/external/mesa3d/src/mesa/main/ |
D | arrayobj.h | 49 extern struct gl_vertex_array_object * 52 extern struct gl_vertex_array_object * 56 extern struct gl_vertex_array_object * 61 struct gl_vertex_array_object *obj); 64 _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj); 68 struct gl_vertex_array_object **ptr, 69 struct gl_vertex_array_object *vao); 73 struct gl_vertex_array_object **ptr, in _mesa_reference_vao() 74 struct gl_vertex_array_object *vao) in _mesa_reference_vao() 83 struct gl_vertex_array_object *obj, GLuint name); [all …]
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D | arrayobj.c | 198 struct gl_vertex_array_object * 213 struct gl_vertex_array_object *vao; in _mesa_lookup_vao() 219 vao = (struct gl_vertex_array_object *) in _mesa_lookup_vao() 241 struct gl_vertex_array_object * 262 struct gl_vertex_array_object *vao; in _mesa_lookup_vao_err() 268 vao = (struct gl_vertex_array_object *) in _mesa_lookup_vao_err() 309 struct gl_vertex_array_object *obj) in _mesa_unbind_array_object_vbos() 321 struct gl_vertex_array_object * 324 struct gl_vertex_array_object *obj = MALLOC_STRUCT(gl_vertex_array_object); in _mesa_new_vao() 335 _mesa_delete_vao(struct gl_context *ctx, struct gl_vertex_array_object *obj) in _mesa_delete_vao() [all …]
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D | varray.c | 137 struct gl_vertex_array_object *vao) in update_attribute_map_mode() 162 struct gl_vertex_array_object *vao, in _mesa_vertex_attrib_binding() 198 struct gl_vertex_array_object *vao, in _mesa_bind_vertex_buffer() 254 struct gl_vertex_array_object *vao, in vertex_binding_divisor() 628 struct gl_vertex_array_object *vao, in _mesa_update_array_format() 673 struct gl_vertex_array_object *vao, in validate_array_format() 797 struct gl_vertex_array_object *vao, in validate_array() 855 struct gl_vertex_array_object *vao, in validate_array_and_format() 890 struct gl_vertex_array_object *vao, in update_array() 926 struct gl_vertex_array_object** vao, in _lookup_vao_and_vbo_dsa() [all …]
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D | get.h | 96 struct gl_vertex_array_object; 99 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao,
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D | varray.h | 77 struct gl_vertex_array_object *vao, 85 struct gl_vertex_array_object *vao, 90 struct gl_vertex_array_object *vao, in _mesa_enable_vertex_array_attrib() 100 struct gl_vertex_array_object *vao, 105 struct gl_vertex_array_object *vao, in _mesa_disable_vertex_array_attrib() 115 struct gl_vertex_array_object *vao, 122 struct gl_vertex_array_object *vao,
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D | state.h | 59 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao,
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D | mtypes.h | 1528 struct gl_vertex_array_object struct 1607 struct gl_vertex_array_object *VAO; argument 1610 struct gl_vertex_array_object *DefaultVAO; 1613 struct gl_vertex_array_object *LastLookedUpVAO; 1616 struct gl_vertex_array_object DefaultVAOState; 1648 struct gl_vertex_array_object *_DrawVAO; 1662 struct gl_vertex_array_object *_EmptyVAO; 4898 struct gl_vertex_array_object VAO; 4910 struct gl_vertex_array_object *VAO;
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D | state.c | 623 _mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, in _mesa_set_draw_vao() 626 struct gl_vertex_array_object **ptr = &ctx->Array._DrawVAO; in _mesa_set_draw_vao()
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D | objectlabel.c | 165 struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, name); in get_label_pointer()
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D | enable.c | 62 vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in vao_state() 76 client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state() 148 client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao, in client_state_i() 193 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_EnableVertexArrayEXT() 246 struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj, in _mesa_DisableVertexArrayEXT()
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D | getstring.c | 234 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao, in _get_vao_pointerv()
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D | api_arrayelt.c | 1418 attrib_src(const struct gl_vertex_array_object *vao, in attrib_src() 1437 const struct gl_vertex_array_object *vao = ctx->Array.VAO; in _mesa_array_element() 1483 struct gl_vertex_array_object *vao; in _ae_ArrayElement()
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D | draw.c | 66 check_array_data(struct gl_context *ctx, struct gl_vertex_array_object *vao, in check_array_data() 130 struct gl_vertex_array_object *vao = ctx->Array.VAO; in check_draw_elements_data() 238 struct gl_vertex_array_object *vao = ctx->Array.VAO; in print_draw_arrays()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 138 const struct gl_vertex_array_object *vao) in append_attr() 157 const struct gl_vertex_array_object *vao = node->VAO[VP_MODE_FF]; in _vbo_loopback_vertex_list()
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D | vbo_save.h | 56 struct gl_vertex_array_object *VAO[VP_MODE_MAX];
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D | vbo_private.h | 222 struct gl_vertex_array_object *vao, in _vbo_set_attrib_format()
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D | vbo_save_draw.c | 45 copy_vao(struct gl_context *ctx, const struct gl_vertex_array_object *vao, in copy_vao()
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D | vbo.h | 146 struct gl_vertex_array_object *VAO[VP_MODE_MAX];
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D | vbo_save_api.c | 362 const struct gl_vertex_array_object *vao, in compare_vao() 416 struct gl_vertex_array_object **vao, in update_vao() 1311 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawArrays() 1408 struct gl_vertex_array_object *vao = ctx->Array.VAO; in _save_OBE_DrawElementsBaseVertex()
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D | vbo_exec_draw.c | 88 struct gl_vertex_array_object *vao = vbo->VAO; in vbo_exec_bind_arrays()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 67 struct gl_vertex_array_object *VAO;
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D | st_atom_array.c | 140 const struct gl_vertex_array_object *vao = ctx->Array._DrawVAO; in st_setup_arrays()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.h | 156 struct gl_vertex_array_object *VAO;
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/external/mesa3d/src/mesa/tnl/ |
D | t_draw.c | 551 const struct gl_vertex_array_object *vao = ctx->Array._DrawVAO; in update_vao_inputs()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw_upload.c | 488 const struct gl_vertex_array_object *vao = ctx->Array._DrawVAO; in brw_prepare_vertices()
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