/external/angle/src/tests/gl_tests/ |
D | ShaderBinaryTest.cpp | 128 glGetShaderiv(vertShader, GL_COMPILE_STATUS, &compileResult); in TEST_P() 135 glGetShaderiv(fragShader, GL_COMPILE_STATUS, &compileResult); in TEST_P() 213 glGetShaderiv(vertShader, GL_COMPILE_STATUS, &compileResult); in TEST_P() 232 glGetShaderiv(vertShader, GL_COMPILE_STATUS, &compileResult); in TEST_P() 261 glGetShaderiv(vertShader, GL_COMPILE_STATUS, &compileResult); in TEST_P() 268 glGetShaderiv(fragShaderRed, GL_COMPILE_STATUS, &compileResult); in TEST_P() 301 glGetShaderiv(fragShaderBlue, GL_COMPILE_STATUS, &compileResult); in TEST_P() 469 glGetShaderiv(vertShader, GL_COMPILE_STATUS, &loadResult); in TEST_P() 476 glGetShaderiv(geoShader, GL_COMPILE_STATUS, &loadResult); in TEST_P() 483 glGetShaderiv(tcShader, GL_COMPILE_STATUS, &loadResult); in TEST_P() [all …]
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D | MatrixTest.cpp | 92 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 156 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 222 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P() 298 glGetShaderiv(vs, GL_COMPILE_STATUS, &compileResult); in TEST_P()
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D | ParallelShaderCompileTest.cpp | 104 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult); in CheckShader() 109 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in CheckShader() 223 glGetShaderiv(mVertexShader, GL_COMPLETION_STATUS_KHR, &status); in isCompileCompleted() 226 glGetShaderiv(mFragmentShader, GL_COMPLETION_STATUS_KHR, &status); in isCompileCompleted() 312 glGetShaderiv(mShader, GL_COMPLETION_STATUS_KHR, &status); in isCompileCompleted()
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D | ContextLostTest.cpp | 102 glGetShaderiv(vs, GL_COMPLETION_STATUS_KHR, &shaderCompletionStatus); in TEST_P() 113 glGetShaderiv(vs, GL_SHADER_TYPE, &shaderType); in TEST_P()
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D | ShaderNonConstGlobalInitializerTest.cpp | 72 glGetShaderiv(badFragment, GL_COMPILE_STATUS, &compileResult); in TEST_P()
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/external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
D | gl_shader.cc | 68 glGetShaderiv(shader.id(), GL_COMPILE_STATUS, &compiled); in CompileShader() 71 glGetShaderiv(shader.id(), GL_INFO_LOG_LENGTH, &info_log_len); in CompileShader()
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/external/cronet/third_party/quic_trace/src/tools/render/ |
D | sdl_util.cc | 73 glGetShaderiv(shader_, GL_COMPILE_STATUS, &compile_status); in Compile() 81 glGetShaderiv(shader_, GL_INFO_LOG_LENGTH, &buffer_size); in GetCompileInfoLog()
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/external/angle/src/tests/capture_tests/expected/ |
D | CapturedTest_MultiFrame_ES3_Vulkan_001.cpp | 49 glGetShaderiv(gShaderProgramMap[2], GL_COMPILE_STATUS, (GLint *)gReadBuffer); in ReplayFrame2() 53 glGetShaderiv(gShaderProgramMap[3], GL_COMPILE_STATUS, (GLint *)gReadBuffer); in ReplayFrame2()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 84 FNDEF(void, glGetShaderiv, (GLuint shader, GLenum pname, GLint* params)); 132 #define glGetShaderiv FNPTR(glGetShaderiv) macro
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D | shader.c | 31 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogSize); in printShaderLog() 47 glGetShaderiv(shader, GL_COMPILE_STATUS, &bShaderCompiled); in createShader()
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D | importgl.c | 75 IMPORT_FUNC_GL(glGetShaderiv); in importGLInit()
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/external/libkmsxx/kmscube/ |
D | cube-gles2.cpp | 159 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &ret); in GlScene() 167 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &ret); in GlScene()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 157 glGetShaderiv(shader, -1, ¶m[0]); in init() 162 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); in init() 167 glGetShaderiv(shader, GL_COMPILE_STATUS, ¶m[0]); in init() 169 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, ¶m[0]); in init() 171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, ¶m[0]); in init() 176 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); in init()
