Searched refs:gl_InvocationID (Results  1 – 25 of 141) sorted by relevance
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| /external/deqp/data/gles31/shaders/es32/ | 
| D | linkage_tessellation_varying_types.test | 46 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 99 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 152 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 205 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 258 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 311 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 364 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 417 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 470 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 523 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| D | linkage_tessellation.test | 49 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 103 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 157 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 210 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 263 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 316 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 368 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 516 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 569 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 625 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; [all …] 
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| D | linkage_tessellation_geometry_varying_types.test | 46 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 114 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 182 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 250 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 318 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 386 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 454 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 522 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 658 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| D | linkage_tessellation_geometry.test | 49 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 117 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 186 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 255 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 325 					tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; 393 …tc_out[gl_InvocationID] = 2.0 * sharedVaringName[gl_InvocationID].x - sharedVaringName[gl_Invocati… 461 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 534 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID];
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| /external/deqp/data/gles31/shaders/gl45/ | 
| D | linkage_tessellation_varying_types.test | 46 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 99 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 152 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 205 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 258 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 311 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 364 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 417 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 470 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 523 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| D | linkage_tessellation.test | 49 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 103 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 156 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 209 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 262 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 317 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 370 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 426 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 427 					tc_out_unused[gl_InvocationID] = tc_in[gl_InvocationID] + 1.0; 480 					tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; [all …] 
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| D | linkage_tessellation_geometry_varying_types.test | 46 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 114 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 182 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 250 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 318 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 386 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 454 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 522 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 658 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| D | linkage_tessellation_geometry.test | 49 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 117 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 185 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 255 					tc_out[gl_InvocationID] = sharedVaringName[gl_InvocationID]; 323 …tc_out[gl_InvocationID] = 2.0 * sharedVaringName[gl_InvocationID].x - sharedVaringName[gl_Invocati… 391 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID]; 464 					tc_out[gl_InvocationID] = vtx_out[gl_InvocationID];
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| D | linkage_tessellation_uniform_types.test | 44 				tc_out[gl_InvocationID] = val0; 95 				tc_out[gl_InvocationID] = val0; 146 				tc_out[gl_InvocationID] = val0; 197 				tc_out[gl_InvocationID] = val0; 248 				tc_out[gl_InvocationID] = val0; 299 				tc_out[gl_InvocationID] = val0; 350 				tc_out[gl_InvocationID] = val0; 401 				tc_out[gl_InvocationID] = val0; 452 				tc_out[gl_InvocationID] = val0; 503 				tc_out[gl_InvocationID] = val0; [all …] 
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| /external/deqp/data/gles31/shaders/es31/ | 
| D | linkage_tessellation_varying_types.test | 29 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 83 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 137 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 191 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 245 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 299 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 353 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 407 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 461 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 515 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| D | linkage_tessellation.test | 32 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID].x; 87 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 142 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 196 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 250 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 304 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 357 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 508 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 562 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; 619 					tc_out[gl_InvocationID] = tc_in[gl_InvocationID]; [all …] 
