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Searched refs:glDetachShader (Results 1 – 25 of 82) sorted by relevance

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/external/angle/src/tests/gl_tests/
DLinkAndRelinkTest.cpp130 glDetachShader(program, vs); in TEST_P()
286 glDetachShader(program, cs); in TEST_P()
335 glDetachShader(program, cs); in TEST_P()
365 glDetachShader(program, vs); in TEST_P()
366 glDetachShader(program, fs); in TEST_P()
406 glDetachShader(program, vs); in TEST_P()
407 glDetachShader(program, fs); in TEST_P()
435 glDetachShader(program, cs); in TEST_P()
DContextNoErrorTest.cpp133 glDetachShader(program, vs); in TEST_P()
134 glDetachShader(program, fs); in TEST_P()
DDrawElementsTest.cpp427 glDetachShader(program, vertexShader); in TEST_P()
428 glDetachShader(program, fragmentShader); in TEST_P()
DGeometryShaderTest.cpp140 glDetachShader(programID, geometryShader); in TEST_P()
177 glDetachShader(programID, geometryShader); in TEST_P()
936 glDetachShader(programID, geometryShader); in TEST_P()
DProgramPipelineTest.cpp302 glDetachShader(program, shader); in createShaderProgram()
784 glDetachShader(mFragProg, fragShader); in TEST_P()
1346 glDetachShader(mFragProg, fragShader); in TEST_P()
DProgramBinaryTest.cpp585 glDetachShader(program, vertexShader); in TEST_P()
586 glDetachShader(program, fragmentShader); in TEST_P()
DBlendFuncExtendedTest.cpp337 glDetachShader(program, shader); in createShaderProgram()
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp240 glDetachShader(-1, shader); in init()
242 glDetachShader(program, -1); in init()
244 glDetachShader(-1, -1); in init()
249 glDetachShader(shader, shader); in init()
254 glDetachShader(program, program); in init()
256 glDetachShader(shader, program); in init()
261 glDetachShader(program, shader); in init()
/external/deqp/framework/egl/
DegluStaticES20Library.inl43 { "glDetachShader", (deFunctionPtr)glDetachShader },
DegluStaticES30Library.inl65 { "glDetachShader", (deFunctionPtr)glDetachShader },
DegluStaticES31Library.inl71 { "glDetachShader", (deFunctionPtr)glDetachShader },
DegluStaticES32Library.inl81 { "glDetachShader", (deFunctionPtr)glDetachShader },
/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp422 gl.glDetachShader(program.getProgram(), vtxShader.getShader()); in iterate()
423 gl.glDetachShader(program.getProgram(), frgShader.getShader()); in iterate()
444 gl.glDetachShader(program.getProgram(), vtxShader.getShader()); in iterate()
445 gl.glDetachShader(program.getProgram(), frgShader.getShader()); in iterate()
Des31fNegativeShaderApiTests.cpp302 ctx.glDetachShader(notAProgram, shader); in detach_shader()
304 ctx.glDetachShader(program, notAShader); in detach_shader()
306 ctx.glDetachShader(notAProgram, notAShader); in detach_shader()
311 ctx.glDetachShader(shader, shader); in detach_shader()
316 ctx.glDetachShader(program, program); in detach_shader()
318 ctx.glDetachShader(shader, program); in detach_shader()
323 ctx.glDetachShader(program, shader); in detach_shader()
/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp425 if (g_ShaderHandle && g_VertHandle) glDetachShader(g_ShaderHandle, g_VertHandle); in ImGui_ImplOpenGL3_DestroyDeviceObjects()
429 if (g_ShaderHandle && g_FragHandle) glDetachShader(g_ShaderHandle, g_FragHandle); in ImGui_ImplOpenGL3_DestroyDeviceObjects()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp238 glDetachShader(-1, shader); in init()
240 glDetachShader(program, -1); in init()
242 glDetachShader(-1, -1); in init()
247 glDetachShader(shader, shader); in init()
252 glDetachShader(program, program); in init()
254 glDetachShader(shader, program); in init()
259 glDetachShader(program, shader); in init()
/external/mesa3d/src/mapi/es2api/
Dgles2-symbols.txt78 glDetachShader
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl43 gl->detachShader = &glDetachShader;
DglwInitES30Direct.inl65 gl->detachShader = &glDetachShader;
DglwInitES20.inl43 gl->detachShader = (glDetachShaderFunc) loader->get("glDetachShader");
DglwInitES31Direct.inl71 gl->detachShader = &glDetachShader;
DglwInitES32Direct.inl81 gl->detachShader = &glDetachShader;
/external/angle/src/libGLESv2/
Dopengl32_with_wgl_autogen.def48 glDetachShader
1692 glDetachShader
Dopengl32_autogen.def48 glDetachShader
1692 glDetachShader
/external/OpenCL-CTS/test_conformance/gles/
Dtest_fence_sync.cpp235 glDetachShader(program, shaders[i]); in destroyShaderProgram()

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