Searched refs:hasShaderStage (Results 1 – 2 of 2) sorted by relevance
352 bool hasShaderStage(gl::ShaderType shaderType) const in hasShaderStage() function
2659 if (mProgramD3D->hasShaderStage(gl::ShaderType::Geometry)) in syncTextures()3473 if (mProgramD3D->hasShaderStage(gl::ShaderType::Geometry)) in applyUniforms()3536 if (mProgramD3D->hasShaderStage(gl::ShaderType::Geometry)) in applyDriverUniforms()3831 if (mProgramD3D->hasShaderStage(gl::ShaderType::Compute)) in syncUniformBuffers()3839 if (mProgramD3D->hasShaderStage(gl::ShaderType::Geometry)) in syncUniformBuffers()