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Searched refs:isDepthCompatible (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp533 bool isDepthCompatible = (mState.getType() == gl::TextureType::_3D || in isMutableTextureConsistentlySpecifiedForFlush() local
541 isDepthCompatible; in isMutableTextureConsistentlySpecifiedForFlush()