/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawMultipleClearsWithinRenderPass.cpp | 222 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local 256 if (hasDepth) in MultipleClearsTest() 281 if (hasDepth) in MultipleClearsTest() 294 …const VkAttachmentReference depthAttachmentReference = hasDepth ? makeAttachmentReference(hasColo… in MultipleClearsTest() 311 if (hasDepth) in MultipleClearsTest() 366 …pipelineCreateInfo.addState (PipelineCreateInfo::DepthStencilState (hasDepth, hasDepth, VK_COMPARE… in MultipleClearsTest() 557 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local 569 …(hasDepth ? &depthAttachment : DE_NULL), // const VkRenderingAttachmentInfoKHR* pDepthAttachmen… in beginDynamicRender() 590 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local 644 if (hasDepth) in iterate() [all …]
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/external/deqp/modules/egl/ |
D | teglCreateContextExtTests.cpp | 1018 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function 1056 …encil", "RGB565 configs with depth and no stencil", colorBits<5, 6, 5, 0>, hasDepth, noStencil }, in init() 1057 …tencil", "RGB565 configs with depth and stencil", colorBits<5, 6, 5, 0>, hasDepth, hasStencil }, in init() 1061 …encil", "RGB888 configs with depth and no stencil", colorBits<8, 8, 8, 0>, hasDepth, noStencil }, in init() 1062 …tencil", "RGB888 configs with depth and stencil", colorBits<8, 8, 8, 0>, hasDepth, hasStencil }, in init() 1066 …ncil", "RGBA4444 configs with depth and no stencil", colorBits<4, 4, 4, 4>, hasDepth, noStencil }, in init() 1067 …ncil", "RGBA4444 configs with depth and stencil", colorBits<4, 4, 4, 4>, hasDepth, hasStencil }, in init() 1071 …ncil", "RGBA5551 configs with depth and no stencil", colorBits<5, 5, 5, 1>, hasDepth, noStencil }, in init() 1072 …ncil", "RGBA5551 configs with depth and stencil", colorBits<5, 5, 5, 1>, hasDepth, hasStencil }, in init() 1076 …ncil", "RGBA8888 configs with depth and no stencil", colorBits<8, 8, 8, 8>, hasDepth, noStencil }, in init() [all …]
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D | teglSimpleConfigCase.cpp | 136 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function 178 { "depth", hasDepth }, in getDefaultFilterLists()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassDepthStencilResolveTests.cpp | 1392 bool hasDepth; in initTests() member 1501 const bool hasDepth = formatData.hasDepth; in initTests() local 1503 VkImageAspectFlags aspectFlags = (hasDepth * VK_IMAGE_ASPECT_DEPTH_BIT) | in initTests() 1505 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in initTests() 1536 if (!hasDepth && (dResolve.flag != VK_RESOLVE_MODE_NONE) && in initTests() 1552 if (hasDepth) in initTests() 1637 … if (sampleCountNdx == 0 && imageDataNdx == 0 && hasDepth && sResolve.flag != VK_RESOLVE_MODE_NONE) in initTests() 1685 const bool hasDepth = formatData.hasDepth; in initTests() local 1687 VkImageAspectFlags aspectFlags = (hasDepth * VK_IMAGE_ASPECT_DEPTH_BIT) | in initTests() 1689 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in initTests() [all …]
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D | vktRenderPassLoadStoreOpNoneTests.cpp | 1278 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 1280 renderingCreateInfo.depthAttachmentFormat = (hasDepth ? format : VK_FORMAT_UNDEFINED); in iterate() 1685 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local 1697 if (hasDepth) in createRenderPassLoadStoreOpNoneTests() 1735 if (hasDepth) in createRenderPassLoadStoreOpNoneTests() 1774 if (hasDepth) in createRenderPassLoadStoreOpNoneTests() 1812 if (hasDepth) in createRenderPassLoadStoreOpNoneTests() 2010 if (hasDepth && hasStencil) in createRenderPassLoadStoreOpNoneTests() 2053 if (hasDepth && hasStencil) in createRenderPassLoadStoreOpNoneTests() 2095 if (hasDepth && hasStencil) in createRenderPassLoadStoreOpNoneTests() [all …]
