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/external/deqp/data/gles31/shaders/es31/
Darrays_of_arrays.test17 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
30 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y),
31 float[3] (in0.z, in0.x, in0.y),
32 float[3] (in0.z, in0.x, in0.y) );
44 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
57 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y),
58 float[4] (in0.z, in0.x, in0.w, in0.y),
59 float[4] (in0.z, in0.x, in0.w, in0.y) );
71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
85 x = int[3][1] ( int[1] (in0.z),
[all …]
Dimplicit_conversions.test15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
27 out0 = in0 + 2.0;
37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
49 out0 = in0 + 2;
59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
71 out0 = in0 + vec2(1.0, 2.0);
81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
[all …]
/external/deqp/data/gles31/shaders/es32/
Darrays_of_arrays.test36 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
49 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y),
50 float[3] (in0.z, in0.x, in0.y),
51 float[3] (in0.z, in0.x, in0.y) );
63 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
76 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y),
77 float[4] (in0.z, in0.x, in0.w, in0.y),
78 float[4] (in0.z, in0.x, in0.w, in0.y) );
90 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
104 x = int[3][1] ( int[1] (in0.z),
[all …]
Dimplicit_conversions.test15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
27 out0 = in0 + 2.0;
37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
49 out0 = in0 + 2;
59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
71 out0 = in0 + vec2(1.0, 2.0);
81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
[all …]
/external/deqp/data/gles31/shaders/gl45/
Darrays_of_arrays.test17 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
30 x = float[3][3] ( float[3] (in0.z, in0.x, in0.y),
31 float[3] (in0.z, in0.x, in0.y),
32 float[3] (in0.z, in0.x, in0.y) );
44 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
57 x = float[3][4] ( float[4] (in0.z, in0.x, in0.w, in0.y),
58 float[4] (in0.z, in0.x, in0.w, in0.y),
59 float[4] (in0.z, in0.x, in0.w, in0.y) );
71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
85 x = int[3][1] ( int[1] (in0.z),
[all …]
Dimplicit_conversions.test15 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
27 out0 = in0 + 2.0;
37 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
49 out0 = in0 + 2;
59 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
71 out0 = in0 + vec2(1.0, 2.0);
81 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
103 input int in0 = [ 2 | 1 | 1 | 3 | 5 ];
115 out0 = in0 + vec4(1.0, 2.0, 3.0, 4.0);
[all …]
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Darrays.test24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
37 x = float[3] (in0.z, in0.x, in0.y);
48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
61 x = float[4] (in0.z, in0.x, in0.w, in0.y);
72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
86 x = int[3] (in0.z, in0.x, in0.y);
97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ];
111 x = int[4] (in0.z, in0.x, in0.w, in0.y);
122 input bvec3 in0 = [ bvec3(true, true, false) ];
136 x = bool[3] (in0.z, in0.x, in0.y);
[all …]
/external/deqp/external/openglcts/data/gl33/
Darrays.test24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
37 x = float[3] (in0.z, in0.x, in0.y);
48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
