShader); in link() 322 glAttachShader(mProgram, mShader); in link()
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D | ContextNoErrorTest.cpp | 129 glAttachShader(program, vs); in TEST_P() 130 glAttachShader(program, fs); in TEST_P()
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D | BindUniformLocationTest.cpp | 154 glAttachShader(mProgram, vs); in TEST_P() 156 glAttachShader(mProgram, fs); in TEST_P()
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/external/angle/util/ |
D | shader_utils.cpp | 39 glAttachShader(program, vs); in CompileProgramInternal() 42 glAttachShader(program, fs); in CompileProgramInternal() 60 glAttachShader(program, tcs); in CompileProgramInternal() 76 glAttachShader(program, tes); in CompileProgramInternal() 93 glAttachShader(program, gs); in CompileProgramInternal() 338 glAttachShader(program, cs); in CompileComputeProgram()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 936 glAttachShader(shaderProg, shaderVert); in test() 937 glAttachShader(shaderProg, shaderFrag); in test() 1243 glAttachShader(program, shaderVert); in test() 1244 glAttachShader(program, shaderFrag); in test() 1344 glAttachShader(program, shaderVert); in test() 1345 glAttachShader(program, shaderFrag); in test() 1375 glAttachShader(program, shaderVert); in test() 1376 glAttachShader(program, shaderFrag); in test() 1423 glAttachShader(program, shaderVert); in test() 1427 glAttachShader(program, shaderFrag); in test() [all …]
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/external/angle/src/tests/capture_tests/expected/ |
D | CapturedTest_MultiFrame_ES3_Vulkan_001.cpp | 54 glAttachShader(gShaderProgramMap[1], gShaderProgramMap[2]); in ReplayFrame2() 56 glAttachShader(gShaderProgramMap[1], gShaderProgramMap[3]); in ReplayFrame2()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 60 FNDEF(void, glAttachShader, (GLuint program, GLuint shader)); 111 #define glAttachShader FNPTR(glAttachShader) macro
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D | shader.c | 70 glAttachShader(program, shaderVertex); in createProgram() 79 glAttachShader(program, shaderFragment); in createProgram()
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D | importgl.c | 54 IMPORT_FUNC_GL(glAttachShader); in importGLInit()
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/external/webrtc/sdk/android/api/org/webrtc/ |
D | GlShader.java | 48 GLES20.glAttachShader(program, vertexShader); in GlShader() 49 GLES20.glAttachShader(program, fragmentShader); in GlShader()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 201 glAttachShader(shader1, shader1); in init() 206 glAttachShader(program, program); in init() 208 glAttachShader(shader1, program); in init() 213 glAttachShader(program, -1); in init() 215 glAttachShader(-1, shader1); in init() 217 glAttachShader(-1, -1); in init() 222 glAttachShader(program, shader1); in init() 224 glAttachShader(program, shader1); in init() 226 glAttachShader(program, shader2); in init()
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D | es2fShaderStateQueryTests.cpp | 774 glAttachShader(shaderProg, shaderVert); in test() 775 glAttachShader(shaderProg, shaderFrag); in test() 986 glAttachShader(program, shaderVert); in test() 987 glAttachShader(program, shaderFrag); in test() 1054 glAttachShader(program, shaderVert); in test() 1055 glAttachShader(program, shaderFrag); in test() 1085 glAttachShader(program, shaderVert); in test() 1086 glAttachShader(program, shaderFrag); in test() 1133 glAttachShader(program, shaderVert); in test() 1137 glAttachShader(program, shaderFrag); in test() [all …]
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/external/libkmsxx/kmscube/ |
D | cube-gles2.cpp | 172 glAttachShader(program, vertex_shader); in GlScene() 173 glAttachShader(program, fragment_shader); in GlScene()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeSSBOBlockTests.cpp | 422 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_matching() 423 ctx.glAttachShader(program, shaderFragmentGL); in ssbo_block_matching() 526 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_shared_qualifier() 527 ctx.glAttachShader(program, shaderFragmentGL); in ssbo_block_shared_qualifier()
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D | es31fProgramStateQueryTests.cpp | 413 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 414 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate() 435 gl.glAttachShader(program.getProgram(), vtxShader.getShader()); in iterate() 436 gl.glAttachShader(program.getProgram(), frgShader.getShader()); in iterate()
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/external/zstd/build/single_file_libs/examples/ |
D | emscripten.c | 277 glAttachShader(progId, vertId); in main() 278 glAttachShader(progId, fragId); in main()
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/external/angle/src/tests/perf_tests/ |
D | LinkProgramPerfTest.cpp | 166 glAttachShader(program, vs); in drawBenchmark() 168 glAttachShader(program, fs); in drawBenchmark()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 7 { "glAttachShader", (deFunctionPtr)glAttachShader },
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/external/webrtc/sdk/objc/components/renderer/opengl/ |
D | RTCShader.mm | 76 glAttachShader(program, vertexShader); 77 glAttachShader(program, fragmentShader);
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 364 glAttachShader(m_ppo, sh); in Run() 365 glAttachShader(m_ppo, fsh); in Run() 477 glAttachShader(m_po, sh); in Run() 478 glAttachShader(m_po, fsh); in Run() 1539 glAttachShader(m_po, sh); in Run() 1540 glAttachShader(m_po, fsh); in Run() 2470 glAttachShader(m_ppo, sh); in Run() 2471 glAttachShader(m_ppo, fsh); in Run() 2719 glAttachShader(m_po, sh); in Run() 2720 glAttachShader(m_po, fsh); in Run() [all …]
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