Home
last modified time | relevance | path

Searched refs:inputLayoutSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1192 size_t inputLayoutSize = stream->readInt<size_t>(); in loadBinaryShaderExecutables() local
1193 gl::InputLayout inputLayout(inputLayoutSize, angle::FormatID::NONE); in loadBinaryShaderExecutables()
1195 for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) in loadBinaryShaderExecutables()