Searched refs:init_idx (Results 1 – 2 of 2) sorted by relevance
742 bool init_idx; in update_uniforms_shader_info() local746 int sampler_index = get_next_index(state, uniform, next_index, &init_idx); in update_uniforms_shader_info()750 if (init_idx) { in update_uniforms_shader_info()775 if (init_idx) { in update_uniforms_shader_info()
707 uint32_t init_idx = opts->init_subgraph_index; in ConvertSubgraphIdxsToFunctionAttrs() local708 if (init_idx >= func_names.size()) { in ConvertSubgraphIdxsToFunctionAttrs()710 init_idx); in ConvertSubgraphIdxsToFunctionAttrs()712 auto init_attr = builder.getStringAttr(func_names.at(init_idx)); in ConvertSubgraphIdxsToFunctionAttrs()