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Searched refs:horzFlip (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DDrawableBitmap.java227 protected final void setFlip(boolean horzFlip, boolean vertFlip) { in setFlip() argument
228 setCrop(horzFlip ? mWidth : 0, in setFlip()
230 horzFlip ? -mWidth : mWidth, in setFlip()
DSpriteComponent.java182 protected final void updateFlip(DrawableBitmap bitmap, boolean horzFlip, boolean vertFlip) { in updateFlip() argument
183 bitmap.setFlip(horzFlip, vertFlip); in updateFlip()
DGameObjectFactory.java384 public GameObject spawn(GameObjectType type, float x, float y, boolean horzFlip) {
427 newObject = spawnEnemyBrobot(x, y, horzFlip);
430 newObject = spawnEnemySnailBomb(x, y, horzFlip);
433 newObject = spawnEnemyShadowSlime(x, y, horzFlip);
436 newObject = spawnEnemyMudman(x, y, horzFlip);
439 newObject = spawnEnemySkeleton(x, y, horzFlip);
442 newObject = spawnEnemyKaraguin(x, y, horzFlip);
445 newObject = spawnEnemyPinkNamazu(x, y, horzFlip);
448 newObject = spawnEnemyBat(x, y, horzFlip);
451 newObject = spawnEnemySting(x, y, horzFlip);
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