Searched refs:hasDefaultUniforms (Results 1 – 3 of 3) sorted by relevance
199 bool hasDefaultUniforms() const;
748 bool ProgramExecutable::hasDefaultUniforms() const in hasDefaultUniforms() function in gl::ProgramExecutable
6096 if (executable->hasDefaultUniforms()) in invalidateCurrentDefaultUniforms()7022 if (executable->hasDefaultUniforms()) in updateActiveTextures()