Searched refs:gl_light (Results 1 – 14 of 14) sorted by relevance
157 get_light_mode(struct gl_light *l) in get_light_mode()241 nv10_get_spot_coeff(struct gl_light *l, float k[7]) in nv10_get_spot_coeff()286 struct gl_light *l = &ctx->Light.Light[i]; in nv10_emit_light_source()352 struct gl_light *l = &ctx->Light.Light[i]; in nv10_emit_material_ambient()375 struct gl_light *l = &ctx->Light.Light[i]; in nv10_emit_material_diffuse()394 struct gl_light *l = &ctx->Light.Light[i]; in nv10_emit_material_specular()
202 struct gl_light *l = &ctx->Light.Light[i]; in nv20_emit_light_source()269 struct gl_light *l = &ctx->Light.Light[i]; in nv20_emit_material_ambient()293 struct gl_light *l = &ctx->Light.Light[i]; in nv20_emit_material_diffuse()313 struct gl_light *l = &ctx->Light.Light[i]; in nv20_emit_material_specular()
167 nv10_get_spot_coeff(struct gl_light *l, float k[7]);
102 struct gl_light *light; in _mesa_light()626 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()636 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()660 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()670 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()681 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()691 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material()891 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_lighting()962 struct gl_light *light = &ctx->Light.Light[i]; in compute_light_positions()1123 init_light( struct gl_light *l, GLuint n ) in init_light()
34 struct gl_light;
156 struct gl_light *light = &ctx->Light.Light[i]; in shade_rastpos()
300 struct gl_light struct614 struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */
192 struct gl_light *light = &ctx->Light.Light[i]; in make_state_key()
1222 const struct gl_light *l = &light->Light[i]; in _mesa_PopAttrib()
112 struct gl_light *light = &ctx->Light.Light[l]; in TAG()291 struct gl_light *light = &ctx->Light.Light[l]; in TAG()426 const struct gl_light *light = in TAG()585 const struct gl_light *light = &ctx->Light.Light[l]; in TAG()
682 struct gl_light *l = &ctx->Light.Light[p]; in update_light_colors()896 struct gl_light *l = &ctx->Light.Light[p]; in update_light()922 struct gl_light *l = &ctx->Light.Light[p]; in radeonLightfv()
875 struct gl_light *l = &ctx->Light.Light[i]; in radeonInitState()
869 struct gl_light *l = &ctx->Light.Light[p]; in update_light_colors()1120 struct gl_light *l = &ctx->Light.Light[p]; in update_light()1146 struct gl_light *l = &ctx->Light.Light[p]; in r200Lightfv()
1221 struct gl_light *l = &ctx->Light.Light[i]; in r200InitState()