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Searched refs:inputPrimitive (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/glsl/
DOutputGLSLBase.cpp1363 sh::TLayoutPrimitiveType inputPrimitive, in WriteGeometryShaderLayoutQualifiers() argument
1369 if (inputPrimitive != EptUndefined || invocations > 1) in WriteGeometryShaderLayoutQualifiers()
1373 if (inputPrimitive != EptUndefined) in WriteGeometryShaderLayoutQualifiers()
1375 out << getGeometryShaderPrimitiveTypeString(inputPrimitive); in WriteGeometryShaderLayoutQualifiers()
1380 if (inputPrimitive != EptUndefined) in WriteGeometryShaderLayoutQualifiers()
1419 sh::TLayoutTessEvaluationType inputPrimitive, in WriteTessEvaluationShaderLayoutQualifiers() argument
1424 if (inputPrimitive != EtetUndefined) in WriteTessEvaluationShaderLayoutQualifiers()
1427 out << getTessEvaluationShaderTypeString(inputPrimitive); in WriteTessEvaluationShaderLayoutQualifiers()
DOutputGLSLBase.h131 sh::TLayoutPrimitiveType inputPrimitive,
139 sh::TLayoutTessEvaluationType inputPrimitive,
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
Dlocalintermediate.h321 inputPrimitive(ElgNone), outputPrimitive(ElgNone),
859 if (inputPrimitive != ElgNone) in setInputPrimitive()
860 return inputPrimitive == p; in setInputPrimitive()
861 inputPrimitive = p; in setInputPrimitive()
864 TLayoutGeometry getInputPrimitive() const { return inputPrimitive; } in getInputPrimitive()
1220 TLayoutGeometry inputPrimitive; variable
DlinkValidate.cpp231 if (inputPrimitive == ElgNone) in mergeModes()
232 inputPrimitive = unit.inputPrimitive; in mergeModes()
233 else if (unit.inputPrimitive != ElgNone && inputPrimitive != unit.inputPrimitive) in mergeModes()
1313 if (inputPrimitive == ElgNone) in finalCheck()
1322 if (inputPrimitive == ElgNone) in finalCheck()
DintermOut.cpp1526 if (inputPrimitive != ElgNone) in output()
1527 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
1535 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
1545 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dlocalintermediate.h321 inputPrimitive(ElgNone), outputPrimitive(ElgNone),
859 if (inputPrimitive != ElgNone) in setInputPrimitive()
860 return inputPrimitive == p; in setInputPrimitive()
861 inputPrimitive = p; in setInputPrimitive()
864 TLayoutGeometry getInputPrimitive() const { return inputPrimitive; } in getInputPrimitive()
1220 TLayoutGeometry inputPrimitive; variable
DlinkValidate.cpp231 if (inputPrimitive == ElgNone) in mergeModes()
232 inputPrimitive = unit.inputPrimitive; in mergeModes()
233 else if (unit.inputPrimitive != ElgNone && inputPrimitive != unit.inputPrimitive) in mergeModes()
1313 if (inputPrimitive == ElgNone) in finalCheck()
1322 if (inputPrimitive == ElgNone) in finalCheck()
DintermOut.cpp1522 if (inputPrimitive != ElgNone) in output()
1523 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
1531 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
1541 … infoSink.debug << "input primitive = " << TQualifier::getGeometryString(inputPrimitive) << "\n"; in output()
/external/angle/src/tests/compiler_tests/
DGeometryShader_test.cpp219 for (const std::string &inputPrimitive : kInputPrimitives) in TEST_F() local
221 if (!compileGeometryShader(GetGeometryShaderLayout("in", inputPrimitive, -1, -1), in TEST_F()
227 GetGeometryShaderLayout("out", inputPrimitive, -1, 6))) in TEST_F()
DCollectVariables_test.cpp203 void compileGeometryShaderWithInputPrimitive(const std::string &inputPrimitive, in compileGeometryShaderWithInputPrimitive() argument
210 << "layout (" << inputPrimitive << ") in;\n" in compileGeometryShaderWithInputPrimitive()
/external/angle/src/tests/gl_tests/
DGeometryShaderTest.cpp32 static std::string CreateEmptyGeometryShader(const std::string &inputPrimitive, in CreateEmptyGeometryShader() argument
40 if (!inputPrimitive.empty()) in CreateEmptyGeometryShader()
42 ostream << "layout (" << inputPrimitive << ") in;\n"; in CreateEmptyGeometryShader()
/external/angle/src/libANGLE/
DProgram.cpp2876 Optional<PrimitiveMode> inputPrimitive = in linkValidateShaders() local
2878 if (!inputPrimitive.valid()) in linkValidateShaders()
2899 mState.mExecutable->mGeometryShaderInputPrimitiveType = inputPrimitive.value(); in linkValidateShaders()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineExtendedDynamicStateTests.cpp2993 …const std::string inputPrimitive = ((topologyClass == TopologyClass::LINE) ? "lines" : "triangles"… in initPrograms() local
3002 << "layout (" << inputPrimitive << ") in;\n" in initPrograms()