/external/deqp/data/gles31/shaders/es31/ |
D | arrays_of_arrays.test | 17 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 30 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y), 31 float[3] (in0.z, in0.x, in0.y), 32 float[3] (in0.z, in0.x, in0.y) ); 44 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 57 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y), 58 float[4] (in0.z, in0.x, in0.w, in0.y), 59 float[4] (in0.z, in0.x, in0.w, in0.y) ); 71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 85 x = int[3][1] ( int[1] (in0.z), [all …]
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D | implicit_conversions.test | 15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 27 out0 = in0 + 2.0; 37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 49 out0 = in0 + 2; 59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 71 out0 = in0 + vec2(1.0, 2.0); 81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 93 out0 = in0 + vec3(1.0, 2.0, 3.0); 103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0); [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | arrays_of_arrays.test | 36 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 49 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y), 50 float[3] (in0.z, in0.x, in0.y), 51 float[3] (in0.z, in0.x, in0.y) ); 63 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 76 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y), 77 float[4] (in0.z, in0.x, in0.w, in0.y), 78 float[4] (in0.z, in0.x, in0.w, in0.y) ); 90 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 104 x = int[3][1] ( int[1] (in0.z), [all …]
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D | implicit_conversions.test | 15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 27 out0 = in0 + 2.0; 37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 49 out0 = in0 + 2; 59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 71 out0 = in0 + vec2(1.0, 2.0); 81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 93 out0 = in0 + vec3(1.0, 2.0, 3.0); 103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0); [all …]
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/external/deqp/data/gles31/shaders/gl45/ |
D | arrays_of_arrays.test | 17 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 30 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y), 31 float[3] (in0.z, in0.x, in0.y), 32 float[3] (in0.z, in0.x, in0.y) ); 44 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 57 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y), 58 float[4] (in0.z, in0.x, in0.w, in0.y), 59 float[4] (in0.z, in0.x, in0.w, in0.y) ); 71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 85 x = int[3][1] ( int[1] (in0.z), [all …]
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D | implicit_conversions.test | 15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 27 out0 = in0 + 2.0; 37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 49 out0 = in0 + 2; 59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 71 out0 = in0 + vec2(1.0, 2.0); 81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 93 out0 = in0 + vec3(1.0, 2.0, 3.0); 103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ]; 115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0); [all …]
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | arrays.test | 24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 37 x = float[3] (in0.z, in0.x, in0.y); 48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 61 x = float[4] (in0.z, in0.x, in0.w, in0.y); 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 86 x = int[3] (in0.z, in0.x, in0.y); 97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ]; 111 x = int[4] (in0.z, in0.x, in0.w, in0.y); 122 input bvec3 in0 = [ bvec3(true, true, false) ]; 136 x = bool[3] (in0.z, in0.x, in0.y); [all …]
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/external/deqp/external/openglcts/data/gl33/ |
D | arrays.test | 24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 37 x = float[3] (in0.z, in0.x, in0.y); 48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 61 x = float[4] (in0.z, in0.x, in0.w, in0.y); 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 86 x = int[3] (in0.z, in0.x, in0.y); 97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ]; 111 x = int[4] (in0.z, in0.x, in0.w, in0.y); 122 input bvec3 in0 = [ bvec3(true, true, false) ]; 135 x = bool[3] (in0.z, in0.x, in0.y); [all …]
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/external/libvpx/vp9/encoder/mips/msa/ |
D | vp9_fdct4x4_msa.c | 19 v8i16 in0, in1, in2, in3, in4; in vp9_fwht4x4_msa() local 21 LD_SH4(input, src_stride, in0, in1, in2, in3); in vp9_fwht4x4_msa() 23 in0 += in1; in vp9_fwht4x4_msa() 25 in4 = (in0 - in3) >> 1; in vp9_fwht4x4_msa() 27 in0 -= in2; in vp9_fwht4x4_msa() 30 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vp9_fwht4x4_msa() 32 in0 += in2; in vp9_fwht4x4_msa() 34 in4 = (in0 - in1) >> 1; in vp9_fwht4x4_msa() 36 in0 -= in3; in vp9_fwht4x4_msa() 39 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fwht4x4_msa() [all …]
