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Searched refs:insetWidth (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/ganesh/ops/
DShadowRRectOp.cpp198 float devRadius, bool isCircle, float blurRadius, float insetWidth, in ShadowCircularRRectOp() argument
203 SkASSERT(insetWidth > 0); in ShadowCircularRRectOp()
218 innerRadius = devRadius - insetWidth; in ShadowCircularRRectOp()
221 if (insetWidth <= 0.5f*std::min(devRect.width(), devRect.height())) { in ShadowCircularRRectOp()
224 innerRadius = std::max(insetWidth - umbraInset, 0.0f); in ShadowCircularRRectOp()
712 SkScalar insetWidth) { in Make() argument
730 SkScalar scaledInsetWidth = SkScalarAbs(insetWidth*matrixFactor); in Make()
767 SkScalar insetWidth = random->nextSScalar1() * 72.f; in GR_DRAW_OP_TEST_DEFINE() local
776 context, color, viewMatrix, rrect, blurWidth, insetWidth)) { in GR_DRAW_OP_TEST_DEFINE()
786 context, color, viewMatrix, rrect, blurWidth, insetWidth)) { in GR_DRAW_OP_TEST_DEFINE()
DShadowRRectOp.h27 SkScalar insetWidth);
/external/skia/src/gpu/ganesh/
DSurfaceDrawContext.cpp1215 SkScalar insetWidth = blurOutset; in drawFastShadow() local
1218 insetWidth += spotShadowRRect.width(); in drawFastShadow()
1256 insetWidth += std::max(blurOutset, maxOffset); in drawFastShadow()
1277 insetWidth); in drawFastShadow()