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D | vktRenderPassMultisampleTests.cpp | 116 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local 119 if (hasDepth || hasStencil) in getImageAspectFlags() 121 return (hasDepth ? VK_IMAGE_ASPECT_DEPTH_BIT : (VkImageAspectFlagBits)0u) in getImageAspectFlags() 968 const bool hasDepth (tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local 993 hasDepth && hasStencil ? 2u : 1u, in createSplitDescriptorSetLayout() 1246 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local 1249 if (hasDepth || hasStencil) in getSrcImageUsage() 1258 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getDstFormat() local 1261 if (hasDepth && hasStencil && !separateStencilUsage) in getDstFormat() 1263 else if (hasDepth || hasStencil) in getDstFormat()
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D | vktRenderPassUnusedClearAttachmentTests.cpp | 795 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local 806 (hasDepth ? m_testParams.depthStencilFormat : vk::VK_FORMAT_UNDEFINED), in UnusedClearAttachmentTestInstance() 986 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local 1004 …hasDepth ? m_testParams.depthStencilFormat : VK_FORMAT_UNDEFINED, // VkFormat depthAttachme… in createCommandBufferDynamicRendering() 1028 …hasDepth ? &depthAttachment : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttach… in createCommandBufferDynamicRendering()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboStencilbufferTests.cpp | 161 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPTH_ATTACHM… in render() local 217 glStencilFunc(GL_EQUAL, hasDepth ? 2 : 1, 0xffu); in render() 224 glStencilFunc(GL_GREATER, hasDepth ? 1 : 2, 0xffu); in render()
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D | es3fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local 103 dst.depthTestEnabled = hasDepth && src.depthTestEnabled; in translateState()
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D | es3fDepthStencilTests.cpp | 383 bool hasDepth = renderTarget.depthBits > 0; in translateCommand() local 397 dst.state.depthTestEnabled = hasDepth && src.params.depthTestEnabled; in translateCommand()
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D | es3fFboInvalidateTests.cpp | 121 const bool hasDepth = depthBits > 0; in getCompatibleDepthStencilFormat() local 124 if (!hasDepth || !hasStencil || (stencilBits != 8)) in getCompatibleDepthStencilFormat()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageDepthStencilDescriptorTests.cpp | 546 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 553 …const auto tcuDepthFormat = (hasDepth ? getDepthCopyFormat(m_params.format) : tcu::TextureForma… in iterate() 625 if (hasDepth) in iterate() 862 (hasDepth ? VK_ATTACHMENT_LOAD_OP_LOAD : VK_ATTACHMENT_LOAD_OP_DONT_CARE), in iterate() 863 ((hasDepth && depthWrites) ? VK_ATTACHMENT_STORE_OP_STORE : VK_ATTACHMENT_STORE_OP_DONT_CARE), in iterate() 1022 if (hasDepth) in iterate() 1136 if (hasDepth) in iterate() 1191 if (hasDepth) in iterate() 1336 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local 1339 if (hasDepthAccess != hasDepth) in createImageDepthStencilDescriptorTests()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 811 …bool hasDepth = depthBuffer.getWidth() > 0 && depthBuffer.getHeight() > 0 && depthBuffer.… in render() local 813 bool doDepthBoundsTest = hasDepth && state.depthBoundsTestEnabled; in render() 814 bool doDepthTest = hasDepth && state.depthTestEnabled; in render() 820 …DE_ASSERT((!hasDepth || colorBuffer.getWidth() == depthBuffer.getWidth()) && (!hasStencil || color… in render() 821 …DE_ASSERT((!hasDepth || colorBuffer.getHeight() == depthBuffer.getHeight()) && (!hasStencil || col… in render() 822 …DE_ASSERT((!hasDepth || colorBuffer.getDepth() == depthBuffer.getDepth()) && (!hasStencil || color… in render() 825 …DE_ASSERT(!hasDepth || (!tcu::isCombinedDepthStencilType(depthBuffer.getFormat().type) && depthBuf… in render()
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/external/angle/src/libANGLE/ |
D | Framebuffer.h | 112 bool hasDepth() const; 282 bool hasDepth() const;
