Home
last modified time | relevance | path

Searched refs:gl_uniform_buffer_variable (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp37 ubo_visitor(void *mem_ctx, gl_uniform_buffer_variable *variables, in ubo_visitor()
60 gl_uniform_buffer_variable *variables;
113 gl_uniform_buffer_variable *v = &this->variables[this->index++]; in visit_field()
222 gl_uniform_buffer_variable *variables,
238 ubo_visitor *parcel, gl_uniform_buffer_variable *variables, in process_block_array()
269 ubo_visitor *parcel, gl_uniform_buffer_variable *variables, in process_block_array_leaf()
356 gl_uniform_buffer_variable *variables = in create_buffer_blocks()
357 ralloc_array(blocks, gl_uniform_buffer_variable, num_variables); in create_buffer_blocks()
550 struct gl_uniform_buffer_variable, in link_cross_validate_uniform_block()
560 struct gl_uniform_buffer_variable *ubo_var = in link_cross_validate_uniform_block()
Dgl_nir_link_uniform_blocks.c198 struct gl_uniform_buffer_variable, in link_cross_validate_uniform_block()
339 struct gl_uniform_buffer_variable *variables, in fill_individual_variable()
371 struct gl_uniform_buffer_variable *variables, in iterate_type_fill_variables()
413 struct gl_uniform_buffer_variable **out_variables, in allocate_uniform_blocks()
449 struct gl_uniform_buffer_variable *variables = in allocate_uniform_blocks()
450 rzalloc_array(blocks, struct gl_uniform_buffer_variable, *num_variables); in allocate_uniform_blocks()
459 struct gl_uniform_buffer_variable *variables, in fill_block()
547 struct gl_uniform_buffer_variable *variables = NULL; in link_linked_shader_uniform_blocks()
Dlink_uniforms.cpp799 const struct gl_uniform_buffer_variable *const ubo_var = in set_and_process()
Dgl_nir_link_uniforms.c1790 const struct gl_uniform_buffer_variable *const ubo_var = in gl_nir_link_uniforms()
Dserialize.cpp170 rzalloc_array(prog->data, struct gl_uniform_buffer_variable, in read_buffer_block()
/external/mesa3d/src/mesa/main/
Dmtypes.h2702 struct gl_uniform_buffer_variable struct
2730 struct gl_uniform_buffer_variable *Uniforms; argument
Dshader_query.cpp791 struct gl_uniform_buffer_variable uni = block->Uniforms[index]; in _mesa_program_resource_find_active_variable()