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| D | linkage_tessellation_geometry_varying_types.test | 30 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 100 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 170 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 240 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 310 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 380 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 450 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 520 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 590 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; 660 				tc_out[gl_InvocationID] = vtx_var[gl_InvocationID]; [all …] 
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| /external/angle/third_party/vulkan-deps/glslang/src/Test/ | 
| D | 320.tesc | 29     int iid = gl_InvocationID; 31     gl_out[gl_InvocationID].gl_Position = p; 32     gl_out[gl_InvocationID].gl_PointSize = ps;        // ERROR, need point_size extension 33     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;  // ERROR, not in ES 105     gl_out[gl_InvocationID].gl_PointSize = ps;   // ERROR, need point_size extension 152     outa[gl_InvocationID] = 2; 153     outa[1] = 2;                         // ERROR, not gl_InvocationID 154     gl_out[0].gl_Position = vec4(1.0);   // ERROR, not gl_InvocationID 157     outputtingOutparam(outa[0]);         // ERROR, not gl_InvocationID 158     outputtingOutparam(outa[gl_InvocationID]); [all …] 
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| D | 310.tesc | 31     int iid = gl_InvocationID; 33     gl_out[gl_InvocationID].gl_Position = p; 34     gl_out[gl_InvocationID].gl_PointSize = ps;        // ERROR, need point_size extension 35     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;  // ERROR, not in ES 115     gl_out[gl_InvocationID].gl_PointSize = ps; 175     outa[gl_InvocationID] = 2; 176     outa[1] = 2;                         // ERROR, not gl_InvocationID 177     gl_out[0].gl_Position = vec4(1.0);   // ERROR, not gl_InvocationID 180     outputtingOutparam(outa[0]);         // ERROR, not gl_InvocationID 181     outputtingOutparam(outa[gl_InvocationID]); [all …] 
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| D | 150.tesc | 26     int iid = gl_InvocationID; 28     gl_out[gl_InvocationID].gl_Position = p; 29     gl_out[gl_InvocationID].gl_PointSize = ps; 30     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;
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| D | spv.400.tesc | 24     int iid = gl_InvocationID; 26     gl_out[gl_InvocationID].gl_Position = p; 27     gl_out[gl_InvocationID].gl_PointSize = ps; 28     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;
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| /external/deqp-deps/glslang/Test/ | 
| D | 320.tesc | 29     int iid = gl_InvocationID; 31     gl_out[gl_InvocationID].gl_Position = p; 32     gl_out[gl_InvocationID].gl_PointSize = ps;        // ERROR, need point_size extension 33     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;  // ERROR, not in ES 105     gl_out[gl_InvocationID].gl_PointSize = ps;   // ERROR, need point_size extension 152     outa[gl_InvocationID] = 2; 153     outa[1] = 2;                         // ERROR, not gl_InvocationID 154     gl_out[0].gl_Position = vec4(1.0);   // ERROR, not gl_InvocationID 157     outputtingOutparam(outa[0]);         // ERROR, not gl_InvocationID 158     outputtingOutparam(outa[gl_InvocationID]); [all …] 
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| D | 310.tesc | 31     int iid = gl_InvocationID; 33     gl_out[gl_InvocationID].gl_Position = p; 34     gl_out[gl_InvocationID].gl_PointSize = ps;        // ERROR, need point_size extension 35     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;  // ERROR, not in ES 115     gl_out[gl_InvocationID].gl_PointSize = ps; 175     outa[gl_InvocationID] = 2; 176     outa[1] = 2;                         // ERROR, not gl_InvocationID 177     gl_out[0].gl_Position = vec4(1.0);   // ERROR, not gl_InvocationID 180     outputtingOutparam(outa[0]);         // ERROR, not gl_InvocationID 181     outputtingOutparam(outa[gl_InvocationID]); [all …] 
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| D | 150.tesc | 26     int iid = gl_InvocationID; 28     gl_out[gl_InvocationID].gl_Position = p; 29     gl_out[gl_InvocationID].gl_PointSize = ps; 30     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;
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| D | spv.400.tesc | 24     int iid = gl_InvocationID; 26     gl_out[gl_InvocationID].gl_Position = p; 27     gl_out[gl_InvocationID].gl_PointSize = ps; 28     gl_out[gl_InvocationID].gl_ClipDistance[1] = cd;
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| /external/deqp/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/entrypoint/ | 
| D | tess_con_pc_entry_point.amber | 31 ; #define ID gl_InvocationID 41 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %pc %tsc_… 52                OpName %gl_InvocationID "gl_InvocationID" 69                OpDecorate %gl_InvocationID BuiltIn InvocationId 108 %gl_InvocationID = OpVariable %_ptr_Input_int Input 129          %19 = OpLoad %int %gl_InvocationID 130          %26 = OpLoad %int %gl_InvocationID 135          %35 = OpLoad %int %gl_InvocationID 136          %36 = OpLoad %int %gl_InvocationID
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| D | tess_con_ssbo_entry_point.amber | 27 ; #define ID gl_InvocationID 42 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %_ %tsc_c… 53                OpName %gl_InvocationID "gl_InvocationID" 70                OpDecorate %gl_InvocationID BuiltIn InvocationId 111 %gl_InvocationID = OpVariable %_ptr_Input_int Input 132          %19 = OpLoad %int %gl_InvocationID 133          %26 = OpLoad %int %gl_InvocationID 138          %35 = OpLoad %int %gl_InvocationID 139          %36 = OpLoad %int %gl_InvocationID
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| D | tess_con_ubo_entry_point.amber | 27 ; #define ID gl_InvocationID 42 …OpEntryPoint TessellationControl %main "main" %gl_out %gl_InvocationID %gl_in %tse_color %_ %tsc_c… 53                OpName %gl_InvocationID "gl_InvocationID" 70                OpDecorate %gl_InvocationID BuiltIn InvocationId 111 %gl_InvocationID = OpVariable %_ptr_Input_int Input 132          %19 = OpLoad %int %gl_InvocationID 133          %26 = OpLoad %int %gl_InvocationID 138          %35 = OpLoad %int %gl_InvocationID 139          %36 = OpLoad %int %gl_InvocationID
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| /external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/ | 
| D | spv.multiviewPerViewAttributes.tesc.out | 20                               Name 19  "gl_InvocationID" 31                               Decorate 19(gl_InvocationID) BuiltIn InvocationId 53 19(gl_InvocationID):     18(ptr) Variable Input 68               20:     11(int) Load 19(gl_InvocationID) 71               25:     11(int) Load 19(gl_InvocationID)
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| /external/deqp-deps/glslang/Test/baseResults/ | 
| D | spv.multiviewPerViewAttributes.tesc.out | 20                               Name 19  "gl_InvocationID" 31                               Decorate 19(gl_InvocationID) BuiltIn InvocationId 53 19(gl_InvocationID):     18(ptr) Variable Input 68               20:     11(int) Load 19(gl_InvocationID) 71               25:     11(int) Load 19(gl_InvocationID)
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