61 x = float[4] (in0.z, in0.x, in0.w, in0.y);
72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
86 x = int[3] (in0.z, in0.x, in0.y);
97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ];
111 x = int[4] (in0.z, in0.x, in0.w, in0.y);
122 input bvec3 in0 = [ bvec3(true, true, false) ];
135 x = bool[3] (in0.z, in0.x, in0.y);
[all …]
/external/libvpx/vp9/encoder/mips/msa/
Dvp9_fdct4x4_msa.c19 v8i16 in0, in1, in2, in3, in4; in vp9_fwht4x4_msa() local
21 LD_SH4(input, src_stride, in0, in1, in2, in3); in vp9_fwht4x4_msa()
23 in0 += in1; in vp9_fwht4x4_msa()
25 in4 = (in0 - in3) >> 1; in vp9_fwht4x4_msa()
27 in0 -= in2; in vp9_fwht4x4_msa()
30 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vp9_fwht4x4_msa()
32 in0 += in2; in vp9_fwht4x4_msa()
34 in4 = (in0 - in1) >> 1; in vp9_fwht4x4_msa()
36 in0 -= in3; in vp9_fwht4x4_msa()
39 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fwht4x4_msa()
[all …]
Dvp9_fdct8x8_msa.c19 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_fht8x8_msa() local
21 LD_SH8(input, stride, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_fht8x8_msa()
22 SLLI_4V(in0, in1, in2, in3, 2); in vp9_fht8x8_msa()
27 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa()
29 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_fht8x8_msa()
31 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa()
35 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa()
37 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_fht8x8_msa()
39 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa()
43 VP9_FDCT8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_fht8x8_msa()
[all …]
/external/mesa3d/src/mesa/state_tracker/tests/
Dtest_glsl_to_tgsi_lifetime.cpp45 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F()
46 { TGSI_OPCODE_UADD, {out0}, {1,in0}, {}}, in TEST_F()
55 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F()
56 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F()
72 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F()
74 { TGSI_OPCODE_TEX, {out0}, {in0}, {1,2}}, in TEST_F()
88 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F()
90 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F()
106 { TGSI_OPCODE_MOV, {1}, {in0}, {}}, in TEST_F()
109 { TGSI_OPCODE_UADD, {2}, {1,in0}, {}}, in TEST_F()
[all …]
/external/deqp/data/gles3/shaders/
Darrays.test24 input vec3 in0 = [ vec3(0.5, 1.0, 2.0) | vec3(7.4, -1.0, 2.0) | vec3(3.0, 1.6, -2.0) ];
37 x = float[3] (in0.z, in0.x, in0.y);
48 …input vec4 in0 = [ vec4(0.5, 1.0, 2.0, 0.2) | vec4(7.4, -1.0, 2.0, -1.3) | vec4(3.0, 1.6, -2.0, 0.…
61 x = float[4] (in0.z, in0.x, in0.w, in0.y);
72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
86 x = int[3] (in0.z, in0.x, in0.y);
97 input ivec4 in0 = [ ivec4(0, 1, 2, 0) | ivec4(7, -1, 2, -1) | ivec4(3, 1, -2, 0) ];
111 x = int[4] (in0.z, in0.x, in0.w, in0.y);
122 input bvec3 in0 = [ bvec3(true, true, false) ];
135 x = bool[3] (in0.z, in0.x, in0.y);
[all …]
Dswizzle_math_operations.test10 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
24 out0 = in0.x + in1.x;
34 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
48 out0 = in0.xx + in1.xx;
58 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
72 out0 = in0.xy + in1.yx;
82 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
96 out0 = in0.yx + in1.xy;
106 …input vec2 in0 = [ vec2(0.1, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
120 out0 = in0.yxy + in1.xyy;
[all …]
/external/libvpx/vp9/common/mips/msa/
Dvp9_idct4x4_msa.c19 v8i16 in0, in1, in2, in3; in vp9_iht4x4_16_add_msa() local
