/external/angle/src/tests/gl_tests/ |
D | RobustFragmentShaderOutputTest.cpp | 65 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 68 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 81 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 84 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 185 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 188 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 191 glReadBuffer(GL_COLOR_ATTACHMENT3); in TEST_P() 314 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 317 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 320 glReadBuffer(GL_COLOR_ATTACHMENT3); in TEST_P() [all …]
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D | FramebufferFetchTest.cpp | 893 glReadBuffer(colorAttachments[0]); in MultipleRenderTargetTest() 895 glReadBuffer(colorAttachments[1]); in MultipleRenderTargetTest() 897 glReadBuffer(colorAttachments[2]); in MultipleRenderTargetTest() 899 glReadBuffer(colorAttachments[3]); in MultipleRenderTargetTest() 947 glReadBuffer(colorAttachments[0]); in MultipleRenderTargetArrayTest() 949 glReadBuffer(colorAttachments[1]); in MultipleRenderTargetArrayTest() 951 glReadBuffer(colorAttachments[2]); in MultipleRenderTargetArrayTest() 953 glReadBuffer(colorAttachments[3]); in MultipleRenderTargetArrayTest() 1292 glReadBuffer(colorAttachments[0]); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() 1294 glReadBuffer(colorAttachments[1]); in DrawNonFetchDrawFetchWithDifferentAttachmentsTest() [all …]
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D | ClearTest.cpp | 843 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 912 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 923 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 972 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 996 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 1022 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 1084 glReadBuffer(GL_COLOR_ATTACHMENT0 + i); in TEST_P() 1173 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1186 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1196 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 1428 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1430 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1432 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P() 1436 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1438 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1440 glReadBuffer(GL_COLOR_ATTACHMENT2); in TEST_P() 1442 glReadBuffer(GL_COLOR_ATTACHMENT3); in TEST_P()
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D | ComputeShaderTest.cpp | 1552 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1559 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1622 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1629 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1689 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1696 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1830 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1837 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 1901 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1908 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() [all …]
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D | BlendIntegerTest.cpp | 29 glReadBuffer(attachment); in compareValue()
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D | MultisampledRenderToTextureTest.cpp | 2869 glReadBuffer(GL_COLOR_ATTACHMENT1); in colorAttachment1Common() 2963 glReadBuffer(GL_COLOR_ATTACHMENT3); in colorAttachments0And3Common() 2993 glReadBuffer(GL_COLOR_ATTACHMENT0); in colorAttachments0And3Common() 3217 glReadBuffer(GL_COLOR_ATTACHMENT1); in TEST_P() 3292 glReadBuffer(GL_COLOR_ATTACHMENT1); in blitFramebufferAttachment1Common() 3311 glReadBuffer(GL_COLOR_ATTACHMENT1); in blitFramebufferAttachment1Common() 3723 glReadBuffer(GL_COLOR_ATTACHMENT0); in drawCopyThenBlendAllAttachmentsMixed() 3730 glReadBuffer(GL_COLOR_ATTACHMENT3); in drawCopyThenBlendAllAttachmentsMixed() 3739 glReadBuffer(GL_COLOR_ATTACHMENT7); in drawCopyThenBlendAllAttachmentsMixed() 3904 glReadBuffer(GL_COLOR_ATTACHMENT1); in renderbufferUnresolveColorAndDepthStencilThenTwoColors()
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D | ReadPixelsTest.cpp | 1235 glReadBuffer(GL_NONE); in TEST_P() 1298 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P() 1310 glReadBuffer(GL_COLOR_ATTACHMENT0); in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 827 glReadBuffer (GL_NONE); in init() 829 glReadBuffer (1); in init() 831 glReadBuffer (GL_FRAMEBUFFER); in init() 833 glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in init() 835 glReadBuffer (GL_FRONT); in init() 841 glReadBuffer (GL_DEPTH_ATTACHMENT); in init() 843 glReadBuffer (GL_STENCIL_ATTACHMENT); in init() 845 glReadBuffer (GL_STENCIL_ATTACHMENT+1); in init() 847 glReadBuffer (0xffffffffu); in init() 852 glReadBuffer (GL_BACK); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 973 ctx.glReadBuffer (GL_NONE); in read_buffer() 975 ctx.glReadBuffer (1); in read_buffer() 977 ctx.glReadBuffer (GL_FRAMEBUFFER); in read_buffer() 979 ctx.glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in read_buffer() 981 ctx.glReadBuffer (GL_FRONT); in read_buffer() 987 ctx.glReadBuffer (GL_DEPTH_ATTACHMENT); in read_buffer() 989 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT); in read_buffer() 991 ctx.glReadBuffer (GL_STENCIL_ATTACHMENT+1); in read_buffer() 993 ctx.glReadBuffer (0xffffffffu); in read_buffer() 998 ctx.glReadBuffer (GL_BACK); in read_buffer() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderAtomicCountersTests.cpp | 1650 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 1655 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2259 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 2266 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2418 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 2430 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2577 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 2584 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2591 glReadBuffer(GL_COLOR_ATTACHMENT2); in Run() 2599 glReadBuffer(GL_COLOR_ATTACHMENT3); in Run() [all …]
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/external/mesa3d/docs/relnotes/ |
D | 10.0.3.rst | 48 SIGSEGV when passing GL_NONE to glReadBuffer 81 - st/mesa: fix glReadBuffer(GL_NONE) segfault
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D | 11.2.1.rst | 41 - st/mesa: fix glReadBuffer() assertion failure
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/external/mesa3d/src/gallium/targets/osmesa/ |
D | osmesa.mingw.def | 252 glReadBuffer = glReadBuffer@4
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D | osmesa.def | 255 glReadBuffer
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/external/mesa3d/src/gallium/frontends/wgl/ |
D | opengl32.mingw.def | 245 glReadBuffer = glReadBuffer@4
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D | opengl32.def | 245 glReadBuffer
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 167 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
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D | egluStaticES31Library.inl | 227 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
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D | egluStaticES32Library.inl | 263 { "glReadBuffer", (deFunctionPtr)glReadBuffer },
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/external/mesa3d/src/mapi/es2api/ |
D | gles2-symbols.txt | 260 glReadBuffer
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderAtomicCountersTests.cpp | 1700 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 1705 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2019 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 2033 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 2198 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 2210 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run() 3135 glReadBuffer(GL_COLOR_ATTACHMENT0); in Run() 3140 glReadBuffer(GL_COLOR_ATTACHMENT1); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 167 gl->readBuffer = &glReadBuffer;
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/external/angle/src/libGLESv2/ |
D | opengl32_with_wgl_autogen.def | 224 glReadBuffer 1430 glReadBuffer
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D | opengl32_autogen.def | 224 glReadBuffer 1430 glReadBuffer
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