Searched refs:imageUniformFormat (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 2882 const vk::Format *imageUniformFormat = in convertBufferToRGBA() local 2893 bufferVk->getVertexConversionBuffer(renderer, imageUniformFormat->getIntendedFormatID(), 16, in convertBufferToRGBA() 2910 ANGLE_TRY(utilsVk.copyRgbToRgba(contextVk, imageUniformFormat->getIntendedFormat(), in convertBufferToRGBA() 3229 const vk::Format *imageUniformFormat, in getBufferViewAndRecordUse() argument 3238 if (imageUniformFormat == nullptr) in getBufferViewAndRecordUse() 3240 imageUniformFormat = &getBaseLevelFormat(renderer); in getBufferViewAndRecordUse() 3245 imageUniformFormat = AdjustStorageViewFormatPerWorkarounds(renderer, imageUniformFormat, in getBufferViewAndRecordUse() 3253 if (NeedsRGBAEmulation(renderer, imageUniformFormat->getIntendedFormatID())) in getBufferViewAndRecordUse() 3256 getRGBAConversionBufferHelper(renderer, imageUniformFormat->getIntendedFormatID()); in getBufferViewAndRecordUse() 3258 GetRGBAEmulationDstFormat(imageUniformFormat->getIntendedFormatID())); in getBufferViewAndRecordUse() [all …]
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D | TextureVk.h | 239 const vk::Format *imageUniformFormat,
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