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Searched refs:glBindFramebuffer (Results 1 – 25 of 225) sorted by relevance

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/external/angle/src/tests/gl_tests/
DBlitFramebufferANGLETest.cpp89 glBindFramebuffer(GL_FRAMEBUFFER, mUserFBO); in testSetUp()
109 glBindFramebuffer(GL_FRAMEBUFFER, mSmallFBO); in testSetUp()
129 glBindFramebuffer(GL_FRAMEBUFFER, mColorOnlyFBO); in testSetUp()
141 glBindFramebuffer(GL_FRAMEBUFFER, mDiffFormatFBO); in testSetUp()
153 glBindFramebuffer(GL_FRAMEBUFFER, mDiffSizeFBO); in testSetUp()
167 glBindFramebuffer(GL_FRAMEBUFFER, mMRTFBO); in testSetUp()
195 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAFBO); in testSetUp()
209 glBindFramebuffer(GL_FRAMEBUFFER, mRGBAMultisampledFBO); in testSetUp()
225 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAFBO); in testSetUp()
239 glBindFramebuffer(GL_FRAMEBUFFER, mBGRAMultisampledFBO); in testSetUp()
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DSampleVariablesTest.cpp83 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
98 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
99 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P()
103 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
145 glBindFramebuffer(GL_FRAMEBUFFER, fboResolve); in TEST_P()
158 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
170 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P()
174 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
175 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fboResolve); in TEST_P()
179 glBindFramebuffer(GL_READ_FRAMEBUFFER, fboResolve); in TEST_P()
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DFramebufferMultiviewTest.cpp106 glBindFramebuffer(GL_FRAMEBUFFER, mMultiviewFBO); in initializeFBOs()
119 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[i]); in initializeFBOs()
144 glBindFramebuffer(GL_FRAMEBUFFER, mNonMultiviewFBO[layer]); in getLayerColor()
170 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
248 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
269 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
285 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
293 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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DFramebufferTest.cpp44 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in checkBitCount()
156 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in testSetUp()
336 glBindFramebuffer(GL_FRAMEBUFFER, incompleteFBO); in TEST_P()
347 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, completeFBO); in TEST_P()
363 glBindFramebuffer(GL_READ_FRAMEBUFFER, completeFBO); in TEST_P()
377 glBindFramebuffer(GL_FRAMEBUFFER, completeFBO); in TEST_P()
414 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
433 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
450 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
463 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
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DSRGBFramebufferTest.cpp98 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
139 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1.get()); in TEST_P()
150 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2.get()); in TEST_P()
156 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1.get()); in TEST_P()
160 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2.get()); in TEST_P()
183 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
221 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
263 glBindFramebuffer(GL_FRAMEBUFFER, dstFramebuffer.get()); in TEST_P()
273 glBindFramebuffer(GL_FRAMEBUFFER, srcFramebuffer.get()); in TEST_P()
287 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFramebuffer); in TEST_P()
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DShaderMultisampleInterpolation.cpp116 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
124 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P()
128 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
129 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P()
132 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
187 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
195 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P()
199 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
200 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P()
203 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
DClipControlTest.cpp171 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
222 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
261 glBindFramebuffer(GL_FRAMEBUFFER, readFb); in TEST_P()
272 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
344 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
355 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
405 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
417 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
464 glBindFramebuffer(GL_FRAMEBUFFER, fb); in TEST_P()
505 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); in TEST_P()
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DMultisampleCompatibilityTest.cpp75 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
79 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw()
91 glBindFramebuffer(GL_FRAMEBUFFER, mResolveFBO); in prepareForDraw()
100 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
108 glBindFramebuffer(GL_READ_FRAMEBUFFER, mSampleFBO); in prepareForVerify()
109 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mResolveFBO); in prepareForVerify()
114 glBindFramebuffer(GL_READ_FRAMEBUFFER, mResolveFBO); in prepareForVerify()
121 glBindFramebuffer(GL_FRAMEBUFFER, 0); in cleanup()
306 glBindFramebuffer(GL_FRAMEBUFFER, mSampleFBO); in prepareForDraw()
309 glBindFramebuffer(GL_FRAMEBUFFER, 0); in prepareForDraw()
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DFramebufferFetchTest.cpp799 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in BasicTest()
822 glBindFramebuffer(GL_FRAMEBUFFER, 0); in BasicTest()
828 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleRenderTargetTest()
902 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleRenderTargetTest()
908 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleRenderTargetArrayTest()
956 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleRenderTargetArrayTest()
962 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in MultipleDrawTest()
989 glBindFramebuffer(GL_FRAMEBUFFER, 0); in MultipleDrawTest()
998 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in DrawNonFetchDrawFetchTest()
1055 glBindFramebuffer(GL_FRAMEBUFFER, 0); in DrawNonFetchDrawFetchTest()
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DRobustResourceInitTest.cpp477 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
551 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels()
568 glBindFramebuffer(GL_FRAMEBUFFER, fb); in checkNonZeroPixels3D()
715 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
778 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
893 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
925 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
978 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1018 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
1035 glBindFramebuffer(GL_READ_FRAMEBUFFER, msFBO); in TEST_P()
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DClearTest.cpp300 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in testSetUp()
316 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in testSetUp()
332 glBindFramebuffer(GL_FRAMEBUFFER, mColorStencilFBO); in bindColorStencilFBO()
338 glBindFramebuffer(GL_FRAMEBUFFER, mColorDepthFBO); in bindColorDepthFBO()
461 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
501 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
540 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
577 glBindFramebuffer(GL_FRAMEBUFFER, mFBOs[0]); in TEST_P()
595 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
637 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
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DRenderbufferMultisampleTest.cpp213 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
223 glBindFramebuffer(GL_FRAMEBUFFER, resolvedFbo); in TEST_P()
230 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_P()
237 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
238 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolvedFbo); in TEST_P()
243 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolvedFbo); in TEST_P()
