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Searched refs:gl_program_machine (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/program/
Dprog_execute.h51 struct gl_program_machine struct
85 struct gl_program_machine *machine); argument
Dprog_execute.c82 const struct gl_program_machine *machine) in get_src_register_pointer()
148 struct gl_program_machine *machine) in get_dst_register_pointer()
188 const struct gl_program_machine *machine, GLfloat result[4]) in fetch_vector4()
230 const struct gl_program_machine *machine, in fetch_vector4_deriv()
277 const struct gl_program_machine *machine, GLfloat result[4]) in fetch_vector1()
294 const struct gl_program_machine *machine, in fetch_texel()
325 struct gl_program_machine *machine, const GLfloat value[4]) in store_vector4()
378 struct gl_program_machine *machine) in _mesa_execute_program()
/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c161 init_machine(struct gl_context *ctx, struct gl_program_machine *machine, in init_machine()
208 struct gl_program_machine *machine = &swrast->FragProgMachine; in run_program()
Ds_context.h325 struct gl_program_machine FragProgMachine;
/external/mesa3d/src/mesa/tnl/
Dt_vb_program.c75 struct gl_program_machine machine;
229 init_machine(struct gl_context *ctx, struct gl_program_machine *machine, in init_machine()
298 struct gl_program_machine *machine = &store->machine; in run_vp()
/external/mesa3d/docs/relnotes/
D7.9.1.rst170 - tnl: Initialize gl_program_machine memory in run_vp.
171 - tnl: a better way to initialize the gl_program_machine memory
D7.10.rst520 - tnl: Initialize gl_program_machine memory in run_vp.
521 - tnl: a better way to initialize the gl_program_machine memory