Home
last modified time | relevance | path

Searched refs:isAlwaysUniform (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
DDivergenceAnalysis.cpp102 assert(!isAlwaysUniform(DivVal) && "cannot be a divergent"); in markDivergent()
226 if (isAlwaysUniform(I)) in taintLoopLiveOuts()
374 if (isAlwaysUniform(I)) in compute()
407 bool DivergenceAnalysis::isAlwaysUniform(const Value &V) const { in isAlwaysUniform() function in DivergenceAnalysis
441 } else if (TTI.isAlwaysUniform(&I)) { in GPUDivergenceAnalysis()
DLegacyDivergenceAnalysis.cpp262 if (!TTI.isAlwaysUniform(U) && DV.insert(U).second) in exploreDataDependency()
DTargetTransformInfo.cpp219 bool llvm::TargetTransformInfo::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in llvm::TargetTransformInfo
220 return TTIImpl->isAlwaysUniform(V); in isAlwaysUniform()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
DDivergenceAnalysis.h74 bool isAlwaysUniform(const Value &Val) const;
DTargetTransformInfo.h356 bool isAlwaysUniform(const Value *V) const;
1202 virtual bool isAlwaysUniform(const Value *V) = 0;
1459 bool isAlwaysUniform(const Value *V) override { in isAlwaysUniform() function
1460 return Impl.isAlwaysUniform(V); in isAlwaysUniform()
DTargetTransformInfoImpl.h157 bool isAlwaysUniform(const Value *V) { return false; } in isAlwaysUniform() function
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUTargetTransformInfo.h187 bool isAlwaysUniform(const Value *V) const;
DAMDGPUTargetTransformInfo.cpp637 bool GCNTTIImpl::isAlwaysUniform(const Value *V) const { in isAlwaysUniform() function in GCNTTIImpl
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DBasicTTIImpl.h212 bool isAlwaysUniform(const Value *V) { return false; } in isAlwaysUniform() function