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Searched refs:innerCoverage (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ganesh/ops/
DStrokeRectOp.cpp827 float innerCoverage = 1; in generateAAStrokeRectGeometry() local
830 innerCoverage = 2 * inset / (inset + .5f); in generateAAStrokeRectGeometry()
853 innerCoverage += insetExtraBloat; in generateAAStrokeRectGeometry()
862 VertexColor innerColor(tweakAlphaForCoverage ? color * innerCoverage : color, wideColor); in generateAAStrokeRectGeometry()
880 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()
886 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()
893 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()
914 innerCoverage * coverageBackset; in generateAAStrokeRectGeometry()
927 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()
932 maybe_coverage(innerCoverage)); in generateAAStrokeRectGeometry()