246 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
DReadOnlyFeedbackLoopTest.cpp79 glBindFramebuffer(GL_FRAMEBUFFER, gbufferFbo); in TEST_P()
114 glBindFramebuffer(GL_FRAMEBUFFER, finalFbo); in TEST_P()
140 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
179 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
247 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P()
267 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P()
274 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P()
289 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P()
331 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
415 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
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DMultisampledRenderToTextureTest.cpp100 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults()
276 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
359 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
417 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
501 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
544 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
627 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in colorAttachmentMultisampleDrawTestCommon()
697 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
771 glBindFramebuffer(GL_FRAMEBUFFER, FBO); in TEST_P()
848 glBindFramebuffer(GL_FRAMEBUFFER, FBO);
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DMultisampleTest.cpp343 glBindFramebuffer(GL_FRAMEBUFFER, resolveFBO); in TEST_P()
347 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
352 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFBO); in TEST_P()
360 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFBO); in TEST_P()
415 glBindFramebuffer(GL_FRAMEBUFFER, fb0); in resolveToFBO()
424 glBindFramebuffer(GL_FRAMEBUFFER, resources.fb); in resolveToFBO()
433 glBindFramebuffer(GL_FRAMEBUFFER, fb0); in resolveToFBO()
448 glBindFramebuffer(GL_READ_FRAMEBUFFER, fb0); in resolveToFBO()
449 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resources.fb); in resolveToFBO()
455 glBindFramebuffer(GL_READ_FRAMEBUFFER, resources.fb); in resolveToFBO()
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DRobustFragmentShaderOutputTest.cpp45 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
133 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_P()
241 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P()
247 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P()
254 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer3); in TEST_P()
261 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer4); in TEST_P()
267 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer1); in TEST_P()
285 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer2); in TEST_P()
295 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer3); in TEST_P()
303 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer4); in TEST_P()
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DCopyTexImageTest.cpp55 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in initializeResources()
81 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyResults()
108 glBindFramebuffer(GL_FRAMEBUFFER, 0); in verifyCheckeredResults()
142 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTest()
175 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[i]); in runCopyTexImageTestCheckered()
202 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[0]); in runCopyTexSubImageTest()
209 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[1]); in runCopyTexSubImageTest()
239 glBindFramebuffer(GL_FRAMEBUFFER, mFbos[2]); in runCopyTexSubImageTest()
463 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
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DPixelLocalStorageTest.cpp490 glBindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in attachTexture2DToScratchFBO()
501 glBindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in attachTextureLayerToScratchFBO()
510 glBindFramebuffer(GL_FRAMEBUFFER, 0); in renderTextureToDefaultFramebuffer()
610 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
660 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
712 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
725 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
736 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
753 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
771 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P()
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/external/angle/src/tests/egl_tests/
DEGLPreRotationTest.cpp811 glBindFramebuffer(GL_FRAMEBUFFER, *framebuffer); in initializeFBO()
883 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
884 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P()
885 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
898 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
907 glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo); in TEST_P()
919 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
957 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.get()); in TEST_P()
978 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in TEST_P()
981 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); in TEST_P()
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DEGLSurfacelessContextTest.cpp108 glBindFramebuffer(GL_FRAMEBUFFER, fbo->get()); in createFramebuffer()
199 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
217 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
244 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
251 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P()
262 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
148 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
175 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
201 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
231 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
235 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
264 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
268 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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/external/angle/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp118 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark()
124 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark()
130 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark()
137 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark()
163 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in initializeBenchmark()
169 glBindFramebuffer(GL_FRAMEBUFFER, 0); in initializeBenchmark()
178 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in destroyBenchmark()
184 glBindFramebuffer(GL_FRAMEBUFFER, 0); in destroyBenchmark()
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp320 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
324 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
348 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
352 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
375 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
379 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
415 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
419 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
483 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
487 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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/external/angle/src/tests/gl_tests/gles1/
DFramebufferObjectTest.cpp59 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
70 glBindFramebuffer(GL_FRAMEBUFFER, fboId); in TEST_P()
75 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
122 glBindFramebuffer(GL_FRAMEBUFFER, fboId); in TEST_P()
138 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp454 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays()
458 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays()
484 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program()
488 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_invalid_program()
518 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_incomplete_primitive()
522 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_incomplete_primitive()
565 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements()
569 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements()
634 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements_invalid_program()
638 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements_invalid_program()
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