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Searched refs:hasDefaultUniforms (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.h199 bool hasDefaultUniforms() const;
DProgramExecutable.cpp748 bool ProgramExecutable::hasDefaultUniforms() const in hasDefaultUniforms() function in gl::ProgramExecutable
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp6096 if (executable->hasDefaultUniforms()) in invalidateCurrentDefaultUniforms()
7022 if (executable->hasDefaultUniforms()) in updateActiveTextures()