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D | vp9_fdct8x8_msa.c | 19 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_fht8x8_msa() local 21 LD_SH8(input, stride, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa() 22 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fht8x8_msa() 27 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa() 29 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_fht8x8_msa() 31 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa() 35 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa() 37 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_fht8x8_msa() 39 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa() 43 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa() [all …]
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/external/mesa3d/src/mesa/state_tracker/tests/ |
D | test_glsl_to_tgsi_lifetime.cpp | 45 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F() 46 { TGSI_OPCODE_UADD, {out0}, {1,in0}, {}}, in TEST_F() 55 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F() 56 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F() 72 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F() 74 { TGSI_OPCODE_TEX, {out0}, {in0}, {1,2}}, in TEST_F() 88 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F() 90 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F() 106 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F() 109 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F() [all …]
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/external/deqp/data/gles3/shaders/ |
D | arrays.test | 24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ]; 37 x = float[3] (in0.z, in0.x, in0.y); 48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.… 61 x = float[4] (in0.z, in0.x, in0.w, in0.y); 72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ]; 86 x = int[3] (in0.z, in0.x, in0.y); 97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ]; 111 x = int[4] (in0.z, in0.x, in0.w, in0.y); 122 input bvec3 in0 = [ bvec3(true, true, false) ]; 135 x = bool[3] (in0.z, in0.x, in0.y); [all …]
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D | swizzle_math_operations.test | 10 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 24 out0 = in0.x + in1.x; 34 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 48 out0 = in0.xx + in1.xx; 58 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 72 out0 = in0.xy + in1.yx; 82 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 96 out0 = in0.yx + in1.xy; 106 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 120 out0 = in0.yxy + in1.xyy; [all …]
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/external/libvpx/vp9/common/mips/msa/ |
D | vp9_idct4x4_msa.c | 19 v8i16 in0, in1, in2, in3; in vp9_iht4x4_16_add_msa() local 22 LD4x4_SH(input, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 23 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 28 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 30 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 31 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 35 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 37 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 38 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() 42 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa() [all …]
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D | vp9_idct8x8_msa.c | 19 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_iht8x8_64_add_msa() local 22 LD_SH8(input, 8, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa() 24 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa() 30 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa() 33 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_iht8x8_64_add_msa() 35 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa() 40 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa() 43 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_iht8x8_64_add_msa() 45 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_iht8x8_64_add_msa() 50 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_iht8x8_64_add_msa() [all …]
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/external/libvpx/vpx_dsp/x86/ |
D | fwd_txfm_sse2.c | 19 __m128i in0, in1; in vpx_fdct4x4_1_sse2() local 22 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride)); in vpx_fdct4x4_1_sse2() 26 in0 = _mm_unpacklo_epi64( in vpx_fdct4x4_1_sse2() 27 in0, _mm_loadl_epi64((const __m128i *)(input + 3 * stride))); in vpx_fdct4x4_1_sse2() 29 tmp = _mm_add_epi16(in0, in1); in vpx_fdct4x4_1_sse2() 30 in0 = _mm_unpacklo_epi16(zero, tmp); in vpx_fdct4x4_1_sse2() 32 in0 = _mm_srai_epi32(in0, 16); in vpx_fdct4x4_1_sse2() 35 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2() 36 in0 = _mm_unpacklo_epi32(tmp, zero); in vpx_fdct4x4_1_sse2() 39 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2() [all …]
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/external/rust/crates/ring/crypto/fipsmodule/aes/asm/ |