22 LD4x4_SH(input, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
23 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
28 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
30 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
31 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
35 VP9_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
37 TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
38 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
42 VP9_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); in vp9_iht4x4_16_add_msa()
[all …]
Dvp9_idct8x8_msa.c19 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vp9_iht8x8_64_add_msa() local
22 LD_SH8(input, 8, in0, in1, in2, in3, in4, in5, in6, in7); in vp9_iht8x8_64_add_msa()
24 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa()
30 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa()
33 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_iht8x8_64_add_msa()
35 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa()
40 VP9_IDCT8x8_1D(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in vp9_iht8x8_64_add_msa()
43 TRANSPOSE8x8_SH_SH(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in vp9_iht8x8_64_add_msa()
45 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_iht8x8_64_add_msa()
50 VP9_ADST8(in0, in1, in2, in3, in4, in5, in6, in7, in0, in1, in2, in3, in4, in vp9_iht8x8_64_add_msa()
[all …]
/external/libvpx/vpx_dsp/x86/
Dfwd_txfm_sse2.c19 __m128i in0, in1; in vpx_fdct4x4_1_sse2() local
22 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride)); in vpx_fdct4x4_1_sse2()
26 in0 = _mm_unpacklo_epi64( in vpx_fdct4x4_1_sse2()
27 in0, _mm_loadl_epi64((const __m128i *)(input + 3 * stride))); in vpx_fdct4x4_1_sse2()
29 tmp = _mm_add_epi16(in0, in1); in vpx_fdct4x4_1_sse2()
30 in0 = _mm_unpacklo_epi16(zero, tmp); in vpx_fdct4x4_1_sse2()
32 in0 = _mm_srai_epi32(in0, 16); in vpx_fdct4x4_1_sse2()
35 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2()
36 in0 = _mm_unpacklo_epi32(tmp, zero); in vpx_fdct4x4_1_sse2()
39 tmp = _mm_add_epi32(in0, in1); in vpx_fdct4x4_1_sse2()
[all …]
/external/rust/crates/ring/crypto/fipsmodule/aes/asm/
Daesv8-armx.pl76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)=
130 vld1.8 {$in0},[$inp],#16
140 vtbl.8 $key,{$in0},$mask
141 vext.8 $tmp,$zero,$in0,#12
142 vst1.32 {$in0},[$out],#16
146 veor $in0,$in0,$tmp
148 veor $in0,$in0,$tmp
151 veor $in0,$in0,$tmp
153 veor $in0,$in0,$key
158 vtbl.8 $key,{$in0},$mask
[all …]
/external/libvpx/vpx_dsp/mips/
Didct4x4_msa.c16 v8i16 in0, in1, in2, in3; in vpx_iwht4x4_16_add_msa() local
20 LD4x4_SH(input, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa()
21 TRANSPOSE4x4_SH_SH(in0, in2, in3, in1, in0, in2, in3, in1); in vpx_iwht4x4_16_add_msa()
22 UNPCK_R_SH_SW(in0, in0_r); in vpx_iwht4x4_16_add_msa()
46 PCKEV_H4_SH(in0_r, in0_r, in1_r, in1_r, in2_r, in2_r, in3_r, in3_r, in0, in1, in vpx_iwht4x4_16_add_msa()
48 ADDBLK_ST4x4_UB(in0, in3, in1, in2, dst, dst_stride); in vpx_iwht4x4_16_add_msa()
54 v8i16 in1, in0 = { 0 }; in vpx_iwht4x4_1_add_msa() local
60 in0 = __msa_insert_h(in0, 0, a1); in vpx_iwht4x4_1_add_msa()
61 in0 = __msa_insert_h(in0, 1, e1); in vpx_iwht4x4_1_add_msa()
62 in0 = __msa_insert_h(in0, 2, e1); in vpx_iwht4x4_1_add_msa()
[all …]
Dmacros_msa.h207 #define SW4(in0, in1, in2, in3, pdst, stride) \ argument
209 SW(in0, (pdst)) \
222 #define SD4(in0, in1, in2, in3, pdst, stride) \ argument
224 SD(in0, (pdst)) \
316 #define ST_V2(RTYPE, in0, in1, pdst, stride) \ argument
318 ST_V(RTYPE, in0, (pdst)); \
