/external/angle/src/image_util/ |
D | loadimage.h | 37 size_t inputDepthPitch, 48 size_t inputDepthPitch, 59 size_t inputDepthPitch, 70 size_t inputDepthPitch, 81 size_t inputDepthPitch, 92 size_t inputDepthPitch, 103 size_t inputDepthPitch, 114 size_t inputDepthPitch, 125 size_t inputDepthPitch, 136 size_t inputDepthPitch, [all …]
|
D | loadimage.cpp | 27 size_t inputDepthPitch, in LoadA8ToRGBA8() argument 42 priv::OffsetDataPointer<uint8_t>(input, y, z, inputRowPitch, inputDepthPitch); in LoadA8ToRGBA8() 85 priv::OffsetDataPointer<uint8_t>(input, y, z, inputRowPitch, inputDepthPitch); in LoadA8ToRGBA8() 102 size_t inputDepthPitch, in LoadA8ToBGRA8() argument 108 LoadA8ToRGBA8(context, width, height, depth, input, inputRowPitch, inputDepthPitch, output, in LoadA8ToBGRA8() 118 size_t inputDepthPitch, in LoadA32FToRGBA32F() argument 128 priv::OffsetDataPointer<float>(input, y, z, inputRowPitch, inputDepthPitch); in LoadA32FToRGBA32F() 148 size_t inputDepthPitch, in LoadA16FToRGBA16F() argument 158 priv::OffsetDataPointer<uint16_t>(input, y, z, inputRowPitch, inputDepthPitch); in LoadA16FToRGBA16F() 178 size_t inputDepthPitch, in LoadL8ToRGBA8() argument [all …]
|
D | loadimage.inc | 33 const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, 40 if (layerSize == inputDepthPitch && layerSize == outputDepthPitch) 49 … const type *source = priv::OffsetDataPointer<type>(input, 0, z, inputRowPitch, inputDepthPitch); 61 … const type *source = priv::OffsetDataPointer<type>(input, y, z, inputRowPitch, inputDepthPitch); 72 size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, 81 … const type *source = priv::OffsetDataPointer<type>(input, y, z, inputRowPitch, inputDepthPitch); 94 const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, 103 … const float *source = priv::OffsetDataPointer<float>(input, y, z, inputRowPitch, inputDepthPitch); 119 const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, 127 …nst type *source_line = priv::OffsetDataPointer<type>(input, y, z, inputRowPitch, inputDepthPitch); [all …]
|
D | loadimage_etc.cpp | 1422 size_t inputDepthPitch, in LoadR11EACToR8() argument 1433 priv::OffsetDataPointer<ETC2Block>(input, y / 4, z, inputRowPitch, inputDepthPitch); in LoadR11EACToR8() 1455 size_t inputDepthPitch, in LoadRG11EACToRG8() argument 1466 priv::OffsetDataPointer<ETC2Block>(input, y / 4, z, inputRowPitch, inputDepthPitch); in LoadRG11EACToRG8() 1492 size_t inputDepthPitch, in LoadR11EACToR16() argument 1504 priv::OffsetDataPointer<ETC2Block>(input, y / 4, z, inputRowPitch, inputDepthPitch); in LoadR11EACToR16() 1526 size_t inputDepthPitch, in LoadRG11EACToRG16() argument 1538 priv::OffsetDataPointer<ETC2Block>(input, y / 4, z, inputRowPitch, inputDepthPitch); in LoadRG11EACToRG16() 1564 size_t inputDepthPitch, in LoadETC2RGB8ToRGBA8() argument 1575 priv::OffsetDataPointer<ETC2Block>(input, y / 4, z, inputRowPitch, inputDepthPitch); in LoadETC2RGB8ToRGBA8() [all …]
|
D | loadimage_paletted.cpp | 126 size_t inputDepthPitch, in LoadPalettedToRGBA8Impl() argument 144 priv::OffsetDataPointer<uint8_t>(texels, y, z, inputRowPitch, inputDepthPitch); in LoadPalettedToRGBA8Impl()
|
D | storeimage_paletted.cpp | 109 size_t inputDepthPitch, in StoreRGBA8ToPalettedImpl() argument 134 OffsetDataPointer<R8G8B8A8>(input, y, z, inputRowPitch, inputDepthPitch); in StoreRGBA8ToPalettedImpl()
|
D | storeimage.h | 28 size_t inputDepthPitch,
|
D | loadimage_astc.cpp | 23 size_t inputDepthPitch, in LoadASTCToRGBA8Inner() argument