D | aesv8-armx.pl | 76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)= 130 vld1.8 {$in0},[$inp],#16 140 vtbl.8 $key,{$in0},$mask 141 vext.8 $tmp,$zero,$in0,#12 142 vst1.32 {$in0},[$out],#16 146 veor $in0,$in0,$tmp 148 veor $in0,$in0,$tmp 151 veor $in0,$in0,$tmp 153 veor $in0,$in0,$key 158 vtbl.8 $key,{$in0},$mask [all …]
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/external/libvpx/vpx_dsp/mips/ |
D | idct4x4_msa.c | 16 v8i16 in0, in1, in2, in3; in vpx_iwht4x4_16_add_msa() local 20 LD4x4_SH(input, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa() 21 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa() 22 UNPCK_R_SH_SW(in0, in0_r); in vpx_iwht4x4_16_add_msa() 46 PCKEV_H4_SH(in0_r, in0_r, in1_r, in1_r, in2_r, in2_r, in3_r, in3_r, in0, in1, in vpx_iwht4x4_16_add_msa() 48 ADDBLK_ST4x4_UB(in0, in3, in1, in2, dst, dst_stride); in vpx_iwht4x4_16_add_msa() 54 v8i16 in1, in0 = { 0 }; in vpx_iwht4x4_1_add_msa() local 60 in0 = __msa_insert_h(in0, 0, a1); in vpx_iwht4x4_1_add_msa() 61 in0 = __msa_insert_h(in0, 1, e1); in vpx_iwht4x4_1_add_msa() 62 in0 = __msa_insert_h(in0, 2, e1); in vpx_iwht4x4_1_add_msa() [all …]
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D | macros_msa.h | 207 #define SW4(in0, in1, in2, in3, pdst, stride) \ argument 209 SW(in0, (pdst)) \ 222 #define SD4(in0, in1, in2, in3, pdst, stride) \ argument 224 SD(in0, (pdst)) \ 316 #define ST_V2(RTYPE, in0, in1, pdst, stride) \ argument 318 ST_V(RTYPE, in0, (pdst)); \ 325 #define ST_V4(RTYPE, in0, in1, in2, in3, pdst, stride) \ argument 327 ST_V2(RTYPE, in0, in1, (pdst), stride); \ 333 #define ST_V8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, pdst, stride) \ argument 335 ST_V4(RTYPE, in0, in1, in2, in3, pdst, stride); \ [all …]
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D | fwd_txfm_msa.c | 15 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vpx_fdct8x8_1_msa() local 18 LD_SH8(input, stride, in0, in1, in2, in3, in4, in5, in6, in7); in vpx_fdct8x8_1_msa() 19 ADD4(in0, in1, in2, in3, in4, in5, in6, in7, in0, in2, in4, in6); in vpx_fdct8x8_1_msa() 20 ADD2(in0, in2, in4, in6, in0, in4); in vpx_fdct8x8_1_msa() 21 vec_w = __msa_hadd_s_w(in0, in0); in vpx_fdct8x8_1_msa() 31 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in fdct8x16_1d_column() local 44 LD_SH16(input, src_stride, in0, in1, in2, in3, in4, in5, in6, in7, in8, in9, in fdct8x16_1d_column() 46 SLLI_4V(in0, in1, in2, in3, 2); in fdct8x16_1d_column() 50 ADD4(in0, in15, in1, in14, in2, in13, in3, in12, tmp0, tmp1, tmp2, tmp3); in fdct8x16_1d_column() 55 SUB4(in0, in15, in1, in14, in2, in13, in3, in12, in15, in14, in13, in12); in fdct8x16_1d_column() [all …]
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/external/boringssl/src/crypto/fipsmodule/aes/asm/ |
D | aesv8-armx.pl | 76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)= 130 vld1.8 {$in0},[$inp],#16 140 vtbl.8 $key,{$in0},$mask 141 vext.8 $tmp,$zero,$in0,#12 142 vst1.32 {$in0},[$out],#16 146 veor $in0,$in0,$tmp 148 veor $in0,$in0,$tmp 151 veor $in0,$in0,$tmp 153 veor $in0,$in0,$key 158 vtbl.8 $key,{$in0},$mask [all …]
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/external/cronet/third_party/boringssl/src/crypto/fipsmodule/aes/asm/ |
D | aesv8-armx.pl | 76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)= 130 vld1.8 {$in0},[$inp],#16 140 vtbl.8 $key,{$in0},$mask 141 vext.8 $tmp,$zero,$in0,#12 142 vst1.32 {$in0},[$out],#16 146 veor $in0,$in0,$tmp 148 veor $in0,$in0,$tmp 151 veor $in0,$in0,$tmp 153 veor $in0,$in0,$key 158 vtbl.8 $key,{$in0},$mask [all …]
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/external/deqp/data/gles2/shaders/ |
D | swizzles.test | 9 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 21 out0 = in0.x; 30 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 42 out0 = in0.xx; 51 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 63 out0 = in0.xy; 72 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 84 out0 = in0.yx; 93 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2… 105 out0 = in0.yxy; [all …]
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D | conversions.test | 9 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 22 out0 = float(in0); 31 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 44 out0 = int(in0); 53 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ]; 66 out0 = bool(in0); 75 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 88 out0 = float(in0); 97 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ]; 110 out0 = int(in0); [all …]
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/external/libvpx/vp8/common/mips/msa/ |
D | vp8_macros_msa.h | 240 #define SW4(in0, in1, in2, in3, pdst, stride) \ argument 242 SW(in0, (pdst)); \ 255 #define SD4(in0, in1, in2, in3, pdst, stride) \ argument 257 SD(in0, (pdst)); \ 347 #define ST_B2(RTYPE, in0, in1, pdst, stride) \ argument 349 ST_B(RTYPE, in0, (pdst)); \ 354 #define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) \ argument 356 ST_B2(RTYPE, in0, in1, (pdst), stride); \ 362 #define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, pdst, stride) \ argument 364 ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \ [all …]
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