Searched refs:i915_buffer (Results 1 – 6 of 6) sorted by relevance
56 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_destroy()72 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_transfer_map()101 struct i915_buffer *buffer = i915_buffer(resource); in i915_buffer_subdata()122 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_buffer_create()152 struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer); in i915_user_buffer_create()
42 struct i915_buffer { struct104 static inline struct i915_buffer *i915_buffer(struct pipe_resource *resource) in i915_buffer() function106 struct i915_buffer *tex = (struct i915_buffer *)resource; in i915_buffer()
81 buf = i915_buffer(i915->vertex_buffers[i].buffer.resource)->data; in i915_draw_vbo()92 mapped_indices = i915_buffer(info->index.resource)->data; in i915_draw_vbo()100 i915_buffer(i915->constants[PIPE_SHADER_VERTEX])->data, in i915_draw_vbo()
698 struct i915_buffer *ibuf = i915_buffer(buf); in i915_set_constant_buffer()700 struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL; in i915_set_constant_buffer()
400 c = (uint *) i915_buffer(i915->constants[PIPE_SHADER_FRAGMENT])->data; in emit_constants()
240 struct i915_drm_buffer* i915_buffer = i915_drm_buffer(buffer); in i915_drm_buffer_is_busy() local241 if (!i915_buffer) in i915_drm_buffer_is_busy()243 return drm_intel_bo_busy(i915_buffer->bo); in i915_drm_buffer_is_busy()