Searched refs:inputCoords (Results 1 – 2 of 2) sorted by relevance
198 auto& [varying, inputCoords, varyingIdx] = fTransformVaryingsMap[lastMatrixFP]; in collectTransforms()204 inputCoords = baseCoord == BaseCoord::kLocal ? localCoordsVar : positionVar; in collectTransforms()263 GrShaderVar inputCoords = info.inputCoords; in emitTransformCode() local270 inputCoords = iter->second.varying.vsOutVar(); in emitTransformCode()291 if (inputCoords.getType() == SkSLType::kFloat2) { in emitTransformCode()292 inputStr = SkStringPrintf("%s.xy1", inputCoords.getName().c_str()); in emitTransformCode()294 SkASSERT(inputCoords.getType() == SkSLType::kFloat3); in emitTransformCode()295 inputStr = inputCoords.getName(); in emitTransformCode()
457 GrShaderVar inputCoords; member