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Searched refs:gl_texture_index (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_mesa_to_tgsi.h67 st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
Dst_glsl_to_tgsi_private.h142 gl_texture_index tex_target:5;
Dst_atom_shader.c63 gl_texture_index index; in get_texture_target()
Dst_mesa_to_tgsi.c180 st_translate_texture_target(gl_texture_index textarget, GLboolean shadow) in st_translate_texture_target()
Dst_glsl_to_tgsi.cpp6600 (gl_texture_index) (NUM_TEXTURE_TARGETS - 1)); in st_translate_program()
/external/mesa3d/src/mesa/main/
Dmenums.h72 } gl_texture_index; typedef
Dtexobj.h192 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
Dtexstate.c649 gl_texture_index target_index; in update_single_program_texture()
857 const gl_texture_index target_index = ffs(prog->TexturesUsed[unit]) - 1; in fix_missing_textures_for_atifs()
Dtexobj.c953 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) in _mesa_get_fallback_texture()
1382 const gl_texture_index index = texObj->TargetIndex; in unbind_texobj_from_texunits()
Dmtypes.h970 gl_texture_index TargetIndex; /**< The gl_texture_unit::CurrentTex index.
2041 gl_texture_index target;
/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp893 const gl_texture_index target = base_type->sampler_index(); in handle_samplers()
904 this->bindless_targets = (gl_texture_index *) in handle_samplers()
906 this->num_bindless_samplers * sizeof(gl_texture_index)); in handle_samplers()
1233 gl_texture_index targets[MAX_SAMPLERS];
1253 gl_texture_index *bindless_targets;
/external/mesa3d/src/compiler/
Dglsl_types.h957 gl_texture_index sampler_index() const;
Dglsl_types.cpp329 gl_texture_index