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Searched refs:horizontal_add_uint16x8 (Results 1 – 3 of 3) sorted by relevance

/external/libvpx/vpx_dsp/arm/
Dsad_neon.c31 return horizontal_add_uint16x8(abs); in vpx_sad4x4_neon()
49 return horizontal_add_uint16x8(abs); in vpx_sad4x4_avg_neon()
81 return horizontal_add_uint16x8(abs); in vpx_sad4x8_neon()
121 return horizontal_add_uint16x8(abs); in vpx_sad4x8_avg_neon()
221 return horizontal_add_uint16x8(abs); \
229 return horizontal_add_uint16x8(abs); \
335 return horizontal_add_uint16x8(abs); \
343 return horizontal_add_uint16x8(abs); \
470 return horizontal_add_uint16x8(abs); \
478 return horizontal_add_uint16x8(abs); \
Davg_neon.c25 return (horizontal_add_uint16x8(c) + (1 << 3)) >> 4; in vpx_avg_4x4_neon()
44 return (horizontal_add_uint16x8(sum) + (1 << 5)) >> 6; in vpx_avg_8x8_neon()
138 return (int16_t)horizontal_add_uint16x8(vec_sum); in vpx_int_pro_col_neon()
Dsum_neon.h31 static INLINE uint32_t horizontal_add_uint16x8(const uint16x8_t a) { in horizontal_add_uint16x8() function