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/external/zstd/build/single_file_libs/examples/ |
D | emscripten.c | 145 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in compileShader() 150 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen); in compileShader()
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/external/OpenCL-CTS/test_conformance/gles/ |
D | test_fence_sync.cpp | 142 glGetShaderiv(vpShader, GL_INFO_LOG_LENGTH, &logLength); in createShaderProgram() 153 glGetShaderiv(vpShader, GL_COMPILE_STATUS, &status); in createShaderProgram() 172 glGetShaderiv(fpShader, GL_INFO_LOG_LENGTH, &logLength); in createShaderProgram() 181 glGetShaderiv(fpShader, GL_COMPILE_STATUS, &status); in createShaderProgram()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageSizeTests.cpp | 192 glGetShaderiv(shaders[i], GL_SHADER_TYPE, reinterpret_cast<GLint*>(&type)); in CheckProgram() 214 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length); in CheckProgram() 222 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length); in CheckProgram() 249 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); in CompileShader() 725 glGetShaderiv(sh, GL_COMPILE_STATUS, &status); in Compile()
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/external/OpenCL-CTS/test_conformance/gl/ |
D | test_fence_sync.cpp | 164 glGetShaderiv(vpShader, GL_INFO_LOG_LENGTH, &logLength); in createShaderProgram() 173 glGetShaderiv(vpShader, GL_COMPILE_STATUS, &status); in createShaderProgram() 187 glGetShaderiv(fpShader, GL_INFO_LOG_LENGTH, &logLength); in createShaderProgram() 197 glGetShaderiv(fpShader, GL_COMPILE_STATUS, &status); in createShaderProgram()
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/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowGLES20.java | 45 protected static void glGetShaderiv(int shader, int pname, int[] params, int offset) { in glGetShaderiv() method in ShadowGLES20
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/external/robolectric/robolectric/src/test/java/org/robolectric/shadows/ |
D | ShadowGLES20Test.java | 46 GLES20.glGetShaderiv(1, GLES20.GL_COMPILE_STATUS, params, 0); in glGetShaderiv_compileStatus()
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/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/ |
D | ShadowGLES20Test.java | 46 GLES20.glGetShaderiv(1, GLES20.GL_COMPILE_STATUS, params, 0); in glGetShaderiv_compileStatus()
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/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/ |
D | ShadowGLES20.java | 45 protected static void glGetShaderiv(int shader, int pname, int[] params, int offset) { in glGetShaderiv() method in ShadowGLES20
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 76 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
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/external/angle/util/ |
D | shader_utils.cpp | 161 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult); in CompileShader() 166 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLength); in CompileShader() 248 glGetShaderiv(attachedShaders[i], GL_SHADER_TYPE, &type); in GetProgramShader()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageSizeTests.cpp | 249 glGetShaderiv(shaders[i], GL_SHADER_TYPE, reinterpret_cast<GLint*>(&type)); in CheckProgram() 284 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length); in CheckProgram() 292 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length); in CheckProgram() 539 glGetShaderiv(shaders[i], GL_SHADER_TYPE, reinterpret_cast<GLint*>(&type)); in CheckProgram() 574 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length); in CheckProgram() 582 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length); in CheckProgram() 1190 glGetShaderiv(sh, GL_COMPILE_STATUS, &status); in Compile()
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 85 glGetShaderiv(objectID, GL_INFO_LOG_LENGTH, &infologLength); in printShaderInfoLog() 105 glGetShaderiv(vtx_id, GL_COMPILE_STATUS, &ok); in createProgram() 120 glGetShaderiv(frg_id, GL_COMPILE_STATUS, &ok); in createProgram()
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