Searched refs:instrumented_pgm (Results 1 – 3 of 3) sorted by relevance
714 std::vector<unsigned int> *instrumented_pgm) { in GpuPreCallCreateShaderModule() argument715 bool pass = GpuInstrumentShader(pCreateInfo, *instrumented_pgm, unique_shader_id); in GpuPreCallCreateShaderModule()717 instrumented_create_info->pCode = instrumented_pgm->data(); in GpuPreCallCreateShaderModule()718 instrumented_create_info->codeSize = instrumented_pgm->size() * sizeof(unsigned int); in GpuPreCallCreateShaderModule()
146 std::vector<unsigned int> instrumented_pgm; member1228 std::vector<unsigned int>* instrumented_pgm);
3145 … &csm_state->instrumented_create_info, &csm_state->instrumented_pgm); in PreCallRecordCreateShaderModule()