325 #define ST_V4(RTYPE, in0, in1, in2, in3, pdst, stride) \ argument
327 ST_V2(RTYPE, in0, in1, (pdst), stride); \
333 #define ST_V8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, pdst, stride) \ argument
335 ST_V4(RTYPE, in0, in1, in2, in3, pdst, stride); \
[all …]
Dfwd_txfm_msa.c15 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in vpx_fdct8x8_1_msa() local
18 LD_SH8(input, stride, in0, in1, in2, in3, in4, in5, in6, in7); in vpx_fdct8x8_1_msa()
19 ADD4(in0, in1, in2, in3, in4, in5, in6, in7, in0, in2, in4, in6); in vpx_fdct8x8_1_msa()
20 ADD2(in0, in2, in4, in6, in0, in4); in vpx_fdct8x8_1_msa()
21 vec_w = __msa_hadd_s_w(in0, in0); in vpx_fdct8x8_1_msa()
31 v8i16 in0, in1, in2, in3, in4, in5, in6, in7; in fdct8x16_1d_column() local
44 LD_SH16(input, src_stride, in0, in1, in2, in3, in4, in5, in6, in7, in8, in9, in fdct8x16_1d_column()
46 SLLI_4V(in0, in1, in2, in3, 2); in fdct8x16_1d_column()
50 ADD4(in0, in15, in1, in14, in2, in13, in3, in12, tmp0, tmp1, tmp2, tmp3); in fdct8x16_1d_column()
55 SUB4(in0, in15, in1, in14, in2, in13, in3, in12, in15, in14, in13, in12); in fdct8x16_1d_column()
[all …]
/external/boringssl/src/crypto/fipsmodule/aes/asm/
Daesv8-armx.pl76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)=
130 vld1.8 {$in0},[$inp],#16
140 vtbl.8 $key,{$in0},$mask
141 vext.8 $tmp,$zero,$in0,#12
142 vst1.32 {$in0},[$out],#16
146 veor $in0,$in0,$tmp
148 veor $in0,$in0,$tmp
151 veor $in0,$in0,$tmp
153 veor $in0,$in0,$key
158 vtbl.8 $key,{$in0},$mask
[all …]
/external/cronet/third_party/boringssl/src/crypto/fipsmodule/aes/asm/
Daesv8-armx.pl76 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)=
130 vld1.8 {$in0},[$inp],#16
140 vtbl.8 $key,{$in0},$mask
141 vext.8 $tmp,$zero,$in0,#12
142 vst1.32 {$in0},[$out],#16
146 veor $in0,$in0,$tmp
148 veor $in0,$in0,$tmp
151 veor $in0,$in0,$tmp
153 veor $in0,$in0,$key
158 vtbl.8 $key,{$in0},$mask
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/external/deqp/data/gles2/shaders/
Dswizzles.test9 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
21 out0 = in0.x;
30 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
42 out0 = in0.xx;
51 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
63 out0 = in0.xy;
72 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
84 out0 = in0.yx;
93 …input vec2 in0 = [ vec2(0.0, 0.5) | vec2(1.0, 1.25) | vec2(-0.5, -2.25) | vec2(-32.0, 64.0) | vec2…
105 out0 = in0.yxy;
[all …]
Dconversions.test9 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
22 out0 = float(in0);
31 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
44 out0 = int(in0);
53 input float in0 = [ 0.0 | 1.0 | 2.0 | 3.5 | -0.5 | -8.25 | -20.125 | 36.8125 ];
66 out0 = bool(in0);
75 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
88 out0 = float(in0);
97 input int in0 = [ 0 | 1 | 2 | 5 | 8 | 11 | -12 | -66 | -192 | 255 ];
110 out0 = int(in0);
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/external/libvpx/vp8/common/mips/msa/
Dvp8_macros_msa.h240 #define SW4(in0, in1, in2, in3, pdst, stride) \ argument
242 SW(in0, (pdst)); \
255 #define SD4(in0, in1, in2, in3, pdst, stride) \ argument
257 SD(in0, (pdst)); \
347 #define ST_B2(RTYPE, in0, in1, pdst, stride) \ argument
349 ST_B(RTYPE, in0, (pdst)); \
354 #define ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride) \ argument
356 ST_B2(RTYPE, in0, in1, (pdst), stride); \
362 #define ST_B8(RTYPE, in0, in1, in2, in3, in4, in5, in6, in7, pdst, stride) \ argument
364 ST_B4(RTYPE, in0, in1, in2, in3, pdst, stride); \
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