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Image11.cpp | 283 GLuint inputDepthPitch = 0; in loadData() local 285 inputRowPitch, &inputDepthPitch)); in loadData() 288 formatInfo.computeSkipBytes(type, inputRowPitch, inputDepthPitch, unpack, in loadData() 306 inputDepthPitch, offsetMappedData, mappedImage.RowPitch, mappedImage.DepthPitch); in loadData() 323 GLuint inputDepthPitch = 0; in loadCompressedData() local 325 context11, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData() 349 static_cast<const uint8_t *>(input), inputRowPitch, inputDepthPitch, in loadCompressedData()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Image9.cpp | 529 GLuint inputDepthPitch = 0; in loadCompressedData() local 531 context9, formatInfo.computeDepthPitch(area.height, 0, inputRowPitch, &inputDepthPitch)); in loadCompressedData() 547 inputDepthPitch, static_cast<uint8_t *>(locked.pBits), locked.Pitch, in loadCompressedData()
|
D | formatutils9.cpp | 58 size_t inputDepthPitch, in UnreachableLoad() argument
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 3270 GLuint inputDepthPitch = 0; in setImage() local 3273 unpack.rowLength, unpack.imageHeight, &inputDepthPitch)); in setImage() 3277 const ptrdiff_t layerOffset = (inputDepthPitch * i); in setImage() 3300 GLuint inputDepthPitch = 0; in setSubImage() local 3303 unpack.rowLength, unpack.imageHeight, &inputDepthPitch)); in setSubImage() 3308 const ptrdiff_t layerOffset = (inputDepthPitch * i); in setSubImage() 3337 GLuint inputDepthPitch = 0; in setCompressedImage() local 3340 &inputDepthPitch)); in setCompressedImage() 3344 const ptrdiff_t layerOffset = (inputDepthPitch * i); in setCompressedImage() 3366 GLuint inputDepthPitch = 0; in setCompressedSubImage() local [all …]
|
/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 156 size_t inputDepthPitch,
|
D | load_functions_table_autogen.cpp | 39 size_t inputDepthPitch, in UnimplementedLoadFunction() argument 53 size_t inputDepthPitch, in UnreachableLoadFunction() argument
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.cpp | 7256 const GLuint inputDepthPitch, in stageSubresourceUpdateImpl() argument 7384 source, inputRowPitch, inputDepthPitch, stagingPointer, outputRowPitch, outputDepthPitch); in stageSubresourceUpdateImpl() 7459 glExtents.depth, source, inputRowPitch, inputDepthPitch, stagingPointer, in stageSubresourceUpdateImpl() 7600 GLuint *inputDepthPitch, in CalculateBufferInfo() argument 7611 *inputDepthPitch = yuvInfo.planeSize[0] + yuvInfo.planeSize[1] + yuvInfo.planeSize[2]; in CalculateBufferInfo() 7623 *inputRowPitch, inputDepthPitch)); in CalculateBufferInfo() 7626 contextVk, formatInfo.computeSkipBytes(type, *inputRowPitch, *inputDepthPitch, unpack, is3D, in CalculateBufferInfo() 7866 GLuint inputDepthPitch = 0; in stageSubresourceUpdate() local 7869 &inputRowPitch, &inputDepthPitch, &inputSkipBytes)); in stageSubresourceUpdate() 7873 inputDepthPitch, inputSkipBytes)); in stageSubresourceUpdate()
|
D | TextureVk.cpp | 627 GLuint inputDepthPitch = 0; in setSubImageImpl() local 632 index.usesTex3D(), &inputRowPitch, &inputDepthPitch, &inputSkipBytes)); in setSubImageImpl() 657 GLuint imageHeightPixels = inputDepthPitch / inputRowPitch * blockHeight; in setSubImageImpl() 680 getRequiredImageAccess(), inputRowPitch, inputDepthPitch, inputSkipBytes)); in setSubImageImpl()
|
D | vk_helpers.h | 2171 const GLuint inputDepthPitch, 2415 GLuint *inputDepthPitch,
|