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Searched refs:invalidateDriverUniforms (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm1176 invalidateDriverUniforms();
1185 invalidateDriverUniforms();
1367 invalidateDriverUniforms();
1370 invalidateDriverUniforms();
1702 void ContextMtl::invalidateDriverUniforms()
2066 invalidateDriverUniforms();
2081 invalidateDriverUniforms();
DContextMtl.h289 void invalidateDriverUniforms();
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1125 invalidateDriverUniforms(); in syncState()
1170 invalidateDriverUniforms(); in syncState()
1623 invalidateDriverUniforms(); in invalidateViewport()
1632 invalidateDriverUniforms(); in invalidateTexturesAndSamplers()
1645 void StateManager11::invalidateDriverUniforms() in invalidateDriverUniforms() function in rx::StateManager11
1680 invalidateDriverUniforms(); in invalidateConstantBuffer()
DStateManager11.h427 void invalidateDriverUniforms();
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.h1105 void invalidateDriverUniforms();
DContextVk.cpp5603 invalidateDriverUniforms(); in syncState()
5647 invalidateDriverUniforms(); in syncState()
5840 invalidateDriverUniforms(); in onMakeCurrent()
6230 void ContextVk::invalidateDriverUniforms() in invalidateDriverUniforms() function in rx::ContextVk