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D | Framebuffer.cpp | 721 bool FramebufferState::hasDepth() const in hasDepth() function in gl::FramebufferState 1244 bool Framebuffer::hasDepth() const in hasDepth() function in gl::Framebuffer 1246 return mState.hasDepth(); in hasDepth() 2543 if (hasDepth()) in ensureReadAttachmentsInitialized()
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local 103 dst.depthTestEnabled = hasDepth && src.depthTestEnabled; in translateState()
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D | es2fDepthStencilTests.cpp | 383 bool hasDepth = renderTarget.depthBits > 0; in translateCommand() local 397 dst.state.depthTestEnabled = hasDepth && src.params.depthTestEnabled; in translateCommand()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 954 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithComponentGradientsStyled() local 957 DE_ASSERT(hasDepth || hasStencil); in fillWithComponentGradientsStyled() 960 if (hasDepth) in fillWithComponentGradientsStyled() 1046 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithGrid() local 1049 DE_ASSERT(hasDepth || hasStencil); in fillWithGrid() 1052 if (hasDepth) in fillWithGrid()
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D | tcuImageCompare.cpp | 944 bool hasDepth = tcu::hasDepthComponent(result.getFormat().order); in dsThresholdCompare() local 957 if (hasDepth) in dsThresholdCompare()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiImageClearingTests.cpp | 2395 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local 2397 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 3 : 1; in createImageClearingTestsCommon() 2436 …if (separateDepthStencilLayoutMode == SEPARATE_DEPTH_STENCIL_LAYOUT_MODE_NONE && hasDepth && hasSt… in createImageClearingTestsCommon() 2568 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local 2570 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 3 : 1; in createImageClearingTestsCommon()
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D | vktApiCopiesAndBlittingTests.cpp | 2734 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format).order); in CopyBufferToDepthStencil() local 2742 if (hasDepth) in CopyBufferToDepthStencil() 9670 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 9684 if (hasDepth) in addImageToImageAllFormatsDepthStencilTests() 9718 if (hasDepth && hasStencil) in addImageToImageAllFormatsDepthStencilTests() 9779 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 9792 if (hasDepth) in addImageToImageAllFormatsDepthStencilTests() 9826 if (hasDepth && hasStencil) in addImageToImageAllFormatsDepthStencilTests() 9856 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 9869 if (hasDepth) in addImageToImageAllFormatsDepthStencilTests() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationOrderAttachmentAccessTests.cpp | 145 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon019663900111::AttachmentAccessOrderTestCase 217 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon019663900111::AttachmentAccessOrderDepthTestCase 1302 if (m_testCase->hasDepth()) in createRenderPass()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineStencilTests.cpp | 973 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local 975 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in createStencilTests()
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D | vktPipelineDepthTests.cpp | 1308 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(depthFormats[formatNdx]).order); in createDepthTests() local 1310 const int separateLayoutsLoopCount = (hasDepth && hasStencil) ? 2 : 1; in createDepthTests()
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D | vktPipelineSamplerTests.cpp | 334 const auto hasDepth = (isDSFormat && tcu::hasDepthComponent(tcuFormat.order)); in getImageSamplingInstanceParams() local 339 DE_UNREF(hasDepth); // For debug builds. in getImageSamplingInstanceParams() 341 DE_ASSERT(imageAspect != VK_IMAGE_ASPECT_DEPTH_BIT || hasDepth); in getImageSamplingInstanceParams()
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