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Searched refs:insertIt (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp185 auto insertIt = mLayoutCache.Put(layout, std::move(newInputLayout)); in getInputLayout() local
186 *inputLayoutOut = &insertIt->second; in getInputLayout()
DTextureStorage11.cpp324 const auto &insertIt = mSrvCacheForSampler.insert(std::make_pair(key, std::move(srv))); in getCachedOrCreateSRVForSampler() local
325 *outSRV = &insertIt.first->second; in getCachedOrCreateSRVForSampler()
437 const auto &insertIt = mSrvCacheForImage.insert(std::make_pair(key, std::move(srv))); in getCachedOrCreateSRVForImage() local
438 *outSRV = &insertIt.first->second; in getCachedOrCreateSRVForImage()
471 const auto &insertIt = mUavCacheForImage.insert(std::make_pair(key, std::move(uav))); in getCachedOrCreateUAVForImage() local
472 *outUAV = &insertIt.first->second; in getCachedOrCreateUAVForImage()